Kickstarter Link
Richard Garfield (Creator of Magic The Gathering) + Gary Games (Creators of Ascension Rise of the Godslayer) = SolForge
What is it?
SolForge was designed to take advantage of its existence in the digital space. While many digital TCGs are simply ports of existing card games moved online, with SolForge we were able to shed many of the constraints of paper games and truly explore the potential of a digital game.
This new category, the Digital Collectible Game, has unlimited potential to combine the best of both physical cards and digital gaming, and here are some of the ways we’re building SolForge in this new space:
The mechanic at the core of SolForge is card transformation. Whenever you play a card, it levels up to a new, more powerful version. You might play a Dragon Egg, which turns into a Dragon Whelp, which ultimately becomes a Giant Dragon! Not only do you get to play with progressively more powerful cards, but you can watch as your creatures transform into massively powerful monsters and smash your opponents!
Who is making it?
The team behind SolForge has years of experience making and playing games, and this project is the culmination of lifetimes devoted to gaming. Gary Games created Ascension, the award-winning deckbuilding game and iOS app, and our design and development credits prior to forming the company include many other games you may have played and enjoyed, like the ones listed below.
In addition to our all-star in-house team, we partnered with the originator of the trading card game category and designer of Magic: the Gathering, Richard Garfield, to make sure this game is the best it can possibly be. We consider it a privilege to work with Richard on this project, as he was an inspiration to all of us as both gamers and game designers.
Goal: $250,000. The Backer Tiers
Platforms?
SolForge will initially launch on iOS and will be available on PC. If we reach our stretch goals, SolForge will also be available on Android and potentially additional platforms that our backers will be able to determine.
Multiple time Magic Pro Tour Champion Brian Kibler does a Q&A about the game mechanics.
Gameplay video from an early build.
Magic is awesome. Ascension is awesome. Brian Kibler is awesome. This can't be bad.