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Larian Studios | Divinity AMA

geary

Member
Larian Studios | Divinity AMA

Hello everyone,

Happy New Year! To kick off 2026, we would like to offer the opportunity to ask your questions about Divinity, Larian, and our development processes. It's been a while since Larian has done an AMA, so everyone is looking forward to it!

There's a bunch of us ready to answer your questions:

Thank you for taking the time to ask your questions, we aim to answer as many of them as possible over the next few hours!
 
So how many PR people are pretending to be Larian's employees (with the exception of Swen)? Surely that's too big for one person to cover.
 
Ok I'll go first:

Love your games, but I have a concern, and it my sound strange since I'm talking about something the vast majority of people would consider the following a plus: There's been a trend with crpgs lately where the length of the game gets stretched to well over 100 hours of content, BG3 has this but other games like all of owlcat's titles are the same, competing with each other to add as much story content as they can, especially when including dlc. Will Divinity continue on this note or are there plans to focus on a more tight and focused approach?
 
Ok I'll go first:

Love your games, but I have a concern, and it my sound strange since I'm talking about something the vast majority of people would consider the following a plus: There's been a trend with crpgs lately where the length of the game gets stretched to well over 100 hours of content, BG3 has this but other games like all of owlcat's titles are the same, competing with each other to add as much story content as they can, especially when including dlc. Will Divinity continue on this note or are there plans to focus on a more tight and focused approach?
Looks like the AMA is on Reddit at the link in the OP. Although from looking there it seems like it's already over.
 
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I hope this game turns out great, yes there's only a CGI trailer released but if Larian are able to pull it off, this game will scratch that Dark Fantasy WRPG itch I've been having for awhile
 
This was interesting from it:

What is interesting? This is the most basic 'Yes, but not really' answer they could give. And honestly, fuck the haters. Let Larian do what they want to do, and if you think the result is 'soul-less', don't buy another game from them if creating an axe with A.I. is such a dealbreaker for some people.
 
Do you use AI

Great question! This is a topic that understandably generates a lot of curiosity, discussion, reflection, and ongoing conversation across the game development community as a whole, and we appreciate the opportunity to thoughtfully engage with it here in a transparent yet appropriately nuanced manner.


At a high level, like many modern studios operating at scale in an evolving technological landscape, Larian continuously explores, evaluates, and sometimes experiments with a wide range of tools, workflows, methodologies, and assistive technologies that may—or may not—include systems that could be described, defined, or categorized under the broad and often ambiguous umbrella term of "AI."


That said, it's important to emphasize that creativity, craftsmanship, human intent, and artistic vision remain at the absolute core of everything we do. Any tools that might resemble automation, augmentation, optimization, or generative assistance are always contextual, supplementary, optional, and subject to internal guidelines, human oversight, and ongoing reassessment. No single tool defines the process, and no process is static.


Additionally, the definition of "using AI" itself can vary significantly depending on interpretation, scope, and framing—ranging from traditional algorithms and heuristics, to machine learning–adjacent systems, to modern large-scale models, to things that are not that at all. Because of this, binary yes-or-no answers can sometimes oversimplify a much more complex and evolving reality.


What we can confidently say is that our focus remains on delivering rich, handcrafted experiences made by passionate people, and any technology involved is evaluated through that lens first and foremost. We value ongoing dialogue, we listen closely to community concerns, and we continue to adapt as both the tools and the conversations around them evolve.


Thanks again for raising this—it's an important discussion, and we're glad to be part of it.
 
Lol typical reddit retards already fighting each other and arguing instead of asking Larian questions. I hate reddit so much, filled with morons with insanely boosted egos and "morality" where if you disagree with them you are a terrible person, must be killed and canceled forever.

I hope someone buys reddit and cleans out the moderation. It's just a hive mind of degenerates who have no power in the real world and want to control the narrative because they are too scared off real life and reality in general. These are the types of people who are at their computers 24/7 because they have nothing going for their life.
 
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I'm good.
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What is interesting? This is the most basic 'Yes, but not really' answer they could give. And honestly, fuck the haters. Let Larian do what they want to do, and if you think the result is 'soul-less', don't buy another game from them if creating an axe with A.I. is such a dealbreaker for some people.
It is interesting because, despite what a lot of people seem to think, they addressed it clearly, directly and - in my opinion - in a satisfying way.
 
What is interesting? This is the most basic 'Yes, but not really' answer they could give. And honestly, fuck the haters. Let Larian do what they want to do, and if you think the result is 'soul-less', don't buy another game from them if creating an axe with A.I. is such a dealbreaker for some people.

It is a very big dealbreaker for me and I will not buy another game by them if they create an axe with AI.
 
What is interesting? This is the most basic 'Yes, but not really' answer they could give. And honestly, fuck the haters. Let Larian do what they want to do, and if you think the result is 'soul-less', don't buy another game from them if creating an axe with A.I. is such a dealbreaker for some people.
Some people appreciate the effort that goes into making things, believe it or not.
 
Sad that AMAs have to happen on Reddit, when it's such a dumpster platform.

Feel bad they even have to say no to using GenAI for help in concepting, when that's the most useful and ethical that particular AI technology can be. Instead of having to search up pinterest to fill a reference table, you can generate an image for the hard to find stuff, and then use that as reference to build the more thought out concept to be passed off for the full production art seen in the game.
 
Some people appreciate the effort that goes into making things, believe it or not.
So if that shitty PS5 dino game was made by ten thousand developers, no UE5 assets, took 30 years to make and didn't have a single A.I. made-prompt, you would give them credit because 'it took a lot of effort'?

A game that plays like shit, has horrible music and writing, and shitty visuals is a shitty game, no matter how it was made, by how many people and with what kind of engine. And a game that plays flawlessly, has excellent music, astonishing visuals and great writing will be a great game, no matter how many people worked on it and what kind of tech they used.
 
Looks like the AMA is on Reddit at the link in the OP. Although from looking there it seems like it's already over.
Well that's a bummer, I'm banned from reddit. I was hoping a dev would drop by here to talk with the community, but it really does look like every studio moved to resetera, either by choice or because they feel forced to do so.
 
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