So some of may have seen this game on GAF or other gaming sites.
The game now finally has a name (Diluvion) and a lot more details, and along with that, a kickstarter campaign. The $10 pledge tier gets you the full game once it is released, as well as any planned expansions, and the $45 pledge tier gets you in on the closed beta.
General overview:
The game now finally has a name (Diluvion) and a lot more details, and along with that, a kickstarter campaign. The $10 pledge tier gets you the full game once it is released, as well as any planned expansions, and the $45 pledge tier gets you in on the closed beta.
General overview:
Videos (and gameplay!):
- Deep sea exploration and submarine combat.
- Will be released on Windows and Mac via steam.
- Features controller support.
- Two expansions planned, backers that contribute $10 or more will receive all planned expansions free of additional charge.
Backer rewards:
More gameplay details:
- $5: Digital art collection, be listed on Officical Backer's List on their site
- $10: Receive full game on release via Steam, as well as both planned expansions. Includes previous rewards.
- $20: Get Kickstarter exclusive sub #1. Includes previous rewards.
- $25: Kickstarter exclusive sub #2. Includes previous rewards.
- $30: Kickstarter exclusive sub #3. Includes previous rewards.
- $45: Get access to closed beta. Includes previous rewards.
- $99: Get biggest Kickstarter exclusive sub.
- $500: 3D printed Lionfish sub and signed poster. Includes previous rewards.
- $1,000: Get in the game. A character based on you will be designed and put in the game. Includes previous rewards.
The game will feature both 2D and 3D sections:Diluvion is about commanding your submarine to explore the relics and wonders of the sunken world. As the captain of your sub, you have access to an array of weapons in addition to sonar and salvaging abilities. Sonar is essential for getting information about the world around you. However, it can be a deadly game of cat and mouse. By sending out a sonar ping, you also alert hostile subs in the area to your presence.Combat in Diluvion is derived from the classic space trading and combat simulation genre. We drew inspiration from games like Wing Commander and Freelancer, but added new dimensions to the combat. First, while designing the subs, we put a lot of thought into what's inside. There's a great emphasis on the interior of your sub and the crew that operates it. Different Gunners will give unique firing bonuses, Helmsmen can increase the effectiveness of your ship with advanced maneuvers, and a good Sonar Tech can give you the edge in a long-range torpedo battle. Additionally, your crew can often function semi-autonomously. For example, your gunners can be told to engage previously designated targets while you're busy dodging a torpedo! As you progress through the game, you will naturally find yourself in larger submarines, and to operate them you'll need a bigger crew. There will be also be new job classes you'll discover as you advance.
The team (more details on the KS page):Diluvion contains a mix of 2D and 3D elements. While exploring in your sub, you'll view the open world around you in 3D. When visiting towns and interacting with your crew, a cross-section view reveals intricately painted 2D interiors.
Release details:We are a proven team of developers who have shipped games to many platforms including Steam, Desura, Wii U, iOS, and Android. We were awarded the Indie DB 2013 Visuality award for Ballpoint Universe. Our team has a combined total of 19 years of game development experience, 12 years of programming experience, and 13 years of Unity game engine experience.
Budget details:
- Initial release: December 2015
- Expansion 1: June 2016
- Expansion 2: December 2016
Some art from the game:A $40,000 budget will allow our small team to develop and complete the initial release. Here's a simple budget breakdown of development of the initial release based on a $40,000 minimum:
- Team / business expenses: $30,500 (team salaries, office workspace/utilities, incidentals)
- Software Licensing: $2,000
- Kickstarter & Amazon fees: $3-4,000
- Packing & Shipping: ~$3,000
(Let me know if there's anything missing, any formatting issues or anything wrong with the thread in general as this is my first GAF thread!)