Killer Instinct Zero......The KI 3 That Never Happened by Rare.

Heimdall_Xtreme

Hermen Hulst Fanclub's #1 Member



An interesting video showing that a third Game in the series was planned.

Key Points

- Exclusive to the N64. An arcade version was ruled out.

- It would be a prequel. The characters would be children or teenagers.

- The mechanics would be to perfect techniques and perfect moves before moving on to the character chapters, as they were initially inexperienced in combat.

- It was inspired by Street Fighter Alpha and Karate Kid. It started with a few moves, and as gameplay progressed, experience was gained.

- It would use 3D models, similar to Tekken or Virtua Fighters.

- It would be an adventure game fused with fighting.

- The project was resumed in 1998, but development halted when key Perfect Dark designers focused on the game.

- The SNES port of Killer Instinct was considered a failure by the company, as it only sold a third of the total sales of Donkey Kong Country.

- Microsoft at the beginning of the Xbox 360, Made Rare cancel mature projects and focus on a younger audience... example Viva Piñata or Kameo... It affected Rare's creativity.

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