Also, I have something to say with regards to Kard Combat: It's... not that great. While it was fun to play while the "free" lasted, you hit the paywall EXTREMELY fast. Not only do you get limited after a few battles of play (as in, you can't advance the "campaign" any further), but you're also limited in the options that you have. If you wanna play the full game, you'll have to pay the 10 bucks, otherwise you're done in like 10 minutes. And imho, it's not worth the 10 bucks, I like the way Shadow Wars did it SO much better, where you can at least gain access to cards with playing. With Kard Combat, You just have to pay 10 bucks if you wanna play more than 15 minutes.
It's like Neuroshima Hex, in a sense that there are different preset decks that you can play with, only... Neuroshima Hex is a lot cheaper, and imho also better. (you pay 10 bucks for all decks in Kard Combat, or 2 bucks per deck, but 1 deck doesn't provide that much playing time either)
Overall, but that might just be me... but I didn't like it. The few battle I got to play before hitting the paywall definitely didn't convince me to pay. It feels solid, but that's it. :/
EDIT: Also, does Cabals finally have a way to get cards by not paying? Last time I played it there was no way to get the currency by playing, but I remember reading that they've wanted to introduce that to not force people to pay, similar to Shadow Wars... Is anyone up to date?