Property of Jumpship
Banned
I asked this question in another thread but it didnt get answered, or started really, so I thought I would try again.
Are the handhelds the future of innovation in videogames? Not to beat a dead horse we all know that development on next-gen consoles will be very expensive and will likely stifle creativity (to a certain extent) so will the handhelds be the place where devs take a risk? I used Ac!d as an example, very good game (although it is kind of maddening), innovative (at least when you consider the MGS series); but how much did it cost to make this game and how many people were on the team that made it? How many units does it have to sell to be a profitable title?
I could be wrong, probably am so dont start insulting me, but I see the PSP, even the next game boy, revolutionizing the video game industry.
Are the handhelds the future of innovation in videogames? Not to beat a dead horse we all know that development on next-gen consoles will be very expensive and will likely stifle creativity (to a certain extent) so will the handhelds be the place where devs take a risk? I used Ac!d as an example, very good game (although it is kind of maddening), innovative (at least when you consider the MGS series); but how much did it cost to make this game and how many people were on the team that made it? How many units does it have to sell to be a profitable title?
I could be wrong, probably am so dont start insulting me, but I see the PSP, even the next game boy, revolutionizing the video game industry.