Preliminary info is popping up:
http://www.filerush.com/forums/viewtopic.php?p=11114#11114
Full transcript should be up soon.
Re. next-gen consoles/x360:
Seems he's not enamoured by the next-gen console CPUs, or X360's (which isn't wholly suprising given the comments of others, especially in the PC community - I'm assuming his issues would apply pretty much as equally to Cell/PS3, so I wonder if he touches on it at all). The specific comment comparing to Intel/AMD is surprising. His full comments should be interesting.
http://www.filerush.com/forums/viewtopic.php?p=11114#11114
Full transcript should be up soon.
Re. next-gen consoles/x360:
- 3:30: Carmack not happy with Microsoft's stance on OpenGL vs. D3D
- 3:34: Carmack warns that Xbox 360 technology is not "as powerful as it sounds"
- 3:35: In comparison to high-speed AMD/Intel system, X360 runs about half as fast
- 3:36: Multi-processing isn't easy to work with despite access to powerful VGA cards
- 3:38: The "return" from multi-processing on X360 won't be as glorious as some originally thought
- 3:40: Parallel programming = tough, even on consoles; performance benefit vs. extra time
- 3:41: Questions use of multi-processors; thinks out-of-order processors would've been better for this generation; expects next-gen to be better for parallel processing
Seems he's not enamoured by the next-gen console CPUs, or X360's (which isn't wholly suprising given the comments of others, especially in the PC community - I'm assuming his issues would apply pretty much as equally to Cell/PS3, so I wonder if he touches on it at all). The specific comment comparing to Intel/AMD is surprising. His full comments should be interesting.