Interstate '76 appreciation thread

Jotaro

Banned
I feel this is one of the most underrated games ever.

I remember how hard it rocked when it came out. Really, Activision got EVERYTHING right. Unfortunately, Interstate '82 sucked, and the sales if I recall correctly where low, so the series is left without any sequel whatsover.I recall playing Interstate '76 (a pc game btw), and being totally blown away with it. I mean, I really love Twisted Metal games, but the way the car-combat genre is dealt with in Interstate '76 is incredible.It's set in an alternative seventies era. The story is incredible! I really liked the heroes, the way the cutscenes were made, the villains, and the radio-talk between the characters while the fights were done.

This game screamed coolness. The look and feel of the seventies was nailed perfectly. I remember seeing the introduction for the first time (which is like many buddy-cop tv shows), with the characters presentations and all. The cars were incredible. The music, I think is the most amazing thing about the game: a pure funk soundtrack all done by real musicians in redbook audio, and it kicks ass, I played it continiously while not playing the game itself. As for me, Interstate '76 had the best videogame soundtrack ever, even if it is subject to alot of interpretation and personal tastes.

The gameplay, the way you upgraded your cars with the motor man, the way you sometimes changed objectives while in the mission, with your buddies and all. The only flaw I can think of is that the game really showed it's age, because basicfally it was a souped-up MechWarrior 2 engine. Later used with 3DFX and glide, so now today software rendering mode prevails. :(

Why has this game disappeared from the face of earth? Vigilante 8 stinked, this should be the way Activision would have went with car combat. Why it never shows up in any cumulative of the best games ever, in any form? I know the sequel stinked hard, but I hate the way no one seems to remember this game. Anyone should try it, because it's an experience like none other. And whether you like stories and characters, or the gameplay more, Interstate '76 has got it all.


Activision, release a sequel already! :lol
 
Network code was ridiculously choppy though, even on a LAN. That said, I'76 had loads of atmosphere, and I've ripped the music to mp3 to strut around Vancouver to. Still have my copy right here!
 
"A wheel is forever, a car is infinity times four."

This game was my whole summer.

It was the only game in my dial-up era that I played online with frequency. I was in a clan (we called 'em gangs) and did the whole clan thing for a while. Too bad all the hacks basically ruined it; you never new what un-textured lump of shit would roll over the next hill and waste you with six guided missles.

A lot of the missions were very frustrating, and long, but the personality kept me playing. The art style was unlike anything I'd seen before.

Thinking of it now, muscle cars rolling around off-road with radar-guided turrets firing seemes pretty damn stupid. But I'd boot it right now if XP would let me.

Activision sure fucked up it's 3D card support. Seemed I'd reinstall the enitre game twice a week to get a good application of their latest 3D patches.

One of my very favorite games.
 
This game beat Killer 7 to the punch by about 8 years. :)

But yeah, I played the F outta this S back in 1996 or 1997. Awesome physics, customization, and single-player missions.

Never did play it much over the modem though (because it was so laggy).

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chespace said:
But yeah, I played the F outta this S back in 1996 or 1997. Awesome physics, customization, and single-player missions.

It was released in early 1997, I remember when I read the review in PC Gamer, it basically sold the game to me.

I think of it all, it makes me want to play it even more. It's so unfair this game was relegated to lurking in the shadows. Why isn't this on next-gen consoles instead of crappy games? I was so frustrated when I saw Cel Damage for the Xbox as a launch title instead of a new Interstate game. :(

One of the best games ever!
 
I was a HUGE fan of Interstate '76. The style, the music, everything. I bought the version at Fry's that came with the soundtrack CD.

Later I went to Japan for Tokyo Game Show and while in T-Zone in Akihabara on their PC Demo stations, I saw the Japanese version of Interstate '76 with an added line of dialogue in the opening cinema (When he's in the car sliding and shooting at the camera, he shouts "DIE!" in Japanese).

That's the game I first met Sean Vesce on, and later met him again through Cinemaware. Last year at the GDC, I was talking to Mastiff and since they're ex-Activision people, Bill knew Sean and Lars and such. I mentioned Interstate '76 and being a fan and the Japanese version and Mika (head of Japan ops for Mastiff) mentioned she was in charge of the localization of Interstate '76, so we talked about that for a bit. When I talked to Chris Gossett last weekend, and I asked the status of the Red Star, he brought up his days at Activision and some game which somehow lead to him mentioning Interstate '76 and we talked about that too.

It's an amazing cool/fun game. Sure online play and such was really bad, but the concepts were very cool, and I just loved it. I need to dig up that soundtrack cd...

Oh, and if you guys want something in the same vein as the soundtrack, I highly recommend some of the songs by Time Lapse Consortium, ESPECIALLY "Grimace".

http://www.timelapsebootlegs.com/

(if anyone wants the whole track, I'll be glad to share it...)
 
Interstate 76 was great, amazing really for it´s time

still the best car-combat game, easily

who did this game (I know activision published it) ?

have they done anything after this?
 
Has anyone found a way to get this working under windows 9x / 2k etc?

This was the game I bought a Sidewinder pro for. Damn.
 
Hear hear. I almost forgot how much this game was a huge breath of fresh air back then. Humor, pop culture, post-apocalyptic car combat: a great mix with a tenacious attention to detail. Thanks for jogging the ol' memory there :D.
 
interstate 76 was really a great game - i loved the car combat seventies mix. th feeling to drive through a huge desert was great.

i loved interstate 82 too, but i dont like the vigilante games for consoles. they all didnt have the great feeling. i would buy a good remake in a second.
 
still my favorite car combat game, i couldnt believe people were getting their kicks from twisted metal, when i tried TM first, coming down from i76.
i played it in my own style though, with my MS Sidewinder flightstick. yeah. controlling a 70's muscle car with my flight stick and blaring disco funk in the background never felt more right.
 
Jotaro said:
I feel this is one of the most underrated games ever.

I remember how hard it rocked when it came out. Really, Activision got EVERYTHING right. Unfortunately, Interstate '82 sucked, and the sales if I recall correctly where low, so the series is left without any sequel whatsover.I recall playing Interstate '76 (a pc game btw), and being totally blown away with it. I mean, I really love Twisted Metal games, but the way the car-combat genre is dealt with in Interstate '76 is incredible.It's set in an alternative seventies era. The story is incredible! I really liked the heroes, the way the cutscenes were made, the villains, and the radio-talk between the characters while the fights were done.

This game screamed coolness. The look and feel of the seventies was nailed perfectly. I remember seeing the introduction for the first time (which is like many buddy-cop tv shows), with the characters presentations and all. The cars were incredible. The music, I think is the most amazing thing about the game: a pure funk soundtrack all done by real musicians in redbook audio, and it kicks ass, I played it continiously while not playing the game itself. As for me, Interstate '76 had the best videogame soundtrack ever, even if it is subject to alot of interpretation and personal tastes.

The gameplay, the way you upgraded your cars with the motor man, the way you sometimes changed objectives while in the mission, with your buddies and all.

I really loved Interstate '76, as it did so many things right. The design and presentation was truly top-notch, and it worked well as both a single-player game and an online game. As you (and others in this thread) have pointed out, it also has one of the best soundtracks ever.

I posted a bit about it in this thread on The Next Level message board, which was actually a thread about the I'76 spinoff game Vigilante 8. I'll repeat some of those comments here, since they're relevant.

Vigilante 8 was originally intended as a spinoff game of Interstate '76. Activision decided on a spinoff rather than a direct conversion, because the major video game consoles on the market at the time (PlayStation and Nintendo 64) wouldn't be able to handle a proper port of I'76. Other than driving and shooting and 70's style, V8 really didn't have much in common with I'76--it had a completely different set of characters, and an unrelated storyline.

V8 and its sequel were very good games, but they both paled next to I'76, which was one of the greatest computer games of the last decade. Everything about I'76 was superb--the storyline, the artistic style, the voice acting, the original 70's-inspired soundtrack, the intense driving and shooting action. It all coalesced so well.

For about two years, I played this game a lot, both offline and online. If you played online and got into a battle with someone named "C. Quinn Jackett", then you were probably playing against me. :) I stopped playing it because when I got the "new" computer that I'm currently using (back in June 1999), I was unable to install the game for some reason. After upgrading this machine to Windows XP in 2003, I decided on a whim to try I'76 again, and finally got it to install. However, there were a few bizarre graphical problems, and the Internet play only works if you're using a dial-up modem, so I didn't really bother trying to get back into the game again.

I'd really like to see Activision do an improved update of Interstate '76 that runs better on modern PC hardware, more than I'd like to see another Vigilante 8 sequel (although that wouldn't be bad either). I know there was a true sequel called Interstate '82, but I never got the game, which was panned in a lot of reviews. I'd like to read some opinions on I'82 if anyone here has ever played it.

Gazunta said:
Has anyone found a way to get this working under windows 9x / 2k etc?

See above. I did get it to work under XP, but it was quite glitchy at first. After installing some patches, I was able to remedy most of the glitchiness and get the game reasonably playable (using software rendering). But, broadband Internet play isn't supported, and I think there was still something else wrong (forgot exactly what it was), so that caused me to just give up on the whole endeavor.
 
Agent X said:
I know there was a true sequel called Interstate '82, but I never got the game, which was panned in a lot of reviews. I'd like to read some opinions on I'82 if anyone here has ever played it.

Well, imagine Interstate '76, but without the funk, without anything cool, without an interesting story, with frustrating and confusive objectives, boring and frustrating bosses, broken gameplay, and lame characters. Dull as the eighties.

Worst rape of a franchise ever. But it has not got devoted fanboys to try to resurrect it (like System Shock), nor a famous name that is wrongfully used and infuriates fans (like Deus Ex).

Condemned in the shadows for eternity. :(
 
Cold-Steel said:
Am I the only one who thinks those graphics look like Killer 7?

When I saw Killer 7 I instantly tought of Interstate '76, but it's like pure fun, pure joy, while Killer 7 looks creepy and centered towards horror, so I would not say it looks like Killer 7.
 
Now see, I liked I'82, but not nearly as well. It certainly wasn't a great game, or even the sequel that 1'76 deserved. However, it played very much like the first game, plus gave you the option to switch cars in missions.

While some of the missions were quite bad, were they really worse than the dregs of '76?

IMO, the worst flaw of I'82 is that they throw the 80's style in your face the same way "That 80's Show" did. Evey chracter has to have a mohawk, or a half-shirt, or wear "futuristic" sunglasses. '76 presentation seemed much less forced, kind of like "That 70's Show."

The plot is worse, there's no good villan like in the first game, or motive of revenge. There's no good established reason for auto vigilantees like the gas shortage and crime wave of '76.

However, all those flaws recognized as presentation only, I think the core gameplay was basically the same.


"The unicorn offers tranquility."
 
I was a big fan of both I'76 & Vigilante 8. They had it all over Twisted Metal & I agree that I never got the appeal of that series because of my exposure to Activision's games.
 
Interstate '76 was damn awesome. I never got a chance to play '82, though.

And I agree about Vigilante 8 as well. That game was nice.
 
I think every Vigilante 8 game sucked. I like all Twisted Metal games made by Singletrac or Incognito, save for that kiddy PSX game, but most of all, Twisted Metal Black. :)
 
I remember when I first got a PC back in 99, I bought the Interstate 76 Nitro pack or whatever it was called for ten bucks. I dunno, I couldn't get completely get into it. And I think mainly it was because I didn't have a decent game pad (I was just coming off being a heavy console gamer).....pads suck today and they were really bad back then, and there weren't any USB console converters either. Consequently, I sold the game on ebay. I'd seriously be interested in an updated version of it though.

I hated Vigilante 8 though, that was boring drek.
 
I loved Vigilante 8, sure it wasn't very good in single player but it was amazingly fun in co-op and multiplayer on the N64/Dreamcast.
 
thr only game that reminds me on interstate is roadkill from midway. good car combat game - imo better than the twisted metal stuff.
 
It's an awesome piece of software.

Check your game manual if you still have it and you'll see my name in the credits. I had a blast beta testing it. :)
 
Dave Long said:
It's an awesome piece of software.

Check your game manual if you still have it and you'll see my name in the credits. I had a blast beta testing it. :)

Is that you on page 59, second column, eighth name down? Cool. :)

By the way, that reminds me of yet another example of just how classy this game is. The manual itself is designed in a style that resembles an owner's manual for an automobile!
 
I don't have a manual handy to verify the exact position of the David Long, but yeah, that's me. :)

The whole package was great. I played the hell out of the game right through all the 3D patches and everything. Every bit of feedback I sent was pushing for them to retain that realistic driving model in the game. Unfortunately, they abandoned it in the sequel and that was the end of the series.
 
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