In retrospect, it was an incredibly solid launch lineup. At the time it didn't seem as revolutionary, because we had been led to believe next generation looks like the Killzone trailer and Motorstorm trailer. But actually, the launch lineup had great games.
Call of Duty 2 - amazing amount of stuff going on, cinematic, effects, dynamic blur, very fun game
Condemned - One of my favourite horror experiences next to Silent Hill 2. Very sharp, PC like graphics, great storytelling.
NFS Most Wanted - Absolutely gorgeous, and so much fun, with cheesy fun cinematics
Kameo - Wonderful IQ, and creative gameplay mechanics, just overall fun.
Geometry Wars - Stunning and fun. Gave us the first taste of indie gaming (called 'Live Arcade' back then).
PGR3 - Stunning graphical showcase and a fun racer.
Perfect Dark Zero - Solid IQ, wide variety of different worlds, decent fun even if not quite the comeback people wanted.
King Kong - easy and fun 1000pts, looked impressive enough, and was fast enough to return within GameStops fee one week return period.
Looking at that list, that's probably most launch titles I have ever got for a console, and ones I enjoyed playing. I wonder if there was a long dry period after the launch which would explain why I got so many of them...?