Vergil1992
Member
The truth is that even in games that do not use Unreal Engine 4 I am experiencing stuttering very frequently, and I am sure that it is not the fault of my hardware. I'm trying Alan Wake Remastered and surprise, the PC version has stuttering, more or less like in this video:
I've been playing several games on my PC for a while (Ryzen 5700x, AMD 7900XTX, 32GB/3200mhz...) and absolutely all of these games have stuttering: Alan Wake Remastered, RedFall, Hellblade, Starfield (in this case it seems like transversal stutter), Far Cry 6 (same as Starfield), Crysis 2 Remastered (transversal stuttering too), I've also had Robocop, The Last of Us Remake...
I have tried with my other PC (3600/6700XT) and the result is the same. I have also tested some with a 3600 and a GTX 1660S (to rule out that it is the fault of AMD hardware). The only thing I haven't tested with is a current Intel CPU, but I doubt the problem is with Ryzen. On the second run none of these games have stuttering.
As a note, in Hellblade with DX11 the stuttering decreases a lot in my case. It's much rarer, with DX12 I can't take two steps forward without stuttering. It's simply atrocious.
And the truth is that I see the problem more and more frequently. It is not something to go crazy about, for example, in Alan Wake Remastered it is barely noticeable and as you play it disappears. But it is quite annoying to have a good PC, have a much better frame rate and better graphic quality than a console but have games plagued by stuttering.
Don't get me wrong, there is some stuttering in some console games too. For example, I have seen it in Alan Wake 2 (PS5) and Cyberpunk (XSX), but it is not nearly as noticeable.
The only games where I haven't had this problem in games I've played recently (by "recently" I mean within this year), have been Hi-Fi Rush, Assassin Creed Odyssey, The Witcher 3 "next-gen" ( after several updates), Lies of P, and I see it fair to put Resident Evil 4 Remake here, because although there is some transversal stuttering here and there, it is not very intrusive and it is strange.
Overall, taking this year and last into account, I sum it up like this:
Stuttering in:
Alan Wake Remastered
redfall
Far Cry 6
starfield
hellblade
Stray
GhostWire Tokyo (in this game it's horrible!)
Callisto Protocol
Crysis 2 Remastered
Bramble The Mountain King
Robocop
The Last of Us Remake
Games where I haven't had stuttering, or it's been occasional enough that it doesn't bother me:
HiFi Rush
RE4R
Resident Evil Village
Wolfenstein 2
The Witcher 3
Marvel's Avengers
High on Life
Lies of P
Devil May Cry 5
Control
Metro Exodus (RT)
The Division 2
Gotham Knight (I played it a lot after release)
Nier Replicant
Jusant
Whether it's traversal stuttering or shader compilation, I've had problems in many of these games. Some it's not excessively annoying, but when you compare it to its console version, it's definitely usually worse. For example, I am playing RedFall on PC and then I have recovered my game on Xbox Series X, it doesn't have that much stuttering, in GhostWire Tokyo on PC the experience is simply atrocious, it is almost impossible to take some steps without stuttering. I haven't added RE4R to games with stuttering because the overall experience is very solid, but I've been able to play the PS5 version in performance mode and it's stutter-free.
The truth is that it is VERY annoying to have a computer that is much more powerful than a console, to have a better experience (framerate and visual quality) but spoiled in many cases by stuttering. Sometimes the difference is anecdotal (RE4R), but others (GhostWire Tokyo, Callisto Protocol) are simply better to play on console because there are stutters everywhere.
It is a problem that seems to me to be the number 1 priority on PC right now. It's annoying, especially when you have a very stable framerate but seeing those "jumps", which if you're monitoring have an impact on frame times.
I'm sorry if some phrases sound strange, English is not my language. I try to write using the translator sparingly, but sometimes I have to use it and my sentences can be strange.
I've been playing several games on my PC for a while (Ryzen 5700x, AMD 7900XTX, 32GB/3200mhz...) and absolutely all of these games have stuttering: Alan Wake Remastered, RedFall, Hellblade, Starfield (in this case it seems like transversal stutter), Far Cry 6 (same as Starfield), Crysis 2 Remastered (transversal stuttering too), I've also had Robocop, The Last of Us Remake...
I have tried with my other PC (3600/6700XT) and the result is the same. I have also tested some with a 3600 and a GTX 1660S (to rule out that it is the fault of AMD hardware). The only thing I haven't tested with is a current Intel CPU, but I doubt the problem is with Ryzen. On the second run none of these games have stuttering.
As a note, in Hellblade with DX11 the stuttering decreases a lot in my case. It's much rarer, with DX12 I can't take two steps forward without stuttering. It's simply atrocious.
And the truth is that I see the problem more and more frequently. It is not something to go crazy about, for example, in Alan Wake Remastered it is barely noticeable and as you play it disappears. But it is quite annoying to have a good PC, have a much better frame rate and better graphic quality than a console but have games plagued by stuttering.
Don't get me wrong, there is some stuttering in some console games too. For example, I have seen it in Alan Wake 2 (PS5) and Cyberpunk (XSX), but it is not nearly as noticeable.
The only games where I haven't had this problem in games I've played recently (by "recently" I mean within this year), have been Hi-Fi Rush, Assassin Creed Odyssey, The Witcher 3 "next-gen" ( after several updates), Lies of P, and I see it fair to put Resident Evil 4 Remake here, because although there is some transversal stuttering here and there, it is not very intrusive and it is strange.
Overall, taking this year and last into account, I sum it up like this:
Stuttering in:
Alan Wake Remastered
redfall
Far Cry 6
starfield
hellblade
Stray
GhostWire Tokyo (in this game it's horrible!)
Callisto Protocol
Crysis 2 Remastered
Bramble The Mountain King
Robocop
The Last of Us Remake
Games where I haven't had stuttering, or it's been occasional enough that it doesn't bother me:
HiFi Rush
RE4R
Resident Evil Village
Wolfenstein 2
The Witcher 3
Marvel's Avengers
High on Life
Lies of P
Devil May Cry 5
Control
Metro Exodus (RT)
The Division 2
Gotham Knight (I played it a lot after release)
Nier Replicant
Jusant
Whether it's traversal stuttering or shader compilation, I've had problems in many of these games. Some it's not excessively annoying, but when you compare it to its console version, it's definitely usually worse. For example, I am playing RedFall on PC and then I have recovered my game on Xbox Series X, it doesn't have that much stuttering, in GhostWire Tokyo on PC the experience is simply atrocious, it is almost impossible to take some steps without stuttering. I haven't added RE4R to games with stuttering because the overall experience is very solid, but I've been able to play the PS5 version in performance mode and it's stutter-free.
The truth is that it is VERY annoying to have a computer that is much more powerful than a console, to have a better experience (framerate and visual quality) but spoiled in many cases by stuttering. Sometimes the difference is anecdotal (RE4R), but others (GhostWire Tokyo, Callisto Protocol) are simply better to play on console because there are stutters everywhere.
It is a problem that seems to me to be the number 1 priority on PC right now. It's annoying, especially when you have a very stable framerate but seeing those "jumps", which if you're monitoring have an impact on frame times.
I'm sorry if some phrases sound strange, English is not my language. I try to write using the translator sparingly, but sometimes I have to use it and my sentences can be strange.
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