Wow, the reactions here vs the reactions on /r/lifeisstrange are so different. I'm surprised at how many people here liked the ending.
I didn't hate the ending, but I thought it was very mediocre and could have been much better. Here are my thoughts on Episode 5:
Definitely my least favorite episode, but I still enjoyed it as a whole
Some of the writing and camera angles in the dark room when you're talking back and forth with Jefferson seemed low quality. There were lots of visually interesting scenes in the game, but a lot of the back and forth with Jefferson where you're just waiting for the cutscene to finish were visually boring, with the camera just cutting back and forth for what seemed like forever.
I liked going to San Francisco
I really loved the nightmare scenes because of how bizarre and scary they were.
I'm really disappointed that, after the nightmare scene hinted so much at meeting Rachel or something big like that, all we got was... nothing, really. There could have been so much more to add meaning to everything, and the part in the nightmare where you're going through the dorms over and over again really teased at some kind of twist or at the very least meeting a new character, but no, it was all just buildup with no payoff.
I really hate how none of my choices mattered. I see a lot of people saying it doesn't mater because the journey is more important than the destination, etc. but goddamn it, the destination is pretty important too. What made the journey so meaningful to me was thinking that my actions mattered. I was forced to pick between two bad endings, and all my actions were meaningless (other than having had the memory of doing them).
I totally get that the ending makes sense thematically, since the game had been hinting the whole time at the idea that Max can't truly change destiny, but I don't think that's an excuse for it sucking. The writers wrote themselves into a corner IMO, and because they didn't want to add complexity, length, and substance to the part of the game after the nightmare sequence, they just chose the predictable, unsatisfying ending.
I chose to let Arcadia Bay get destroyed. Throughout all the prior episodes, the game really hammered the viewpoint that Arcadia Bay is totally f'ed up; however, as it progressed, we did see a lot of redeeming qualities in a lot of the characters. Ultimately, though, I couldn't choose the option that negated everything I'd done, and I really cared about Chloe, so I chose to sacrifice the town.
The ending if you choose to save Chloe is just sloppy. After it finished, I was just like, this is it? Seriously, that's all?
Furthermore, I don't buy that saving Chloe means the tornado kills everyone in the town. Maybe I didn't look closely, but in the final cutscene, the Two Whales looks the same as it did when I was there earlier with Warren, Joyce, etc. If they were inside it the whole time, they would totally have lived. But the final cutscene doesn't even tell us or show us anything. It is useless.
I don't think they needed to tie up all the loose ends. I don't think they could have explained her powers in a satisfying way, but they could at least have given us a little more information on how Rachel is involved/etc. after all that hinting and buildup in the dream sequence. If they'd gone a bit deeper, then it wouldn't feel so anticlimactic.
Overall, I really liked Life is Strange. It has its flaws, and the ending is it's biggest flaw, but it told a powerful story.
Also, why why why would you kiss Warren? I mean, I don't have anything against the guy, but I felt absolutely zero attachment or interest toward him the entire game. I didn't hug or kiss him in the Two Whales.