Gaiff
SBI’s Resident Gaslighter
This had a lot more to do with them suddenly shifting their priorities than the games having long dev cycles. A lot of them were planned for the Wii U but just redone for the Switch.Huh? Nintendo isn't immune from long development cycles either. That's why Switch had to rely so heavily on Wii U ports initially and for several years after too.
Nintendo has a few games with long dev times such as BOTW, but the majority of their catalog doesn't have budgets in excess of $200M with the development time to match.