Japan Time.Activity Logs tells me, that so far I've clocked 10 hours and 10 minutes. But on the other hand, Records options tells me, that it's 11:41. Time flows faster in game? Fucking Sakurai and his magic.
No because she is also liara.
Ok, WTF, I timed the mission 1 for the 4 minutes achivement.
I DID IT in less than 4 muntes, yet I didnt got the achivement. If they are counting the loading and dialogs where the game stops, the achivement is fucked up.
They just gave me a power of super speed, Im going to use that to see if it possible, but I dont get my hopes up.
BTW the flying section of mission 1 is already 2 minutes and 50 seconds (if you dont count the loading between flying and ground).
I arrived with 30 second spare in my timer to the boss, and killed it in 15.
Might be a "you have to do it on Difficulty Level 4 or over" thing.
Yep. Let me know how much you sell your consoles for. I may buy one off of you to boot up a fps and make some effortless headshots using those nasty dual analog sticks. Eek.
Ok, WTF, I timed the mission 1 for the 4 minutes achivement.
I DID IT in less than 4 muntes, yet I didnt got the achivement. If they are counting the loading and dialogs where the game stops, the achivement is fucked up.
They just gave me a power of super speed, Im going to use that to see if it possible, but I dont get my hopes up.
BTW the flying section of mission 1 is already 2 minutes and 50 seconds (if you dont count the loading between flying and ground).
I arrived with 30 second spare in my timer to the boss, and killed it in 15.
EDIT: Well, the game said the game me Super Speed Power, but it doesnt appear in the powers menu. That also happend when they game something called Titan Power and I didnt find it there.
Dou you have to buy them somewhere?
Chapterish spoilers:11
Gotta admit...Palutena and Pit's counterarguments against Viridi aren't sounding so hot. Her point about Pit's own willingness to kill the underworld forces that he perceives as "evil" rings especially true
Where is this free roaming ground mission on Sin & Punishment? I think only mouse can match the speed of this mayhem. Dual analog sticks will definitely sacrifice this. You can't do 180 turn in mere instant with dual analog.
I beat it with Tirelessness + Tiger Claws + 0.0 Intensity.
You should be able to kill Twinbellows in one or two hits. Not sure if the following cutscene counts but you can skip it (start/select) for good measure.
I've played plenty of 3rd person games where I can do a 180 by pressing a button.
The defenders of these controls are getting into hyperbole now...
I've played plenty of 3rd person games where I can do a 180 by pressing a button.
The defenders of these controls are getting into hyperbole now...
Hades: Trying to kill all humans.
Viridi: Trying to kill all humans.
Palutena and Pit: Trying to keep Hades and Viridi from killing all humans.
As I am personally a human, I tend to root for the team that's not trying to kill all humans.
Of all the chapters I played so far,
I really love Chapter 17. Since the last two chapters, you have everyone working together to deal with the Aurum(sp?) invasion... and then Pyrrhon's turn on you.
It's honestly as simple as that. Viridi herself is a huge hypocrite too, which I think is adds to her character.
I've played plenty of 3rd person games where I can do a 180 by pressing a button.
The defenders of these controls are getting into hyperbole now...
You can do a 180 in this game by pressing a single button.
It's the R button. Actually it straight up changes the camera to what ever direction you are holding the stick to. I slap it with my pinky from time to time. but you can change it to a face button
Also I got that 4 mins thing on 5.0 intensity just bum rush through it, ignore monsters and such. I didnt even use Tirelessness
There are people playing and enjoying the game with ABXY to move and the circle pad to aim, or even aiming with ABXY. It would play fine with dual analog sticks.
This whole control thing is stupid. Here, let me have the last word on it: The controls aren't broken, you can adjust if you give them a chance, and it would be crazy to miss out on the rest of this fantastic game because you don't like them. However, Nintendo really should have included a dual analog CPP option, because there are people who would have preferred to play like that.
There, that's it, the end, that's all that needs to be said on the matter.
Yeah if they choose to make a sequel they need to drop these controls.Ground controls in this game are ass. I don't know how they thought what they were using was the best method of controlling.
Yeah if they choose to make a sequel they need to drop these controls.
Yeah if they choose to make a sequel they need to drop these controls.
I think it's because she thinks Pit is cute. She is somewhat flirtatious with him
Yeah if they choose to make a sequel they need to drop these controls.
You can do a 180 in this game by pressing a single button.
It's the R button. Actually it straight up changes the camera to what ever direction you are holding the stick to. I slap it with my pinky from time to time. but you can change it to a face button
Eh, I like the controls. It took me about an hour to get used to, and the stand makes it 10x easier.
Yeah if they choose to make a sequel they need to drop these controls.
So I haven't played the game yet, but those are two serious issues. You shouldn't need a bloody stand to play a game, and an hour is a pretty long learning curve honestly. Sounds like there is room for improvement.
I was just going to say this. This game already has turning set to a button. You could use that same button to do quickturns with a dual analog stick setup. People here acting like you couldn't possibly do a quickturn with dual analog stick controls need to read this. At least 3 times. Hey, guess what other game uses a camera turning system like this. Yeah, Zelda and every other game that copied OOT's camera.
So I haven't played the game yet, but those are two serious issues. You shouldn't need a bloody stand to play a game, and an hour is a pretty long learning curve honestly. Sounds like there is room for improvement.
So I haven't played the game yet, but those are two serious issues. You shouldn't need a bloody stand to play a game, and an hour is a pretty long learning curve honestly. Sounds like there is room for improvement.
I guess a Wii U title would be Nunchuck+remote or some sort of Upad touch screen aiming.
So I haven't played the game yet, but those are two serious issues. You shouldn't need a bloody stand to play a game, and an hour is a pretty long learning curve honestly. Sounds like there is room for improvement.