Carmack mentioned 'working on all next gen platforms' several times, but each time he was being specific he only mentioned ps3 and xbox360. I'm sure he's interested in revolution too but he (like everyone else) has no idea what to expect from it. I found it awkward nobody on Quakecon asked him about it either, after the interview.
Anyway, he didn't really like the hype around the next-gen consoles. I followed the live stream, here's what I remember.
The next-gen consoles are about as powerful as current high-end pc's, but their cpu power is current PC processor / 2. Yes I know.. out of order execution, but in the end game engines make heavy use of that. Carmack mentions the nextgen consoles cpu's being useful more for raytracing / ai and that sort of stuff, but for games it isn't really that useful. It might take until the next cycle of consoles before developers are a bit more comfortable with multi-core processors.
Uh it comes down to: the cpu's aren't exactly manufactered with games in mind
Anyway, he didn't really like the hype around the next-gen consoles. I followed the live stream, here's what I remember.
The next-gen consoles are about as powerful as current high-end pc's, but their cpu power is current PC processor / 2. Yes I know.. out of order execution, but in the end game engines make heavy use of that. Carmack mentions the nextgen consoles cpu's being useful more for raytracing / ai and that sort of stuff, but for games it isn't really that useful. It might take until the next cycle of consoles before developers are a bit more comfortable with multi-core processors.
Uh it comes down to: the cpu's aren't exactly manufactered with games in mind