Kazza
Member




I just realised that this book is in the middle of a Kickstarter campaign. It details the history of Treasure and the development of their Megadrive/Genesis games. A free sample is provided here, and the writing is good enough that I decided to back the project. The author runs a great Sega website called MD Shock and seems perfectly legit. The story recounted in that sample chapter is really interesting. It tells of Treasure member Hideyuki Suganami and how he got his break in the industry. It turns out that he was an illustrator who initially applied for a graphic design position at Konami. He was undeterred by their rejection and applied a second time, this time for a programmer position. Despite having zero programming skills and experience, Konami admired his persistence enough to give him a chance, and he was quickly put to work on big games such as the SNES Contra game. I'm not sure something like that could happen in today's industry.
Any, here is a link to the Kickstarter campaign for anyone who's interested:
Last edited: