How many devs are working on it?
Currently, there are 20 devs working on the game in various roles. This includes producers, artists, community managers, audio people, and coders, lots of coders.
What engine is it on?
Kingmakers is being developed in UE5.
Will there be a demo?
Yes, make sure to stay tuned on Kingmaker’s social channels, Discord, or wishlist on Steam for updates.
Will there be a closed playtests?
It’s very likely we will need to host closed playtests to help us get feedback or test certain features during our development. If you wish to sign up, make sure you join the official Kingmakers Discord server.
Is there split-screen/local co-op or online only?
No, co-op mode will be online only.
How many players can play co-op together?
4 players total can play together, so you and 3 friends!
What games inspired Kingmakers?
Kingmakers was inspired by a lot of different games. Off the top of my head:
- Mount and Blade 1 and 2
- Deeprock Galactic
- Chivalry 1 and 2
- Kingdom Come: Deliverance
- Crusader Kings
- Stronghold Crusader
- They Are Billions
- Valheim
- Rust
- The Total War Series
- Vermintide
- World War Z
- And many more
Will it be released on consoles?
Yes, it is in our plans to release on consoles eventually, but only after 1.0 is fully released on PC.
Will it be in Early Access and for how long?
Yes. Kingmakers will initially be in early access on Steam. The duration of how long it will be in EA is currently to be determined.
Can you play offline?
Yes, you will not require an online connection to play solo.
How long has it been in development?
We’ve been working on Kingmakers for over 4 years. Most of that has been building the technology that makes Kingmakers possible. The rendering, animation, AI, and online multiplayer code that we believe is unlike any other Unreal Engine game to this date.
Is it historically accurate?
The premise of the game involves time travel which is obviously fiction. However, we try our best to honor some of the historical events that the player travels to in medieval England.
What year does the hero (player) travel back in time to?
The player travels back to 1461 England.
Is the hero (player) from the future or the present, and do we get to travel to the future as seen with the giant cat balloon scene in the trailer?
We don't want to spoil all the surprises just yet; stay tuned to the Kingmakers channels, and you’ll find out eventually!
What are the PC requirements to play?
The min spec requirements are not confirmed yet, we’ll share more details on it later.
Will I be able to customize my character?
Yes. We plan to offer a ton of customization options. We really want to give the player the feeling that he or she is going back into the middle ages, to help assist a wayward kingdom into becoming a grand empire.
Will there be a campaign/story mode and will it also be available in co-op?
Yes, there will be a campaign mode with a story you can play solo or co-op.
Will there be a PvP mode?
It’s not in the plans for Early Access release, but we may add it later in our roadmap if it’s highly requested.
Will we be able to drive modern vehicles or helicopters like the ones seen in the trailer?
Yes. The chaos will ensue on wheels too.
Will there be a steam workshop, and UGC/mod support?
It’s not in the plan to release mod support for Early Access, however we will consider it post-EA launch.
Is it purely a shooter, or can I use melee weapons too?
Absolutely; the very first weapon you can wield is a sword and shield. What other weapons would you be excited to fight with?