Is the gameplay in Cyberpunk pointless or it's just me?

Straight up after the tutorial, I'm nobody with no faction alignments, I walk into a restaurant near a public street and inside all guests look like they're part of a gang because they all have mohawks. I walk through the door, planning to chat with the people inside but everyone becomes hostile and starts shooting me. I never understood that.
 
About all the posts that suggest i should turn up difficulty:

Is this going to make gameplay more interesting? Like force me to actually think about a situation and use some different skills?

Because if all higher difficulty does is more damage dealt by the enemies or them being damage sponges i don't think it's going to change anything. But sure, i'll try.

I never had to do this with other games that have skills, etc. Games like PREY, Bioshock, Dying Light, etc, all were "forcing" me to at least use some of those skills. I couldn't just power my way through without using anything. And all at "Normal" difficulty.

As for the play styles, i get the game gives you a ton to play with but why should i change styles when i don't need to? I think good game design is when a game is balanced in such way that somewhat forces you to think and play with your skills. Otherwise there is no incentive to use those skills. I don't want to play a mindless sandbox game where you just experiment with all the different ways you can kill people. I want a game that forces me to use my brain a little bit.
 
Last edited:
they tried to promote is as this open kind of rpg but it really is nothing but a action game like far cry game set in the future. i tried to like it but honestly far cry games appeal a lil more to me then this game, its half assed in the open world aspect and doesnt do anything really perfect
 
The game sucks. I totally agree.

Between the bad game design and bad gameplay, what is there to love? A good story and amazing graphics on PC.

I wonder how many fawners here played this shit on console. It's pretty fucking sad. I bet everyone who likes this game has a super highend PC. Imagine if the game also looked like shit. That's the console experience, even on pro.

Like the Witcher the game is piss easy spam mode on normal(bad game design) on top of the gameplay itself sucking, but unlike Witcher 3 the main character is a fucking nothingburger that I don't care about and I'm stuck in a perspective that does the game no favors.

The word I keep coming back to is dull. The game is just dull. The worst parts of every game it rips off of. I loved Witcher 3(on Deathmarch) but this shit is not for me.
 
Last edited:
As for the play styles, i get it but why should i change styles when just shooting works? I think good game design is when a game is balanced in such way that somewhat forces you to think and play with your skills. Otherwise there is no incentive to use those skills.
you don't have to, the point is that you play the way that's most fun for you, so if you want to be the normie military kid go for it, I'll enjoy running around as a ninja cyber demon.

There is a side mission where you basically get date-raped and you have to get out without access to weapons, my character being the aforementioned ninja cyber demon ran through the enemies like nothing changed.
 
The way yall are spinning it, it sounds like KCD2 interactive sim, but in KCD2, ON NORMAL, every enemy destroys you and you have to run from every fight at first.

Cyberpunk could have taken a lesson in difficulty balancing from KCD2. Being piss easy on normal helps no one and hides the quality of your gameplay from almost everyone.

KCD2 combat gameplay is far shittier than any other game ever made, BUT because that shit is super hard and enemies are scary at first, the interactive sim part works.

You can't hide your real game in the settings, that is bad game design. If they had the sauce to balance this correctly they have had eons to do so but the game is still the way it is. Why? Normal mode on this game is one of the worst games I've ever played from a gameplay and a game design perspective.
 
Last edited:
I played a lot of it as a gunslinger and found that the gameplay is mostly average. You do get some better abilities later on that improve the combat a bit but it never becomes a great game gameplay wise. Enemies are pretty dull to fight throughout the whole game.
 
you don't have to, the point is that you play the way that's most fun for you, so if you want to be the normie military kid go for it, I'll enjoy running around as a ninja cyber demon.
But i'm not playing as anything. I use no skills at all. I only used the ones that unlock some quests but no skills that affect enemies or my power in any way. In fact most of my skills are unspent because i'm still not sure where to put them and it's not like the game urges me to spend them.

The game just doesn't inspire me or force me to use any style or skill.
 
Last edited:
I could only enjoy this game drunk (back when I drank) because of how insanely flat all of the characters are. The story can be pretty interesting at times and of course the visuals and art are genuinely beautiful. I couldn't bring myself to actually complete the game because I just didn't care about anyone in the game or what happens to them.
 
Last edited:
Yes, the "normie military kid", and that's a fine way to play if you want to.
That's my point though, i don't want to. I want the game to force me/inspire me to use my skills. Why is that so hard to understand?

PREY forced me to spend some skills. Bioshock too. Dying Light too. Every FPS game that uses skills made me use them (in any way). Cyberpunk doesn't even make me spend those skills anywhere. I don't use the skill tree at all.
 
The game sucks. I totally agree.

Between the bad game design and bad gameplay, what is there to love? A good story and amazing graphics on PC.

I wonder how many fawners here played this shit on console. It's pretty fucking sad. I bet everyone who likes this game has a super highend PC. Imagine if the game also looked like shit. That's the console experience, even on pro.

Like the Witcher the game is piss easy spam mode on normal(bad game design) on top of the gameplay itself sucking, but unlike Witcher 3 the main character is a fucking nothingburger that I don't care about and I'm stuck in a perspective that does the game no favors.

The word I keep coming back to is dull. The game is just dull. The worst parts of every game it rips off of. I loved Witcher 3(on Deathmarch) but this shit is not for me.

It'd still consider this as one of the best, most immerseive and fleshed out "Cyberpunk" themed games ever.

If you absolutely love the "Cyberpunk" genre this is more or less the quintessential gaming experience for that genre/theme.
 
Last edited:
They're not good at combat. Remember witcher 3.

CP gameplay is not brilliant but caries far faaaaar better than W3. Melee is a lot harder to get right, though. I found W3 passable for my first 50 hours or so but then the sloppiness of the fighting started to get on my nerves. Like a lot of rpgs, the actual challenge of gameplay comes down to killing monsters and when that's not fun anymore...
 
Yes and that's fine, because the world of cyberpunk has all ranges of humans, from "normies" to "chromed-out" cyberpsychos and everything in-between, the game shouldn't force you into any augmentation you don't want.
You are still missing the point.

I'm not saying a game needs to force me to use skills in a CERTAIN WAY. I'm saying a game should force me to use some skills AT ALL.

PREY doesn't force me to be a "mechanic" or a "hacker" or a "security". I can be either of them. But it DOES force me to be at least one of them or a mix of them. I can't get far if use no skills/neuromods at all.

In every other game, one way or another i have to use the skill tree in some way, whatever those skills are. Cyberpunk is the ONLY game so far where i can ignore the skill tree system completely and still play the game without spending ANY skill points.

Don't know how else to explain this to you, English is my second language, someone help.
 
Last edited:
I think the gameplay in Cyberpunk 2077 is pretty good, not amazing but for a FPS RPG hybrid its good.

Not sure what you are comparing it to, its not as good as Doom, Ultrakill or Unreal Tournament if thats what you mean.

But the gameplay is fun because you have good mobility and controlling it feels smooth, a lot of cool guns and weapons to use, the skill tree offers some badass active skills too, its just a solid shooter gameplay.

What are your top 10 games?
 
And I'm saying that it's fine that it doesn't, because augmentations are choices and the game shouldn't force any on you, that's the entire point of cyberpunk.
Ok so you are saying Cyberpunk is nothing but a sandbox game with no challenge and the point of skills are just trying different ways to kill enemies.

Got it. But i don't like that kind of design. I prefer games where i have to to use skills to overcome obstacles and challenges. Like every other game i ever played that uses a skill tree as a game mechanic.
 
It's not you. But TW3 gameplay was also boring. At least we got something else from TW3 characters, stories, environments or quests. But here everything is sterile. I got bored pretty fast.
 
Some of the most idiotic takes and op I've ever read in my entire life. Seriously, some of you don't deserve to play games. "thErE iS nO StEalTh". Dafuq? I played 90% of the game without ever getting detected. 'tHe GaMe iS juSt ShoOt!?!?"



 
"All i do is just use my gun like i'm playing any generic FPS game. No skills usage, no strategy, no stealth, no nothing"

I think you should use different things then, don't stick to the same weapon all the time.

"the game is piss easy (default difficulty settings)"
The game is easy, its not a hardcore game and never has been, but maybe try higher difficulty to see if it improves things

"Is it because i'm still somewhat early in the game? "
This could be a factor because as you play you unlock skills and cybernetics, also you start to find more cool weapons like a Tech Super Sniper or some good rifle or a good gun.

"Are the skills useful in combat and not just for completing quests that need them?"
Ofcourse, you have a skill that makes you invisible, another one that makes you berserk aka basically terminator, another one that slows down time for multi killing spree, another one for hacking..etc

"I have never played a single game with level scaling that was good"
Level scaling is mostly bad, but for a game like Cyberpunk its actually not a bad choice and way better than the alternative. You still get a sense of progression by unlocking skills over NPCs
 
What are your top 10 games?
In no particular order

DOOM 1/2
Super Metroid
Zelda OOT
F-Zero X
Dungeon Keeper
Yoshi's Island
Portal 2
PREY (2017)
DOOM 64
Sonic 3 & Knuckles


Some of the most idiotic takes and op I've ever read in my entire life. Seriously, some of you don't deserve to play games. "thErE iS nO StEalTh". Dafuq? I played 90% of the game without ever getting detected. 'tHe GaMe iS juSt ShoOt!?!?"
I'm tired of repeating myself, you can read my previous comment if you want to understand what i'm talking about.
 
You are still missing the point.

I'm not saying a game needs to force me to use skills in a CERTAIN WAY. I'm saying a game should force me to use some skills AT ALL.

PREY doesn't force me to be a "mechanic" or a "hacker" or a "security". I can be either of them. But it DOES force me to be at least one of them or a mix of them. I can't get far if use no skills/neuromods at all.

In every other game, one way or another i have to use the skill tree in some way, whatever those skills are. Cyberpunk is the ONLY game so far where i can ignore the skill tree system completely and still play the game without spending ANY skill points.

Don't know how else to explain this to you, English is my second language, someone help.
That does sound like at least partially a difficulty issue, since essentially the base gunplay is enough to allow you to power through enemies, without needing to supplant it with anything. I think any RPG that allows for player skill to play a significant role in combat is potentially vulnerable to this issue, unless the player's ammo is restricted.
 
Overrated and boring game with cringy edgelord unlikeable characters everyhwere.

Cant believe it was my most wanted game for like 3 years. I didnt even finish it.
 
In no particular order

DOOM 1/2
Super Metroid
Zelda OOT
F-Zero X
Dungeon Keeper
Yoshi's Island
Portal 2
PREY (2017)
DOOM 64
Sonic 3 & Knuckles



I'm tired of repeating myself, you can read my previous comment if you want to understand what i'm talking about.

Your top games are just shooting. Did you expect Cyberpunk 2077 to cook food for you? Give you a bj? You can play the game melee only, stealth only, guns only, netrunner only(basically spells) and a mix of all besides the fact that it has an incredible story and characters. Your take was bad, edit your op if you wanna make it clear to future repliers.
 
In no particular order

DOOM 1/2
Super Metroid
Zelda OOT
F-Zero X
Dungeon Keeper
Yoshi's Island
Portal 2
PREY (2017)
DOOM 64
Sonic 3 & Knuckles
Maybe you are not into this genre then, this is a story-driven game, its a hybrid RPG with FPS type of gameplay, you can't make it like Doom, if you primarily care for gameplay then drop it and go play something else.
To enjoy Cyberpunk you have to be able to make some concessions in gameplay so that you can enjoy the slower immersion and story (aka quests and dialogue) segments.

I think i get what you mean by Pointless now, yeah there is no challenge in the game, no ranking system to perfect and no triumph over bosses, at best you can make cool clips styling on the poor npcs, but other than that nothing there for you, the gameplay in this game and just like all CDPR games exists to facilitate their worldbuilding and stories they want to tell.
I think you'd enjoy something like Ultrakill if you haven't played that game then i highly recommend it! or Returnal if you can stomach a roguelike TPS.

However if you are hooked by the story and the world CDPR made and you find yourself enjoying their quests, then i also highly recommend sticking with the game, forget about gameplay being pointless and just enjoy the game as much as you can, im sure with time you may even start to like being a badass Cyborg/Human styling on thugs.
 
Your top games are just shooting. Did you expect Cyberpunk 2077 to cook food for you? Give you a bj? You can play the game melee only, stealth only, guns only, netrunner only(basically spells) and a mix of all besides the fact that it has an incredible story and characters. Your take was bad, edit your op if you wanna make it clear to future repliers.
Are you fucking trollin me?

2 games out of 10 in my list are plain "shooting".

Don't be my first poster in my empty ignore list.
 
Ok so you are saying Cyberpunk is nothing but a sandbox game with no challenge and the point of skills are just trying different ways to kill enemies.
First you obviously play on the highest difficult to say something like this.
 
Think of it as a first person RPG and it'll make more sense. First person RPGs with swords, shields, axes, etc usually aren't difficult either in terms of combat. It's that except with guns. The game's strength is its story and world and side content. Though I will say the combat is miles better than most first person RPGs because of the guns. Swinging swords around in first person is usually awful. There are some guns you get in this game that are really cool to use. One exclusive to the DLC expansion that is just fucking awesome. I loved going around with that thing just wrecking shit.
 
playeds it at launch annnnd it wars crud buuuuttt i hopes its better now phantom liberties MIGHT get for switch 2 when they finish paching
 
Think of it as a first person RPG and it'll make more sense. First person RPGs with swords, shields, axes, etc usually aren't difficult either in terms of combat. It's that except with guns.
It's just that the RPG part feels pointless.

In other RPGs you get skills and other stuff you can use that are needed to progress. It's your choice what skills to use but you have to use some.

In Cyberpunk you also get skills but you don't have to use them at all. If you completely ignore the skill tree menu it makes no difference progression/difficulty wise. So the skills are there only for fun?

I guess fun is a good reason because we play games for fun. But my kind of fun is using skills to overcome obstacles that i couldn't before.

It reminds me a bit of Oblivion. Because of the atrocious level scaling it was possible to finish the game without ever leveling up... Making the whole leveling system pointless. Cyberpunk feels a bit like that to me.
 
I liked it quite a lot (after the relaunch). But I am also a retard, so who knows.
If by "relaunch" you mean 2.0 then no, it's not just you. CD Projekt Red actually "fixed" this game and made it a viable, competent product.

y3Vq5Dz.gif

You're not a retard, probably...maybe..
 
Yeah you mean you don't like sandbox/open world/player agency games that much. ;)
I like open world games. Not sure what you mean with "player agency".

I don't like strictly sandbox games though.

And i also like games with skill trees. Already mentioned PREY, Bioshock and Dying Light. Great games. Cyberpunk is the only one so far that doesn't do it for me because the skill tree doesn't actually help you, it just exists.
 
I always play on the hardest difficulty because I'm not a fucking gonk, so I can't relate to some of the complaints here.

Generic gameplay? Please bitch.
 
Cyberpunk is basically a far cry game, i've gotten heat for saying that before and I'll get heat for saying it in here.

but it's not this groundbreaking openworld sandbox RPG like it's fans go crazy about.

it was fine, i got about 15 hours in before i got bored and dropped it for something else.

A good premise with a team like arkane behind it could of really done something special.

but whatever, it exists... not like there's much we can do to change things, here's to hoping the sequel 30 years from now has some better gameplay.
 
Last edited:
In no particular order

DOOM 1/2
Super Metroid
Zelda OOT
F-Zero X
Dungeon Keeper
Yoshi's Island
Portal 2
PREY (2017)
DOOM 64
Sonic 3 & Knuckles



I'm tired of repeating myself, you can read my previous comment if you want to understand what i'm talking about.
Pretty solid List! Sonic though....
 
Top Bottom