More_Badass
Member
Each month, the iOS GAF community hosts a thread for new game releases, rumors and discussion that define the fast-moving world of iOS gaming.
The OP will contain recommended games that released during the previous month. All the games listed will have been highlighted by the GAF community in one way or another. This way you can keep tabs on the best games and at the same time curate an excellent resource to look back on to find games you may have missed.
If you're a developer who wishes to have your game featured, please talk about your game in the thread and if the GAF community at large likes the game then your wish just might be granted. Please note that there's a difference between posting about a game you made and just advertising your game with no further interaction with the community, this thread is not for the latter and such advertising behavior is frowned upon.
Directory
1) Introduction & Recommended Games
2) Recommended Games continued
3) Upcoming Releases, Past Threads & Other Links
Site | App Store
Card Thief is a solitaire style stealth game played with a deck of cards.
In Card Thief you move through a deck of cards as a stealthy thief. Sneak in the shadows, extinguish torches, pickpocket guards and steal valuable treasures without getting caught.
Card Thief, the official follow up to Tinytouchtales excellent dungeon crawler Card Crawl, attempts to condense the classic stealth genre into a solitaire style card game.
This is one of the best designed games I've ever played. Really fantastic amounts of depth for a relatively simple concept, and wonderful visual feedback about what will happen during your turn. I love the Thief inspiration and it cribbing its gadgetry with various arrow types, etc. Up there with Invisible Inc. in terms of satisfying risk-reward mechanics. I can't believe it's only $2, I feel like I stole from the devs tbh.
Once you start understanding the ruleset, this really opens up. For example, backstabbing guards (approaching them from the opposite direction of where they're looking) costs you no stealth points. But it can be tricky to backstab guards on the outermost areas of the grid. However snuffing out torches causes the guard to shift over to investigate, so with smart movement while clearing out the grid, you can maneuver guards to backstab effectively
And got to praise the aesthetic and overall presentation. The game is just gorgeous. The hideout theme of the main menu. Your tool cards being held in a gauntlet. The artwork of the cards. The little animations and sound effects of guards and traps.
The game is absolutely fantastic. It's a single player board/card game and works so perfectly with touch controls. The little animations the cards do, as well, is a great little touch. The amount of detail and thought put into the design of the game is just absurd. It is a beautiful game, with a great Brother's Grimm sense of humor and depravity to the whole thing that is just so refreshingly unique. I would absolutely pay for a physical version of this.
One thing I am confused about is the treasure chests. I just finished two rounds, once with a chest with a value of 3, and once with a chest with a value of 2. Both times, the chest lost one point of value at the reward screen. Seems odd.
Also, for those weary after playing Card Crawl: this is a much more exciting and fun game. I love Card Crawl, but also found it too simplistic. Card Thief has more depth to it, and feels more rewarding. Watching your Thief slide around the board, slamming into and taking out the guards, is such a satisfying feeling.
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Site | App Store
A distant planet. A dying colony. A deadly conspiracy.
The mining boom has left New Providence to die, and just one Earthbound ship remains. Survivor Rose stands in defiance of a broken system. Rise up with fast-paced RPG tactics, and battle across vibrant fields of color.
Join the fight in Ticket to Earth, a sci-fi tale of betrayal and insurrection
Ticket To Earth is really good. It's SRPG first, puzzle game second. I just unlocked the talent tree; this game has an impressive amount of depth. I only have one character so far, so the strategy and complexity is only going to increase when you have control of multiple characters, plus their abilities and talents
After playing about an hour the game is as good as advertised. The SRPG plus Dungeon Raid combo is really cool. My biggest criticism is the dialog (motherfleckers? Really?).
I don't know of to say it nor how you will you cope with your time and wallet....but feel free to simply add Ticket to Earth on your most wanted list.
I'm super impressed.
A blend between Banner Saga, Steamwolrd Heist, Puzzle Quest and Dungeon Raid.
Yet, it feels really fresh and damn, it's SUPER polished.
The tutorial takes its time but when it opens up...woah, it really opens up.
So many choices, including during the fights, interesting story set in a credible world.
iCloud sync the icing on the cake.
Also, a big plus, fights while being pretty strategic doesn't seem (so far) to take ages....on the contrary everything is kept pretty compact for perfect playing on the go....unless like me you played one hour straight in the blink of an eye.
Definitely GLORIOUS so far.
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Site | App Store
Failbetter's award-winning PC game is now on iOS! Take the helm of your steamship and set sail for the unknown. Sunless Sea is a game of discovery, loneliness and frequent death, set in the award-winning Victorian Gothic universe of Fallen London.
If the giant crabs, sentient icebergs and swarms of bats don't get you, madness and cannibalism certainly will. But that old black ocean beckons, and there's loot for the brave souls who dare to sail her.
Betray your crew, sell your soul to a Devil, marry your sweetheart. Survive long enough and you'll achieve your life's ambition.
So I'm playing Sunless Sea as I was in the right mood for it at night. And there's a lot to take it. It is heavely text-based but there's a lot of stuff you can do. You can help sailors get to certain destinations, you can go explore and write your book, you can turn off your lights and hide from hostile ships, you can discover new islands and harbors where you can hire officers, buy food for your crew or even explore castles and stuff. I have the feeling that this game is huge, and if you die your legacy goes on to a new character. This game is not bad at all, you just need to be in the mood to read and learn.
I like Sunless Sea but man the menu driven approach, which I assume is the same on PC, drives you a bit nuts.
I understand that interactions with ports, enemies, etc. make it hard to be purely narrative driven and this isn't the same thing as straight interactive fiction, but it's still kind of unwieldy.
May just take some time to get used to. Ship movement and battle controls are fine.
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Site | App Store
Death Road to Canada is a Randomly Generated Road Trip Action-RPG. You manage a group of jerks as they explore cities, find weird people, and face up to 500 zombies at once. Everything's randomized: locations, events, survivor personalities and skills. There's a different story every time you play.
So, Death Road to Canada is amazing.
The game perfectly combines action and text gameplay to make a fantastic and hilarious zombie survival game. Having both pieces of gameplay really works well on mobile. The action parts are my favorite but making decisions through the text gameplay offers a good break between those action scenes. Especially when you need to plan what to do next and need to take a moment to assess your team.
Some were saying the controls feel clunky but I'm not feeling the same. The controls are smooth and Rocketcat did the best they could to translate the action controls to touch screens. Maybe a dedicated attack button would help but it is certainly not needed.
Full recommendation from me!
Okay, holy shit, Death Road to Canada turns out to be super addicting. I'm not too crazy about all the text and situations while in the car, but when you're out of it and is trying to survive and hold off the zombies it's incredibly addictive. It's all about recruiting people you can trust to your team, managing everybody's equipment, setting their tactic, and increasing their morale, fitness, mechanical finesse and other stats. You need to loot furniture, make sure you got enough gasoline for the car, meat for your hunger. Then you have a ton of different weapons like wooden boards, screwdrivers, hammers, rifles, guns and you need to have enough ammo. You can pick up and throw stuff on the ground, move around objects etc. The controls is also spot on, where you move around with an invisible stick, you attack by pressing anywhere on the screen, and then there's two buttons, one for use, and another for swapping weapons.
Death Road to Canada is legit.
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Site | App Store
Oxenfree is a supernatural thriller about a group of friends who unwittingly open a ghostly rift. Play as Alex, a bright, rebellious teenager who brings her new stepbrother Jonas to an overnight party on an old military island. The night takes a terrifying turn when you unwittingly open a ghostly gate spawned from the island's cryptic past. How you deal with these events, your peers, and the ominous creatures you've unleashed is up to you.
Just completed Oxenfree.
It was, hands down and by far, the best adventure I played since Sword&Sworcery, Year Walk, Device 6, The Dig and Blade Runner.
I'll take some days to digest the ending, then I'll probably do another playthrough.
It's a masterpiece in storytelling.
Oxenfree is fantastic so far... going to play in the dark with headphones like Pitta. Lovely atmosphere and nice talking while making choices as you advance. I cant wait to discover more. Loving what I played so far (battery just died)
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Site | App Store
As life struggles to gain a foothold in a devastated world, a new lifeform emerges from the rubble. Mold yourself into any shape as you explore this strange, challenging landscape. The eerily beautiful visuals are complemented by the ethereal music of electronica legend The Future Sound of London.
Out of the ones so far, Mushroom 11 is fantastic. One of the most unique indie games of 2015, and it plays like a dream on touch
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Site | App Store
Kingdom: New Lands builds upon the award-winning gameplay and mystery of Kingdom by introducing an abundance of new content to the IGF-nominated title while maintaining the simplicity and depth that legions of monarchs have come to experience and enjoy. Travel to the New Lands and welcome the deluge of new mounts, merchants, and vagrants that call these isles home, but be wary of the new obstacles that threaten your arrival -- for not just the greedy creatures block your way but even the environment itself can defeat you.
I'm really happy I bought Kingdom: New Lands though. I'm on Day 19 and noticed I got a knight but I don't know if I got him because I put up two shields on the building in the middle. And I have no idea how to get coins now, and I am badly in need of it so I can reinforce my defenses. I were out in the woods and exploring by the water at night and comes back to a stonewall broken and only one archer instead of three of them in my watchtower.
Oh, and did I tell you how beautiful this game is? Guess I'm okay with pixelart, just thought I had fatigue.
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Site | App Store
Beglitched is a game about insecurity, in our computers and ourselves. In a pastel world of networks where nobody truly knows what they're doing, hacking is a magical art and the notorious Glitch Witch is the most premium archmagi of the net. By random circumstance, YOU are her new apprentice. You must use your wits and cunning to unravel the mechanisms of an alien computer and survive amongst a veritable web of clowns, leftclickers, and filedraggers.
This is pretty good so far. Part Minesweeper, part 868-Hack, part Puzzle Quest
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Site | App Store
Meganoid is a challenging platformer, generating new levels on every play session. Find many items to enhance your character and his abilities while you descend down into the Meganoid space ship. Do you rush for the exit, or do you take your time to collect everything there is, barely escaping the security drones that will hunt you down if you linger.
It's good from what I played on Android. Last update also seemed to tone down the difficulty a bit. Still pretty challenging but probably their best game and much different than the original (this being more Metroidvania in design and rogue like with a bit of Spelunky flavor).