Is the gameplay in Cyberpunk pointless or it's just me?

nkarafo

Member
I decided to give this a go since a lot of time has passed and the game should be stable on PCs now.

The game looks great. The level of detail is great. Art direction is OK.

But the gameplay? I feel like i'm missing something here. All i do is just use my gun like i'm playing any generic FPS game. No skills usage, no strategy, no stealth, no nothing. And i always win easily. I even managed to defeat some bosses who i'm sure i got early first try. Basically, the game is piss easy (default difficulty settings).

Is it because i'm still somewhat early in the game? Does it become interesting after some point? Are the skills useful in combat and not just for completing quests that need them?

I know there was an update at some point where they added level scaling in the game. I have never played a single game with level scaling that was good. So maybe that's the issue?
 
I decided to give this a go since a lot of time has passed and the game should be stable on PCs now.

The game looks great. The level of detail is great. Art direction is OK.

But the gameplay? I feel like i'm missing something here. All i do is just use my gun like i'm playing any generic FPS game. No skills usage, no strategy, no stealth, no nothing. And i always win easily. I even managed to defeat some bosses who i'm sure i got early first try. Basically, the game is piss easy (default difficulty settings).

Is it because i'm still somewhat early in the game? Does it become interesting after some point? Are the skills useful in combat and not just for completing quests that need them?

I know there was an update at some point where they added level scaling in the game. I have never played a single game with level scaling that was good. So maybe that's the issue?
game was underrated when it came out and now its overrated for the reasons you just mentioned. Still a solid 9/10 imo
 
Yeah it's dumb as shit. I play a lot of stealth games and that's my preferred style. I was expected the stealth to be like Deus Ex or similar but I coasted through like 85% of the game with no bother.
 
I decided to give this a go since a lot of time has passed and the game should be stable on PCs now.

The game looks great. The level of detail is great. Art direction is OK.

But the gameplay? I feel like i'm missing something here. All i do is just use my gun like i'm playing any generic FPS game. No skills usage, no strategy, no stealth, no nothing. And i always win easily. I even managed to defeat some bosses who i'm sure i got early first try. Basically, the game is piss easy (default difficulty settings).

Is it because i'm still somewhat early in the game? Does it become interesting after some point? Are the skills useful in combat and not just for completing quests that need them?

I know there was an update at some point where they added level scaling in the game. I have never played a single game with level scaling that was good. So maybe that's the issue?
The answer is right there.

Also you've clearly barely scratched the surface with the abilities. By the end of the game it was quicker for me to jump dash around the map than use a car.
 
It's one of those games where you become too strong too fast. Middle of the game i could kill entire camps with grenades without even skillling them out. Still a great game.
 
Overrated game that's more of an action FPS with some skills to unlock, and absolutely not an RPG (which has lost all meaning anyway).
 
Story is meh, dialogue is absolutely awful, gameplay is okay-ish, some elements are clunky, but the world design is good. The driving is awful though, and 1st person perspective is terrible
 
It's par for the course for this developer it seems. Glitcher 3 was also piss easy even on max difficulty what made 90% of its rpg systems pointless.
 
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If you are finding it too easy why not increase the difficulty setting?.
I thought it offered a decent challenge during the early hours on the harder modes, later on it does become too easy though. An upgraded Sandevistan breaks the game even on the hardest mode (and I'm sure it's the same for other abilities which I didn't try)

The game is more of a power fantasy. Upgrades are about becoming more effective at taking out enemies than actually being needed to win.
 
You're doing something wrong indeed. Perks will be useful to create your own play style but there are many ways to play this game.
You can clear entire buildings without shooting once, you can go full katana, throwing knives, netrunner etc. Check out some gameplay on youtube of people who actually know how to play, it'll give you an idea.
 
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Game's kinda shit imo. Gameplay wise, the best part of it are the sidequests you have on the map that are about infiltrating some place and doing shit. Those reminded me of the latest Deus Ex games, and if you want to play it stealthy they are quite fun.

Also some sidequests use the setting really nice. Some others don't, and those could fit in a GTA game as well as they do in CP2077. Missed opportunity there.

Aside from those, the game didn't do much for me. Many quests are just talking to people without a lot of user input, and most scenarios can be resolved by shooting. It's quite barebones as an RPG imo.
 
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Unlike other primarily stealth focused games, you won't quickly get murdered if you run in guns blazing outside of the first few hours of gameplay. That said, there are still additional ways to tackle the scenarios by sneaking around and hacking people and objects. Though, eventually it seems that even in missions where you've sneaked your way to the primary objective, there will still be a firefight to close off the chapter.

To try and keep some of the challenge in the game, I didn't use all of my upgrade points and perks.

Guess you can also crank the difficulty level to see how it plays out, but typically this just gives the enemies more health while yours gets depleted faster.
 
obviously the default difficulty was made for console players who cant aim . Its piss easy if you playing it on pc.
 
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yeah I just finished it with a sniper rifle. I never changed my weapon once I got it .... but that was on release
 
You can't make a mass market game challenging unless you've got Miyazaki sized balls. CDPR did not. The game never forces you to use your wide array of tools. Simple cover shooting will get the job done at any difficulty.
 
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Story is meh, dialogue is absolutely awful, gameplay is okay-ish, some elements are clunky, but the world design is good. The driving is awful though, and 1st person perspective is terrible
Reads like a "9/10" review from most sites these days.
 
lol, this thread seems to bringing out some hitherto closeted Cyberpunk 2077 dislikers.

As for OP, if you personally disliked the game because it is not difficult enough, that's fine. But if you are finding the gameplay monotonous, then there is definitely something you are missing, because most main and side quests (especially side quests) allow for many different play styles. Guns blazing, full melee, full ghost stealth by netrunning, lethal panther-type stealth-combat, etc etc. Locations have multiple paths, especially if have the double jump cyberware equipped, then you can kind of parkour around.

Another notable point is that unlike most other action-adventure shooters, this game has several quests that have more than just the "go to X place and shoot some bad guys" formula. Quests have a lot of variety which is further enhanced by good environments and good writing. There are some escort missions, some rescue missions, some assasinations, some fetch quests, some investigations / detective type stuff, and the Phantom Liberty expansion is full blown spy-espionage stuff.

Back me up here, fellow Cyberpunk 2077 enjoyers.
 
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I decided to give this a go since a lot of time has passed and the game should be stable on PCs now.

The game looks great. The level of detail is great. Art direction is OK.

But the gameplay? I feel like i'm missing something here. All i do is just use my gun like i'm playing any generic FPS game. No skills usage, no strategy, no stealth, no nothing. And i always win easily. I even managed to defeat some bosses who i'm sure i got early first try. Basically, the game is piss easy (default difficulty settings).

Is it because i'm still somewhat early in the game? Does it become interesting after some point? Are the skills useful in combat and not just for completing quests that need them?

I know there was an update at some point where they added level scaling in the game. I have never played a single game with level scaling that was good. So maybe that's the issue?

 
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I asume you havnt been on the roller coaster yet ? Once you do your mind will be opened and your opinion changed. Please report back once you have had this experiance.
 
There's like a wall of actually written posts agreeing with his actually written OP, and then there's this.

Maybe he might actually like to know what he's missing?

He is not using most of the stuff the game offers, this is ONE of the ways to play the game (but for sure a boring one). I played using stealth/hacking and it was great experience.

You can also use melee etc.



If game is too easy for OP he can always raise difficulty. Most games can be completed by playing the most boring way possible, not using all the systems etc.
 
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I understand the piss easy difficulty but the gameplay is actually magnificent. The amount of builds and approaches you can do are great

All those body upgrades, skills, and hacking makes the game mental. You need to play around with all of that and you'll understand how fucking wicked it is
 
Play on max difficulty and specialize in hacking if you want a slightly different experience.

The game remain easy but not as mindless as normal mode.
 
I always start every game on "hard" difficulty (whatever is one above default.)

Every single game is incredibly easy on default settings these days.
 
Yep - the combat is dumb. You can make it more difficult in a way that feels annoying, or just choose not to. You can get a bunch of skills you don't need, or just spec in the direction of headshots and shoot the dumb AI in the face.

I put all my points, money, upgrades, etc. into pistols, shotguns, stealth, and health regen. I used stealth + silenced pistol for everything up to boss fights, then shotguns + grenades + health spam for bosses.

I enjoyed the game overall, but it was more like a Bethesda game to me. I was just there to see the story lines. Combat was not the focus.
 
You could play it like that if you want to. I was running around infecting people with viruses, hacking turrets, slapping people's heads off with the mono wire, etc. The combat is pretty open ended but I played on hard when I realized it was gonna be easy to get overpowered.
 
I've lost count of how many times I've reinstalled the game hoping it would finally click, but I always end up getting bored pretty quickly. The only thing I genuinely enjoy about the combat is the music

It doesn't help that I really can't stand the male V voice actor, his performance just never feels convincing
 
I tried to stealth and it wasn't very good, so I went guns blazing which I had fun doing. I focused all of my skills on the shooting at that point.
 
Gameplay gives you a few things to play around with. Balance is very poor, though. Same thing with lots of games. Should heavily effect someone's rating of the game. I'm very much okay with "make your own fun" so I'm good with it. I see the gameplay as more like tools to roleplay. If you "optimize", that just means get the hacking through walls ability and take some ambien.
 
You're doing something wrong indeed. Perks will be useful to create your own play style but there are many ways to play this game.
You can clear entire buildings without shooting once, you can go full katana, throwing knives, netrunner etc. Check out some gameplay on youtube of people who actually know how to play, it'll give you an idea.
pointless to do all this when the enemies are all piss easy
 
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Dunno, skills are pretty fun 🤷‍♂️
 
Well, I'll say it like this: it didn't take me much time to understand that the difficulty setting is flawed. On normal the game is ridiculously easy. Especially if you take care of your build.

Once I dialed it up to max I had fun - 400 hours worth of fun, lol.
 
One of those games where you end up having to force yourself to play a certain way just so you can enjoy stylish play and feel like a badass, but it's not really necessary and sooner or later you just go ham with your favourite gun because it's otherwise too much faff, then get bored and lose interest.

It's an odd game across the board, great visual systems paired with above average assets and subpar characters/npcs. A big open world with lots of stuff on screen and yet it feels completely dead. Lots of cool art concepts and somehow it doesn't feel interesting to look at. All kinds of options and yet no real need for them. Lots of move sets and yet feels eerily similar to stiff, rudimentary, early PC games. All these things going on and yet feels far less than the sum of its parts. It's a game that should be really iconic and yet I just kinda feel nothing when I play it and look at it.
 
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the gameplay in 2077 is all generic. skill tree is illusion, its a shame but if the skills tree actually had impact on story and gameplay it would have been too ambitious to even release.

this way they just kept it to eye candy.
 
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It gives you an entire toolbox to deal with pretty much any situation. If you choose to just equip a gun and blast your way through then that's on you.

For me, the stealth/hacking is super rewarding and very unique. It's just awesome to upload some auto-spreading virus to a bunch of goons see their heads explode one by one while they're all confused and panicking. Game is fun and has a lot of flexibility but you need to look for it yourself.
 
I decided to give this a go since a lot of time has passed and the game should be stable on PCs now.

The game looks great. The level of detail is great. Art direction is OK.

But the gameplay? I feel like i'm missing something here. All i do is just use my gun like i'm playing any generic FPS game. No skills usage, no strategy, no stealth, no nothing. And i always win easily. I even managed to defeat some bosses who i'm sure i got early first try. Basically, the game is piss easy (default difficulty settings).

Is it because i'm still somewhat early in the game? Does it become interesting after some point? Are the skills useful in combat and not just for completing quests that need them?

I know there was an update at some point where they added level scaling in the game. I have never played a single game with level scaling that was good. So maybe that's the issue?
I mean if that's the gameplay route you wanna take be my guest, I use hacks + overdrive and my whip to the point that guns are useless.
 
like most modern games, you only have to start using your brain at harder difficulty modes.
you can't play most modern games on the default mode and expect to have engaging gameplay.

today's Normal difficulty is what Very Easy was on PS1 or early PS2.
"Kid Mode" in PS1 Spider-Man is more challenging than PS5 Spider-Man 2 on the hardest difficulty mode that you unlock after finishing the story (this is not an exaggeration btw. I can beat most fights in that mode literally with one hand and not touching the left stick)
 
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Gameplay is fantastic actually. On default difficulty it is a power fantasy, you get what you put in. In max difficulty you have to try harder though.
 
>Complains about game being too easy
>Doesn't turn up difficulty

Not to sound too harsh here OP, but you just might be a bit retarded.
 
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