schwabdizzle
Banned
I still need to play the regular edition of Journey.
Was hoping for a 3-Pack that also included Flower and Flow.
Every digital download game that doesn't get a disk release bums me out.
Dylan Cuthbert would love to do a PixelJunk Collection. We just gotta get Sony on board.
This package is kind of a kick in the dick right after buying the game. Throw in Flower and Flow and we're good.
Seriously does not compute. Honestly don't understand how you wouldn't like flower or especially Journey exponentially more than flow. On the PSP no less...
I sincere dafuck.gif to you sir. I would say go buy journey now but... bundle yo. You'll play it. You'll love it.
Dark Souls style spin-off please!
They should do this for Vita. It'd be sex for your eyes & ears.Dylan Cuthbert would love to do a PixelJunk Collection. We just gotta get Sony on board.
Uh, it says in the OP that Flow and Flower are included.
seeing how the designer of the game left TGC (with many other who are involved in Journey ) I don't see this happening, Jenova alone without the rest of the talents isn't really good.
I've owned Journey for over three months and I still haven't played it.![]()
I'd take just a US PSN release. I had it on my HK account but I can't remember my login.Next is Dark Mist CE please.
PSP version of Flow can be controlled with the thumb stick. The PS3 version is controlled with Six-Axis. Six Axis = Bad.
Flower is controlled with Six-Axis, so I was never interested in it.
SixAxis works fine in these games. No need to avoid it simply because it doesn't use the analogue stick.
SixAxis works fine in these games. No need to avoid it simply because it doesn't use the analogue stick.
Really? I thought six-axis was pretty janky with Flow. That's the only reason I never bothered to check out Flower. If it works well, I guess I'll give it a shot.
the designer of the game left TGC (with many other who are involved in Journey ) ..Jenova alone without the rest of the talents..
http://www.shacknews.com/article/73660/thatgamecompany-mostly-unchanged-after-key-departuresJenova Chen of TGC said:we still have the lead engineer, lead designer and artists from Journey, so it doesn't really matter in terms of our ability to make games."
above information is false,
true information is below
Jenova Chen quote:
http://www.shacknews.com/article/73660/thatgamecompany-mostly-unchanged-after-key-departures
still, small effects from these departures in the next finished game may be evident, but we will see.
Yeah, not to diminish the contributions of all the very talented people that left tgc, but the only person that had a large role in the development of Journey, that has since left, is Chris Bell (who is working on Way).
this!Pack in one of those scarves and I'm there.
Sony Santa Monica also had a large part in the game. Obviously they wont be around anymore.Yeah, not to diminish the contributions of all the very talented people that left tgc, but the only person that had a large role in the development of Journey, that has since left, is Chris Bell (who is working on Way).
Sixaxis only works well with Flower IMO.
Pack in one of those scarves and I'm there.
I loved Flow and Flower but Journey was just an exercise in futility. Pretty, and pretty dull. Traversing the world, which was the only thing to do just wasn't fun. Flow and Flower had fun on tap.
Same here. Still don't regret it.If I had known about this I wouldn't have bought Journey last week. Ah well, worth it.
I loved Flow and Flower but Journey was just an exercise in futility. Pretty, and pretty dull. Traversing the world, which was the only thing to do just wasn't fun. Flow and Flower had fun on tap.
There's plenty of exploration (and reason for doing so) and theI loved Flow and Flower but Journey was just an exercise in futility. Pretty, and pretty dull. Traversing the world, which was the only thing to do just wasn't fun. Flow and Flower had fun on tap.
In fairness to him, you have to set aside 3 hours of time and do it all in one go and unplug/turn-off your phones to get the best experience. It can be difficult to arrange.Why do you hate gaming?
He's not "wrong in his opinion", but judging Journey from a few minute demo is as pointless as it is to review movies based on trailers. It's the whole that matters, especially with a game like Journey which isn't even that long, yet keeps always surprising and offering something new + pretty much has the best coop in any game ever.
The game is overrated. Played the demo and couldn't get into it and couldn't see what all the fuss was about.
Yeah, not to diminish the contributions of all the very talented people that left tgc, but the only person that had a large role in the development of Journey, that has since left, is Chris Bell (who is working on Way).
I always find PR 'trying to control the message' stuff like this to be weird. "WE CAN'T SAY ANYTHING MORE. BECAUSE THE WORLD WOULD END."
John Nesky, the Feel Engineer, also left, and is working with Chris.
And Zia, yeah... You should look at this article, specifically where it says we have nine employees right now:
http://venturebeat.com/2012/06/14/i...mecompany-raises-5-5m-to-hit-wider-audiences/
(We have hired at least two employees since Journey finished, including Vincent Diamante, composer for Flower.)