Legacy of Kain: Soul Reaver is an
action-adventure video game developed by
Crystal Dynamics and published by
Eidos Interactive. It was released for the
PlayStation and
Microsoft Windows in 1999 and for the
Dreamcast in 2000. As the second game in the
Legacy of Kain series,
Soul Reaver is the sequel to
Blood Omen: Legacy of Kain.
Soul Reaver was followed by three games, one of which,
Soul Reaver 2, is a direct sequel.
Taking place 1500 years after the events of
Blood Omen,
Soul Reaver chronicles the journey of the
vampire-turned-
wraith Raziel, lieutenant to the vampire lord
Kain. Raziel is killed by Kain, but is revived by
The Elder God to become his "soul reaver" and to exact revenge. Raziel shares this title with Kain's sword, the Soul Reaver, which he acquires during the game.
Crystal Dynamics began development of the game in 1997, but a deteriorating relationship with
Silicon Knights, who had developed
Blood Omen, created legal problems. This and other delays forced material originally planned for
Soul Reaver to be instead released with later games of the series.
Soul Reaver was generally well received by critics and praised for its intriguing gothic story and high-quality graphics. However, the game was criticized for simple and repetitive gameplay and an unsatisfying climax. By 2001, the game sold 1.5 million copies worldwide.