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Digital Foundry Retro: Xbox 360 Revisited - Every Launch Game Tested - Part 1

Interesting about his point on flat panels being terrible at black levels making darker games a harder sell. May explain in part why we went from ps2 golden generation of survival horror games to a desert aside from the odd hit.

This year Iv been playing a lot of retro games on crt tv. Recently I acquire a 28 widescreen Sony trinitron and decided to connect the 360 to it using an rgb scart cable and a lot of those early 360 games look awesome on it!
 
Interesting about his point on flat panels being terrible at black levels making darker games a harder sell. May explain in part why we went from ps2 golden generation of survival horror games to a desert aside from the odd hit.

This year Iv been playing a lot of retro games on crt tv. Recently I acquire a 28 widescreen Sony trinitron and decided to connect the 360 to it using an rgb scart cable and a lot of those early 360 games look awesome on it!

I think that has more to do with Japanese developers not knowing how to develop for HD consoles. Almost all of the horror games from the PS2 era - especially the good ones - were from that side of the pond.
 
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