Eurogamer
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Part 1
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Eurogamer said:...Eurogamer: What makes a next generation game?
J Allard: It's a lot of things. Obviously the visual fidelity is the one thing you can take a screenshot of and publish it in your magazine or on your website. People are drawn to that, we're visual thinkers. But, you know, honestly, for gaming, the real magic in gaming is the experience itself and the interactivity. My view is that the visuals, aside from being the thing you can print in a magazine very easily and recognise, historically the visuals shatter the illusion that the creators try to generate. I've played the same level of Call of Duty 2 that we showed off, with all the smoke in the building at the very end. Just the intensity of that experience; I'm no longer looking at poly counts. The graphical fidelity is now sufficient that the illusion is not instantly shattered, and that's where all the other magical components come in. Cutting the controller cord is magic; it just makes it that much more immersive as I don't feel like I'm tethered, it's not dragging across the carpet or across the coffee table. I'm more in the experience. The audio: Kameo's full orchestral score actually draws you into the game even more, and finally the community is the underplayed part; the part we don't know how to talk about yet. As much as and as passionately as I believe in it, I think it's hard to articulate what the community does...
...Eurogamer: You don't expect Sony and Nintendo to do a worldwide launch, do you?
J Allard: I don't know! They've got an awful lot of claims lined-up. What they have claimed versus what they have shown is a very big gap. In order for them to show all of the things they've claimed, they're going to need an eight hour press conference sometimes in the very near future to give everyone confidence that Spring 06 worldwide is going to happen.
We tried to keep the (X05) conference as short as we could, but unfortunately we had a lot of stuff to show. We didn't show Arcade, we didn't show family setting - a concern that a lot of parents have when we talked about getting more Live subscribers on. We've done a phenomenal job of letting you control what your child might be able to do on the system and given you more comfort with the content both offline and online. We don't even get to tell the whole story. We're giving you a whole day here not only to talk to us, but to go and play the games because there's a lot of meat to this story.
I think Sony's talked a lot more than they've shown, and it's hard to line-up their claims versus Spring 06 and working out how they're going to get there. It's very ambitious. I still can't buy a 1080p television set in the US, let alone two of them to enjoy it! I don't have Gigabit Ethernet in my home, so I can't enjoy that, and they don't have vent holes on the side of their console yet so that air can flow through those very very powerful chips, so it still feels like they have a lot of work to do. They have nice movies though! Very nice movies!... [laughs]...
Part 1