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Introducing new PlayStation Studios collectible figures from Spin Master, launches starting this August

Topher

Gold Member
The Shapes Collection features Aloy, Kratos, Jin Sakai, and more, available for pre-order.

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At Sony Interactive, we’re always looking for opportunities to bring our players closer to some of PlayStation’s most beloved games – and that includes bringing to life collections of physical products to add to your home decor. Today we are pleased to reveal a new collaboration with Spin Master, a leading toy company, to introduce The Shapes Collection – a new line of collectibles, based on our hit PlayStation Studios titles. This includes iconic characters from God of War Ragnarök, Horizon Forbidden West, and Ghost of Tsushima.

The highly detailed figures deliver the interactive storytelling element of these titles in an all-new way, extending the gaming experience from digital to physical. This creative line takes inspiration from details in each game, with interchangeable accessories and dozens of points of articulation to pose and display each figure in your collection of memorabilia.


The Shapes Collection​

Deluxe Figure 6-inch Aloy, Horizon Forbidden West


Core Figures 6-inch Kratos and Atreus (God of War Ragnarök), Varl (Horizon Forbidden West), Jin Sakai (Ghost of Tsushima)

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PlayStation Studios developers have closely collaborated on this new creative lineup from Spin Master, and share details they are most excited about with the PlayStation community.


“It was a great pleasure to work on the Aloy and Varl figurines together with Spin Master.

They are based on the actual digital sculpts used for the game, something you can really see in the final result. We made sure the many articulation points made sense and even the finest textural detail shows up on the figures.

A personal highlight was the ability to provide different facial expressions for Aloy, which, together with those many articulation points (even her hair has some!), make her a very poseable figure. Also, the technique used to apply color to the faces meant we were really able to maintain the likeness of actual models, something that was very important and adds a lot to the appeal of these figures.”

– Arno Schmitz, Lead Character Artist, Guerrilla



“We’re excited to have a new action figure version of Jin that fans can keep on their shelf to protect their home. Jin’s Ghost armor has so many beautiful details, including intricate fabric patterns and overlapping armor plates that are integral to the design of his character. In addition to his katana, it’s also always important to us to see all of his various Ghost tools represented to capture his different fighting techniques.”
– Jason Connell, Creative Director, Sucker Punch







Imagine the possibilities...

200.gif
Toy Story 4 Pixar GIF by Walt Disney Studios
Posing Toy Story 4 GIF by Sky
 
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Fbh

Member
I'm sure the built quality is better, but visually these look Ali Express tier.

Personally in this price point I vastly prefer static figures with better details than ugly articulated ones
 

Heimdall_Xtreme

Jim Ryan Fanclub's #1 Member
The Shapes Collection features Aloy, Kratos, Jin Sakai, and more, available for pre-order.

253709c11043fa66a238cc00b470c756e291683c.jpg


At Sony Interactive, we’re always looking for opportunities to bring our players closer to some of PlayStation’s most beloved games – and that includes bringing to life collections of physical products to add to your home decor. Today we are pleased to reveal a new collaboration with Spin Master, a leading toy company, to introduce The Shapes Collection – a new line of collectibles, based on our hit PlayStation Studios titles. This includes iconic characters from God of War Ragnarök, Horizon Forbidden West, and Ghost of Tsushima.

The highly detailed figures deliver the interactive storytelling element of these titles in an all-new way, extending the gaming experience from digital to physical. This creative line takes inspiration from details in each game, with interchangeable accessories and dozens of points of articulation to pose and display each figure in your collection of memorabilia.


The Shapes Collection​

Deluxe Figure 6-inch Aloy, Horizon Forbidden West


Core Figures 6-inch Kratos and Atreus (God of War Ragnarök), Varl (Horizon Forbidden West), Jin Sakai (Ghost of Tsushima)

d071c2eb1f64d62d7123697e5a696077db08f82a.jpg


1c5b84c7138dc69f8fe53326d1b9eccf42aafeec.jpg


55af4e32124f95ae3414b51ac6e6a139bb2ba28f.jpg

PlayStation Studios developers have closely collaborated on this new creative lineup from Spin Master, and share details they are most excited about with the PlayStation community.














Imagine the possibilities...

200.gif
Toy Story 4 Pixar GIF by Walt Disney Studios
Posing Toy Story 4 GIF by Sky
I want my Gravity Rush Kat and all her outfits... More my Kat jazz.
 
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RagnarokIV

Battlebus imprisoning me \m/ >.< \m/
Firstly, they all look shit. Secondly, why these idiots? Why not their real iconic and legendary characters and mascots? I can’t even remember who the black guy is.

Even without going ancient boomer they could get Nathan Drake, Helghast, even Astro already carries more weight than anything Horizon.
 

EDMIX

Writes a lot, says very little
Even without going ancient boomer they could get Nathan Drake, Helghast, even Astro already carries more weight than anything Horizon.

That cope is real man...

None of those games have even moved the units that Horizon has for that statement to ever make sense.

I get not liking something, but relax with trying to force this shit that everyone else must hate it too as if we don't have a fucking number that states otherwise or something, whats next? Call Of Duty doesn't carry any weight cause you in tears about some shit? lol

This isn't a sound or logical thing man...

As if you didn't just watch the first game sell more units then the entire Killzone series combined....times 2.
 

EDMIX

Writes a lot, says very little
And yet they're still more iconic than Aloy and man-we-can't-remember. So yes, they do carry more weight.

Makes zero sense.

Saying something is "more iconic" is not a real argument man, provide data, give us a number, let us actually measure it in a objective way. This is as childish as just saying "better" crying to prove some point or something.

orrrrrr you can actually support what you are saying with some objective data that doesn't have a bias. I'm sorry man, the fucking game has the units to support that someone wants it, that is the weight that is measured when seeing what figures get made regarding such IP.

Next thing you know you going to tell me, heart, feeling and charm is what you are measuring this shit by lol

EviLore EviLore lol, watch us find out someone at Sony that approved this has a grandson working at SpinMaster lol
 
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Angry_Megalodon

Gold Member
Makes zero sense.

Saying something is "more iconic" is not a real argument man, provide data, give us a number, let us actually measure it in a objective way. This is as childish as just saying "better" crying to prove some point or something.



EviLore EviLore lol, watch us find out someone at Sony that approved this has a grandson working at SpinMaster lol

Don't make me show you Bayonetta, Metroid, Devil May Cry and METAL GEAR sales, please. According to your logic, the protagonists of those are not iconic.


Nathan Drake is very iconic. It's ridiculous to state the opposite.
 

EDMIX

Writes a lot, says very little
Don't make me show you Bayonetta, Metroid, Devil May Cry and METAL GEAR sales, please. According to your logic, the protagonists of those are not iconic.


Nathan Drake is very iconic. It's ridiculous to state the opposite.

Who the fuck said they were not?

My comment was about someone debating what is "more iconic" ,it was not fucking saying Nathen Drake is not.

Titles like DMC, MGS etc have been successful for those publishers, so your logic is really off as you seem to be fucking thinking my argument is not selling 25 million means you are not iconic,

I've never said that, we are not talking about Capcom, Konami or anything of the sort and I'd tell you it would make sense if Capcom or Konami picked an IP to make toys out of and choose their most successful or something over those, but those titles are their biggest fucking titles as to why your comment doesn't make sense lol

So I don't know man, keep on the cope with Horizon's sales lol The game moved units to support the publisher making toys for it.

Thats it.

Never said shit about NOTHING being iconic compared to Horizon or any type of fake shit you seem to want to force or something lol
 
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