Finished it yesterday. The 1,99 price point, 3D Graphics and some "its good, for that price play it!"-recommendations made me buy it.
I liked it, it's certainly not the Walking-Dead-Adventure, but playing it reminded me somehow of it. Also it cetainly has more parallels with Professor Leighton.
Probably because I havent played many Adventure Games in my life (Monkey Island 1, a few hours Leighton on 3DS).
Was really suprised how much time I needed to play it through. Got stuck at the pizza puzzle for some time, but I think I solved the other puzzles in normal time, can't remember that I was afk while playing it. Now my save says >3 hours!
Voice acting/Dialouge was really great, but sometimes I had the feeling the dialouge was even too long/contained too many unnecessary details.
I love that physiscal education teacher! Voice of Rufus was also great, the voice reminded me of some Wanna-be-Italian-gangster!
Despite from cutting the dialouge in a few parts I would like to see two improvements:
When the arrow in the right bottom corner appears, the button to go the next scene of dialouge, make it clickable on the whole screen! Sometimes I was lying in bed, holding it with my other hand, was not really comfortable to have to grab the vita with the other hand.
Second: Make it physical-button playable. We dont need the puzzles playable with buttons (these are mainly touch-controlled puzzles), but clicking to the next scene of dialouge with a simple X-Press shouldnt be too hard to implement.
Maybe the developers read here in this thread, I know I would.