Hayabusabruh
Member
Anyone else playing this? Game is pretty cool.
What region are you? Idk if i can share codes but they gave me one for each region. For PS5
...jealousy takes many forms
WHA?!?!?!What region are you? Idk if i can share codes but they gave me one for each region. For PS5
I'll pm, hopefully it worksWHA?!?!?!
I am in NA....thanks for the offer.
I take back that middle finger...and even if you cannot get me the code:
Can u give me one code? Besides koreanWhat region are you? Idk if i can share codes but they gave me one for each region. For PS5
Check your dm
Anyone got a EU (Germany) PS5 key?
Thanks, I just got one from Reddit, lol. You can give it to someone else.Check your dm
still got it???Check your dm
kind thanks brother, installing!Check your dm
Yes closed linear map.. I thought they are doing souls like mapNiiice, feels like Nioh so far
I do. . DM me
Anyone got a EU (Germany) PS5 key?
You can watch a stream for one hour for a twitch drop if you have an accountSo boys, where to get codes/join the beta ? PS5 here btw.
Thanks
You can watch a stream for one hour for a twitch drop if you have an account
I just left a tab open in my web browser and went to do something else. Any stream I guess, they just say it in the title. But getting a drop still takes time for them to "process it", I'm still waiting since yesterday. Got a key from someone else in the meantime I should have a spare for EU soonOk, but how does it work ?
I do have a twitch account - will opening twitch on my PS5 and watch an hour of the stream (which stream btw) suffice?
Thanks Bart
dm me.So boys, where to get codes/join the beta ? PS5 here btw.
Thanks
I’ve have really enjoyed my time with the beta (thanks again Dzab ).
to me the game is very souls lite, the combat mechanics are way more forgiving (parry timing, dodging, etc) and it has the look/feel/style of the Darksiders series (1 and 2 at least).
I still have a PS5 code. I don't plan on sitting in front of the cpu with my email open ready to copy and paste it.
Whoever wants it better learn to respond.
I'm gonna be that guy :
This is yet another "we have a souls like at home"...
The game's biggest sin is that it doesn't have a single original bone in it, it's the same EXACT shit that you've played a hundred times before and it's not necessarily due to souls fatigue, shit, Black myth Wukong is also a souls-like but its setting, amazing art-direction and fast and aggressive staff-based combat is enough to differentiate it from the myriad copy-pasted souls likes out there, but this ? This is yet another stiff, boring and "been there, done that" souls-like.
Yes, it does feel like more like Nioh than DS but...
Graphics are merely OK with a shitty edgy AnimU coat, combat/ gameplay is more of the same® and...I just don't know why these dudes even bothered.
No, it doesn't play horribly or anything but everything is oh-so-unimaginative and boring that you'd have to pay me 70€ to play it, in fact, it feels like a game made for subscription services if that makes any sense.
Fuck this unimaginative, trite, copy-pasted formula, for every Stellar blade, BM Wukong and the soon to be released Phantom blade 0 there's shitty ones like Khazan
The game's biggest sin is that it doesn't have a single original bone in it.
Thank you for the actual detailed critique. Hopefully I can read more posts like yours in the future about this game.Hard disagree on the art style. I think the game looks great and has a distinct HD cel-shading style that’s leagues above something like Code Vein. This might not come through on current consoles, but it likely will on the PS5 Pro, I played it back at gamescom on a high-end PC in 4K, and it's a beauty.
However...
I'm at what I believe is the final boss of the demo, and after my time with it, I feel like someone needs to start a petition to save this game.
It features what might be the most batshit crazy bad idea for a mechanic I've ever seen in a Soulslike, which completely ruins an otherwise solid combat system.
Basically, everything you do costs stamina, even perfect parrying. And every time you get hit, you lose stamina along with health. But here’s the kicker: when you're low on stamina (which is almost always), getting hit puts you into a stun state that can last way over a second — or until you're hit again, as enemies obviously keep attacking. Heavy enemies can "immobilize" you with a single hit, even at full stamina, and then just kill you with a follow-up. This is especially true for bosses. While I recognize it's partly a skill issue on my end, you really have to perfect parry everything, nothing wrong with that, but if you miss an L1 and it happens, it creates this awful friction that feels like you're playing with a broken controller. Nine out of ten times I got killed, it was because of that. It’s just frustrating, and I can't imagine how anyone thought this could be a good idea in a fast-paced, parry-focused Sekiro-like if you will.
And that's a goddamn shame because otherwise, I really love a lot about this game. But now, I'm on the fence. I think it might be too late for them to fix this.
But that's not all. The game also goes all in on loot trash, similar to Nioh — which is in part why I didn't play Nioh. Meaning - enemies drop identical weapons and armor pieces with different stats and "colors." Guess what? Grey, blue, purple, and gold... just kill me.
So, I'll send my feedback and wait for reviews. Hope for a post-beta summary on what they are and are not planning to change.
Thank you for the actual detailed critique. Hopefully I can read more posts like yours in the future about this game.
No offense to either of you, but Giallo Corsa you went on a long rant without being descriptive and begotten you listed everything as bad without explaining anything in further detail. I'm not sure how either post would sway someone on the fence unless they were already leaning towards not buying it.