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NeoGAFs Kent Brockman
Inside The Ghosting, Racism, And Exploitation At Game Publisher Nicalis
At E3 in June of 2015, the game designer David Crooks was hanging out across the street from the L.A. Convention Center when he met a man named Tyrone Rodriguez. Crooks needed support for the console versions of his quirky top-down dungeon crawler, Enter the Gungeon, and Rodriguez’s company...
kotaku.com
At E3 in June of 2015, the game designer David Crooks was hanging out across the street from the L.A. Convention Center when he met a man named Tyrone Rodriguez. Crooks needed support for the console versions of his quirky top-down dungeon crawler, Enter the Gungeon, and Rodriguez’s company, Nicalis, seemed willing to help out. In the parking lot where Devolver, Enter the Gungeon’s publisher, sets up tents and beer kegs every year, Crooks and Rodriguez started talking about how they might work together.
Crooks, Rodriguez, and Devolver marketing boss Nigel Lowrie struck a deal: Nicalis would handle the PlayStation 4 port for Enter the Gungeon when it came out the following year. Crooks and his team had Nicalis sign a non-disclosure agreement and gave them access to their source code for Enter the Gungeon, then went back to work on the game. But soon after that, Crooks and Lowrie both told Kotaku, Rodriguez stopped responding to their calls and emails. Days, weeks, and months went by without a word.
“There was some light correspondence about helping them to get it to compile, then we never heard anything else back regarding the arrangement,” Crooks told Kotaku. “I believe that Devolver prodded them a couple of times, but we never heard anything back. Due to the lack of communication, we were forced to move on, and found another partner to help us with the port.”
Ghosting stories like these are common when it comes to Nicalis, a game developer and publisher that has grown big in the independent scene thanks to smash hits like Cave Story and Binding of Isaac but also has cultivated a reputation for mistreating employees and outside developers. Nicalis, based in Orange County, California, employs a staff of around 20 and handles a number of ports, re-releases, and original games, usually developed with external partners. In recent years, fans have noticed some public scuffles between Nicalis and game developers, but the extent of Nicalis’s troubled history has not yet been revealed.
For this story, Kotaku spoke to four external developers who worked with Nicalis and seven former Nicalis employees, most of whom requested anonymity because they were afraid the company would retaliate against them. (Some of those employees left the company out of frustration; others were let go.) Some shared anecdotes about the company ignoring them for months on end. All described Nicalis’s founder and president Tyrone Rodriguez as a friendly but often difficult boss, prone to behavior that some called controlling and exploitative. Multiple former Nicalis employees said Rodriguez pressured them to drink heavily, made racist jokes in the workplace, and would oscillate between berating them and ignoring them. A few shared Skype logs of Rodriguez using racial and ableist slurs, racist jokes, and antisemitic comments during work conversations. (We’ve included some of those logs later in the piece.)
When contacted with interview requests by Kotaku, a Nicalis spokesperson sent over a broad statement and said the company would not comment further:
Developing and publishing games is a dream for the staff of nearly 20 that work at Nicalis, Inc. Some of our team have been with the company almost a decade and we work hard to create an environment where we treat our team members with respect. They are what make the company.
We do not condone abusive workplace environments or discrimination and have people from all walks of life. We hope for the continued success of our internal team and our external developers.
While reporting this story, we reached out to Edmund McMillen, the creator of Binding of Isaac, who has been working with Nicalis for console ports and remakes of his games since 2012. When informed of the specific allegations against Nicalis that Kotaku planned to report, McMillen said that Rodriguez “wasn’t ever my boss, he’s always just been a publisher of my work” and that he would be halting his plans to work with them on two future games.Regarding the companies under mutual NDA with Nicalis, Devolver (publisher of Enter the Gungeon) and The Game Bakers (developer of Furi), we can only comment that we do not have any signed publishing agreements with them and never have.
“I won’t be moving forward with Nicalis when it comes to the port of The Legend of Bum-bo or any console versions of Mewgenics,” he said in an email. “[Binding of Isaac: Repentance] will still be releasing as originally planned, the team poured their heart and soul into this DLC and it’s very close to releasing.”
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