Jeremy Conrad (former IGN): BF4 and CoD: Ghosts are 720p on Xbone

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Still getting a XBone. This news doesn't effect me in the least.

major-nelson-xbox-oneh7x98.gif

Just don't forget this handy gif's instructions if things don't work out during the launch period!
 
activision to be accurate :)

but there is an embargo :(
it will be too late, they will have launched by then. Jeremy did say he'll never get an email from activation PR again, it think he wasn't posting those comments based on Mort's statements but what he has actually seen. but ok :)

booooooooooooooooooo
 
I don't get it either. Although you can say that MS already changed their strategy during the 360's run. They were hell bent on Kinect and other features that had little to do with basic gaming. They tried to expand on something that made Nintendo so succesful with the Wii.

Sony are probably lucky that MS chose this path instead of going for raw power and core games. MS could've dropped Kinect and all that and just create a powerful gaming machine and Sony would've been in a bind right now.

But perhaps, when X1 was conceived, the call for motion controls etc was very huge still. MS thought next-gen would go this way. Sony's strategy ultimately paid off, they didn't go all in with its Move gimmick and initially lost to Kinect but today this doesn't matter at all as the consumers just seem to want a more 'regular' gaming experience again.

It's very odd. Say what you will, but Kinect landed really well for them and did gangbusters. That must've changed their direction a bit, no? Has to be why they're requiring it in the box..

If Microsoft just kept it clean and made a straight up successor to the 360, who knows how this turns out? The direction change affected everything, including freaking Live Arcade, right?

It's astounding. It's kind of like HD-DVD vs Blu-Ray. Microsoft used that to compete for a bit, then just let it go to move onto other things. Sony did it with motion controls too. Except Blu-Ray is ubiquitous, and motion shit ain't.
 
Aside from all the resolution woes, what we really need some clarification on are the OS issues, those are much, much bigger problems imo.

That's what I'm trying go to say. I don't like MS as much as the next guy but, I thought the rumors of the buggy OS/rushed production of the console would make people more angry.

Also these gifs are amazing. Lol
 
Yep

Kaz Hirai hints the PS4 will release after Xbox 720

Kaz got em, and everyone bought it. He knew what he was doing

The most convincing part of this ploy? Releasing The Last of Us, Beyond, Puppeteer, Gran Turismo 6, and Ratchet & Clank: Into the Nexus all on PS3 in 2013.

I'm sure Microsoft assumed no one would ever support their old platform that heavily the year they launched a new one.
 
the sad thing for me , that gets lost in all the cheering and beating of chests is how many jobs are going to be lost over there when MS Game Studios go under, it's not exactly a great economy for these folks to bounce back either.

I wish they'd made less of a mess, it seems such a shame. Not good for the games industry in that part of the world in the end.
 
just chipping in with my thoughts on resolution- back when xbox 360 came out i was rocking a 720p native tv. some games looked a lot sharper than others but i just put it down to different AI implementations but i knew something looked off in some games. lo a behold it turns out both ps3 and 360 had some native 720p games and they were always the games that looked completely off. blurry, felt laggy for some reason (blurring edges), not smooth at all. so i could easily tell what games were running under 720p.

Now, i have a gaming pc. and have had so for a while now (had a gaming pc previously which also wasnt overly powerful before my latest upgrade). With my old pc, to get better framerates i would run games at under my tvs native rez (which is 1080p) so id drop the res to 1600x900 or 1280x720.

The scaling is EASILY, EASILY noticable even on my 1080p 50" pioneer kuro which, apparently has one of the best scalers ever made. 1600x900 is obviously less noticable but its still EXTREMELY, easily visable.

I can understand someone saying they dont see the difference between 60fps and 120fps (i struggled a little at first to differentiate) but it absolutely dumbfounds me when someone claims they cant or dont notice scaling. even when i turn up the AA to higher levels on 1600x900 it still looks nowhere near as clean as 1080p native. and gaming on a tv too, so i do sit fairly far back.

so basically tldr: i dont believe when people say they dont or cant notice scaling issues. 720p would be an extremely disappointing resolution to game at on next gen consoles. 900p would be better, obviously, but its very underwhelming that these consoles are not striving to make 1080p a standard. ps4 obviously less so as ive seen more games run 1080 native, but ms, even with, imho, the better launch games, really dropped the ball hardware wise.
 
The most convincing part of this ploy? Releasing The Last of Us, Beyond, Puppeteer, Gran Turismo 6, and Ratchet & Clank: Into the Nexus all on PS3 in 2013.

I'm sure Microsoft assumed no one would ever support their old platform that heavily the year they launched a new one.

Half of those games weren't even announced until *after* the reveal, though.
 
the sad thing for me , that gets lost in all the cheering and beating of chests is how many jobs are going to be lost over there when MS Game Studios go under, it's not exactly a great economy for these folks to bounce back either.

I wish they'd made less of a mess, it seems such a shame.

If they are talented, the industry will pick them up. Just like when THQ went under.
 
I wish we had a picture of them after Cerny dropped the 8GDDR5 + 1.84 TF bombs !

It would have been an empty room as they all left to figure out how they would make their new console remotely close to what Cerny had just described.

In the end we get an underpowered entertainment focused box.
 
OS issues are what we should really be focusing on. I'd like more clarification here.

Same here I think the OS is the big awkward elephant in the room here. It's one thing for games to run at 720p. It's another thing entirely for them to not run at all because you are getting errors and hard freezes constantly.

Gaming journos need to do their jobs and stop hiding behind NDA agreements. Too bad many of them won't. Show some integrity and report what you know.
 
Ahhh that's a good point. The way Sony came out with "GAMES, GAMES, GAMES"!!! made it seem calculated.

It's like they had a time machine and went into the future to see Microsoft's shit. Think about it. The reveal was slick, but people were confused as to why they were all about games and such, right?

Then Microsoft's deal hits, and the flipside is; where are the damn games?!

The most convincing part of this ploy? Releasing The Last of Us, Beyond, Puppeteer, Gran Turismo 6, and Ratchet & Clank: Into the Nexus all on PS3 in 2013.

I'm sure Microsoft assumed no one would ever support their old platform that heavily the year they launched a new one.

This is actually surprising to me too. Microsoft did Gears and Sony did God of War, but beyond that, nobody really expected much, right?

Then Sony drops all those, especially Last of Us and Beyond?
 
Aside from all the resolution woes, what we really need some clarification on are the OS issues, those are much, much bigger problems imo.

This. What Proelyte said days ago is a bigger deal than a couple shooters not hitting 1080p at launch. That's utterly meaningless if the reason for it was shitty drivers in development.
 
you have to be disappointed 1080p isn't being reached, Microsoft championed HD with the 360 but have taken a step back here.
 
They don't literally have a month now. If anything, they have a few weeks (if at all) as they have to start mass producing the consoles and shipping them from the manufacturers to retailers etc etc. and that takes time.

no they still have a month since they can update via patch.
 
Same here I think the OS is the big awkward elephant in the room here. It's one thing for games to run at 720p. It's another thing entirely for them to not run at all because you are getting errors and hard freezes constantly.

Gaming journos need to do their jobs and stop hiding behind NDA agreements. Too bad many of them won't. Show some integrity and report what you know.

Exactly. It's just $500 people are spending on this thing, not including tax, Gold and games.
 
Half of those games weren't even announced until *after* the reveal, though.

MS has too many similar partners in the industry to not know about them. Case in point - they obviously knew about Into the Nexus as they've hired a large portion of Insomniac to make Sunset Overdrive.

Information in the video game industry typically passes between companies like a sieve. MS knowing that Sony had GT6 in development for PS3 isn't exactly the height of corporate espionage.
 
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