It's hilarious and also very sad the way you people jump to all these conclusions without knowing anything at all about something. Killer 7 is absolutely stunning to look at and the way the game is executed is a breath of fresh air in the overcluttered sea of garbage geared towards the narrow minded. It's not the "mature" or "realistic" generic 3D adventure craved so much on this board - after attending the presentation at TGS and speaking to people who are involved with the localisation and testing I know it's absolute class and cannot wait to finally get my hands on it.
When you see the game being played in front of you it's breathtaking, the animation and artwork style are in a class of it's own and portray the dream-like yet dark atmosphere of the story perfectly. The way the Heaven's Smiles freeze then explode into bloodcells and those cells then stream into your (what I call junction system - not sure what they are calling it yet, it's on the lower left of the screen) in cascades as you cap off a bunch of them is a sight to behold. The best thing about the fighting in this game is that it isnt the simple point and shoot you lot love so much in your FPS games, each Smith deals with enemies differently and there's a lot of tactics, combos and setups involved.
In motion simply moving your character looks unbelievably cool, you dont have direct control over the character during movement but rather you select directions as they weave and melt into the screen. Like suppose you hit down to walk down a corridor towards the screen with a dead end and an item - the character will stop at the end of the corridor and the option for the iten will spin into the screen and you then hit that direction and then turn back and head down the other way - whenever you get to a point where the path splits options appear for each split.
There is actually a lot to the game system and exploration/search and destroy element to the game which doesnt show in stills. Each Smith has a different set of abilities, there are loads of items to find and use, clever puzzles to solve - each one of your abilities can be powered up and improved and all of this is is packaged up in a beautifully executed and originally presented game.
....and still the hate? It's so fucking sad.