Hmm, so let's see. The first interesting part was actually the settings. How you can cap the FPS at either 30 or 60, and how you can choose between low, medium and high settings in visuals. A restart will apply those settings. The use of the accelerometer to move the rod can also be disabled or enabled.
Anyway, I tried a single game where you can choose between many different venues, the rules and the time. So you start out in this starting zone you see below, the rest of the players are AI controlled. You run out unto the ice and finds a spot you want to drill. This is done from that birdseye view and you tap where you want your character to go; talking about character, the customizations are very limited. When you have found your spot, you tap a button and it'll drill a hole. Here you can choose which kind of food you want at the end of your rod, which rod you want to use and which hook to use; you can buy more items in the shop and coins are earned as rewards. You tap a button and the hook goes down in the water. While waiting, you need to keep away the ice from the water, as the water will eventually turn to ice because of the cold temperatures.
After a while your rod will move, and it's time to tap that rod-icon for it to pull up. And that's it. Rules can be all from catching the most weight, the most, the most different kinds of fish and so on. When time is almost running out it is time to run back to the starting zone for your catch to be counted. The game also comes with Tournament play but I haven't tried out that format yet, and there's no online play.
What I am most disappointed with is the whole tap-tap-tap gameplay. All in all, you really don't have to do much, and I know that goes along with fishing, but it would still be nice if they had added some kind of gameplay element, or at least asked you to do some different movements. The most you can do is move around your rod while fishing. I'm also disappointed in no online play, as this would no doubt be more fun playing against others. So if they eventually add an online mode, there could be potential in this title.
Wow. Didn't expect you to give that detailed of impressions.
I don't know. Maybe I'll give it a shot.
Thanks for the response!
Really? I felt that at least Asphalt 8 had some of the best arcade racing on the platform. Solid tracks, good sense of speed, good controls, aggressive racing, a ton of post-release support, and you aren't limited by energy or fuel or any kind of timers
Agreed. Sense of speed, some really great track design, stunts, spot on controls especially for drifting and that takedown action like the Burnout games make this by far my favorite iOS racers. I actually like it more than the premium AG Drive. Granted, I'd prefer the premium experience but as you mention there isn't any limit on racing in Asphalt 8 (I think there may be for multiplayer but I don't get into that much anyway).
The Metal only courses with like 24 (?) cars are also insane.
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On another note, I wanted to say I'm having fun with Teeny Titans. It wasn't a game that stirred too much interest in me as I am not familiar with the show and the whole collecting thing doesn't appeal to me. But with the sale and having read a lot of good comments about it, I decided to give it a shot. I'm glad I did.
A steal for $.99 if you don't have it already.
AppUnwrapper put together some good tips / guide for noobs too:
http://www.appunwrapper.com/2016/06...battling-game-tips-tricks-and-strategy-guide/
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And last but not least, I downloaded Severed on my iPhone 6S Plus and think I'm going to enjoy it more. I think games with those kind of swipe mechanics work better on phones as compared to my mini 2.