It obviously doesn't compare technically as far as lighting and resolution is concerned, but it looks fantastic regardless and it runs at 60 fps. It's one of the nicest looking things I've ever seen on my TV.GeekyDad said:It's absurd how good that game looks. Kind of hard to tell secondhand, but it almost looks on par with LittleBigPlanet. I'm ready to roll meh tank Kirby over some waddle-dees!
Now I'll be disappointed. Thanks a lot.eXistor said:How awesome would it be if the game came in a cloth cover and you'd have to open it using a zipper, revealing the gamecase?
That's why you're banned!Boney said:I can't believe it took me like a month to realize that the whole pants thing is because the grass is made out of cloth.. im so stupid.
The difficulty has me a bit concerned, what's the point of these enemies if you can't really die?Ridley327 said:My brother managed to pick this up early and here's what I've noticed:
-the graphics are absolutely phenomenal; it's simply stunning to watch in motion
-the music is very chill and pleasing
-the difficulty is non-existent, for the most part; there's little penalty for getting hit (you really can't die) and gems are plentiful; some of the bonus levels have specific challenges where it can be down to the wire on whether you'll get a gold medal, but they're largely manageable
-co-op play is a bit wonky because it's incredibly easy to grab your partner when you intend to grab something else, which leads to frustration for a game that prides itself on not having any; they did incorporate the safety bubble mechanic from NSMB Wii into the game, while making it easier for another player because it always homes right in on the other player
-it's adorable to an almost nauseating degree; seeing Kirby and Fluff dancing jigs or watching Waddle Dees doing the monkey... it's like a Lisa Frank folder cover come to life, with less pink and glitter
They tend to be in areas that have gems that are normally hard to access on your own, so you'd use them in whatever way you can to obtain them. Outside of that, the bosses are the only things that really go out of their way to attack you and you still can't die. The difficulty is absolutely going to be the biggest sticking point against the game, no dbout.Scythesurge said:The difficulty has me a bit concerned, what's the point of these enemies if you can't really die?
Well that makes the boss fights seem kinda pointless then. I played against the dragon one in the demo and without being able to die, the battle is not engaging at all. I wasn't expecting a Kirby game to be challenging really but I'd like at least some sort of sense of accomplishment.Ridley327 said:They tend to be in areas that have gems that are normally hard to access on your own, so you'd use them in whatever way you can to obtain them. Outside of that, the bosses are the only things that really go out of their way to attack you and you still can't die. The difficulty is absolutely going to be the biggest sticking point against the game, no dbout.
grrrr one day i'm gonna be the monster hunter championTenbatsu said:That's why you're banned!
Scythesurge said:Well that makes the boss fights seem kinda pointless then. I played against the dragon one in the demo and without being able to die, the battle is not engaging at all. I wasn't expecting a Kirby game to be challenging really but I'd like at least some sort of sense of accomplishment.
Ridley327 said:My brother managed to pick this up early and here's what I've noticed:
-the graphics are absolutely phenomenal; it's simply stunning to watch in motion
-the music is very chill and pleasing
-the difficulty is non-existent, for the most part; there's little penalty for getting hit (you really can't die) and gems are plentiful; some of the bonus levels have specific challenges where it can be down to the wire on whether you'll get a gold medal, but they're largely manageable
-co-op play is a bit wonky because it's incredibly easy to grab your partner when you intend to grab something else, which leads to frustration for a game that prides itself on not having any; they did incorporate the safety bubble mechanic from NSMB Wii into the game, while making it easier for another player because it always homes right in on the other player
-it's adorable to an almost nauseating degree; seeing Kirby and Fluff dancing jigs or watching Waddle Dees doing the monkey... it's like a Lisa Frank folder cover come to life, with less pink and glitter
Ridley327 said:(you really can't die)
.... you didn't realize the double meaning of the title until now? :lolZealousD said:Just occurred to me that the title has a double meaning.
Epic Yarn = Big, exciting, exaggerated story.
Even I did! :lolGaimeGuy said:.... you didn't realize the double meaning of the title until now? :lol
Sold. I loved Wario Land: Shake It! That's enough for me.Ridley327 said:It'll be interesting to see reactions to the game; I went into it with the mindset already that it was going to be nothing more than a gentle walk in a yarn-and-denim-covered park, but that's not going to stop it from being measured up to recent platforming design successes like NSMB Wii. I guess I'll say this: if you really dug on Wario Land: Shake It!, there's little doubt that you'll love this game. If you took issue with that game's de-emphasized focus on complex platforming tropes, then you're not going to find anything different with Kirby.
No thanks.Ridley327 said:(you really can't die)
Oli said:Kirby has never been very difficult, so the ease of play doesn't bother me.
Empty said:1up review: A-
Really... that's like the whole point of Kirby. Being easy.Cow Mengde said:Yeah, I don't know why everyone asks if the game's difficult. There's never been a difficult Kirby game before.
Empty said:
Maybe I skimmed it too fast, but no mention of game length? How long is this supposed to be?Empty said:1up review: A-
2 Minutes Turkish said:1) This has a Yoshi's Story vibe to it and I LOVED Yoshi's Story
2) Next year for PAL, FUCK THAT!
3) This game looks hot.
Oli said:Wait, someone LIKED Yoshi's Story?... BESIDES me??
Scythesurge said:Well that makes the boss fights seem kinda pointless then. I played against the dragon one in the demo and without being able to die, the battle is not engaging at all. I wasn't expecting a Kirby game to be challenging really but I'd like at least some sort of sense of accomplishment.
Wait! People hate Yoshi's Story?!Oli said:Wait, someone LIKED Yoshi's Story?... BESIDES me??
It's no Yoshi's Island.Shadowlink said:Wait! People hate Yoshi's Story?!
Yes, lots do. I think their expectations were to high, like Mario Sunshine.Shadowlink said:Wait! People hate Yoshi's Story?!
Obviously! You can't compare a good game to the best game ever made.Ridley327 said:It's no Yoshi's Island.
WHATAshkeloth said:This game looks great and adorable.
Thanks to NoE, I'll be able to play it 3 months minimum after everyone else has enjoyed it.
...And they wonder why people mod their Wii's?
and MGS4, and Zelda TP, and Final Fantasy XIII, and...Drkirby said:Yes, lots do. I think their expectations were to high, like Mario Sunshine.
Vanille said:Yeah, I'm not liking the sound of this at all. It's a shame, because the boss fights actually look really cool. But with no sense of danger or accomplishment, it's just not fun.
Oli said:Wait, someone LIKED Yoshi's Story?... BESIDES me??