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Life is Strange | Spoiler Thread

No he doesn't. He blew Jefferson's brains out is what he meant by that.

edit: too late.

Sorry guys, worded it wrong. David does not kill himself. I was referring to Jefferson. My bad.

Haha Okay. Yeah I didn't feel bad for Jefferson either when David murdered him. He deserved it. I was even thinking how I wish Jefferson was conscious so he could understand how it feels to be afraid and feel worried about his life.
 
The final dialogue (at the bottom of the mountain before reaching the lighthouse) with Max and Chloe was weird to me. Felt like they were just about to make out, even though I'd never thought of their characters like that, despite Max kissing Chloe in her room on the dare earlier.

Turns out that's a possibility!

I think you also have to reject the idea of Max and Warren when in the pool scene with Chloe. There must be a bunch of other little variables as well.

Is there a video of the save AB ending on YT yet? Don't want to play through it again but there's something I'd like to check.

https://www.youtube.com/watch?v=aXcpX8-EqAs
 
How many of you let David kill Jefferson?
I was too worried of the writers twisting the knife and convicting David for homicide, so I hid the fuck of the truth.

Yeah, I had the same thought. Didn't feel sorry for Jefferson at all, but I was worried about the potential consequences. I mean, it's pretty clear he shot him after he had him tied up and everything. There's not really a defense for that.
 
How many of you let David kill Jefferson?
I was too worried of the writers twisting the knife and convicting David for homicide, so I hid the fuck of the truth.

I tried it but then rewound. As much as I wanted Jefferson dead, I couldn't have it make a murderer out of David. And judging by his mental state I was afraid he was going to kill himself as soon as I left the room.
 
How many of you let David kill Jefferson?
I was too worried of the writers twisting the knife and convicting David for homicide, so I hid the fuck of the truth.

Figured that was just going to end up being another throwaway timeline so I didn't go back to change that decision.

The choice of sacrificing EVERYTHING for Chloe just... Seems to be so bad when you realize that Chloe and Max live. It was my impression that Max and Chloe would die together, along with their town. Allowing those two to live is so... What.

First thing that came to mind is that they were able to escape the town because Max has time powers and would just rewind anything that got in the way of them surviving. Maybe it was just a case of them surviving, though.

A
Madoka Magica
(magical girl anime subversion spoiler) ending where Max refuses to give up and continuously refreshes the timeline, trying to find a way to save everybody while becoming increasingly insane would be interesting.
 
The final dialogue (at the bottom of the mountain before reaching the lighthouse) with Max and Chloe was weird to me. Felt like they were just about to make out, even though I'd never thought of their characters like that, despite Max kissing Chloe in her room on the dare earlier.

Turns out that's a possibility!

I think you also have to reject the idea of Max and Warren when in the pool scene with Chloe. There must be a bunch of other little variables as well.



https://www.youtube.com/watch?v=aXcpX8-EqAs

Just finished mine and Max and Chloe did make out in my game. Thought it happened to everyone but I guess only to people that didn't kiss Warren.
 
While on one hand it was a bummer that our choices didn't really matter in the end, on the other hand I liked the ending thematically. I'd almost argue it made the ending resonate even more than if we could've saved Rachel & Chloe & everyone else. Most people probably play through the game trying to make the "best" choices in hopes that it gives them the good/happy ending, but all of it ends up being futile, which I thought was a fitting twist for the story. It's a very movie like ending that doesn't necessarily fit some people's definition of good choice & consequence gameplay/story, but I tried to not make any assumptions or to not have any expactations of the ending and how much my choices throughout the game would end up affecting it, so I wasn't too disappointed when the story forced those choices to not matter. It's predictable & has been done before in similar-ish form in other stories & movies, but I think the game was still somewhat unique in the smaller details & execution (like the nightmare sequence, that was neat although a couple of aspects of it could've been fleshed out more) that I didn't mind the resolution not being something totally out of the blue.

That said, I wouldn't have minded if they came up with some way to have at least some slight variations to the endings and/or maybe 1-2 more different kinds of endings based on how you played the game.
 
How many of you let David kill Jefferson?
I was too worried of the writers twisting the knife and convicting David for homicide, so I hid the fuck of the truth.

told him the truth just because I pretty much expected him to put a bullet in Jefferson's head and I wanted to make things more interesting, more emotions and everything
 
Does anyone have a screenshot of the choices page for episode 5? (not the main page with two ending choices)

here:

cgaWPie.jpg

I like that these choices are still recorded, because it's the end of your 'main' timeline, the one you experienced most of the game in. Renewing Joyce's faith in David was important to me, even though those events wouldn't exist in the ending timeline.
 
How many of you let David kill Jefferson?
I was too worried of the writers twisting the knife and convicting David for homicide, so I hid the fuck of the truth.

Killed that SOB and I have no regrets.. but I picked that in order to tell David the truth, the guy deserved that at least after everything he went through in order to save you.
 
I didn't spend enough time hanging out when the town was getting wrecked, so I only saved Evan and the fisherman. After all this time I took making sure to save Alyssa, too.

Are people in agreement that the "fundamentals" of Life Is Strange are basically "high school" and "an imperceptible super power and its impact in grounded situations"? Trying to think of what would make a game deserve the name "Life Is Strange" for a future entry, even if it was remarkably different.
 
I didn't spend enough time hanging out when the town was getting wrecked, so I only saved Evan and the fisherman. After all this time I took making sure to save Alyssa, too.

Are people in agreement that the "fundamentals" of Life Is Strange are basically "high school" and "an imperceptible super power and its impact in grounded situations"? Trying to think of what would make a game deserve the name "Life Is Strange" for a future entry, even if it was remarkably different.
Small town late teens/young adulthood drama/mystery with some supernatural elements thrown in.
 
I didn't spend enough time hanging out when the town was getting wrecked, so I only saved Evan and the fisherman. After all this time I took making sure to save Alyssa, too.

Are people in agreement that the "fundamentals" of Life Is Strange are basically "high school" and "an imperceptible super power and its impact in grounded situations"? Trying to think of what would make a game deserve the name "Life Is Strange" for a future entry, even if it was remarkably different.

Being able to redo most of your choices, and your choices have to matter in a small way (watering your plant, saving Alyssa through out the game) and in a big way (Kate's attempted suicide, David leaving the house).
 
I let David kill Jefferson, but everyone else was super bummed about it. They all seemed to want to do it themselves, lol
 
I avoided Chloe's mom as I was afraid she would ask about Chloe, did she or was you able to speak with her at the diner w/ the storm hitting?
 
The ending really left me frustrated,
like why did Warren, Kate, and Victoria, among others attend Chloe's funeral? Or the logical coherency of what's reset by Max's time jumps. Or how Jefferson might walk away in the Save Arcadia Bay ending because everyone would assume the Dark Room is Nathan's private torture chamber.
 
Being able to redo most of your choices

I don't like this one for a next game because it ties directly into time manipulation. Perfect for this "season," but I really don't want to see time traveling being a thing again, because they hit all of the typical notes of that kind of story already, and the whole major obstacle was due to time travel.

I think they could introduce a new game mechanic twist in regards to how the player can see and choose their decisions. Like, if it were mind reading, maybe you'd see how someone would react as an indicator to any decision you made.

Something like that. I just feel that time travel is over, and that keeping the ability to "rewind" any decision just as an empty game mechanic with no narrative relevance would feel cheap as hell.

I avoided Chloe's mom as I was afraid she would ask about Chloe, did she or was you able to speak with her at the diner w/ the storm hitting?

You can speak with her and have a long conversation about her relationship with David, but it does not give you the choice to tell her Chloe died. The only two choices that came up for me were lies; something like "I'll look for her" and "She's safe," when Joyce asked about her.

Edit: Oh, yeah... why was Jefferson not caught in the penultimate jump? The one caused by Max looking at her piece in San Francisco and then tearing away her "Everyday Hero's" contest picture? Presumably, she would have just told the cops about it like in any of the other timelines. I don't think I understood that.
 
The ending really left me frustrated,
like why did Warren, Kate, and Victoria, among others attend Chloe's funeral? Or the logical coherency of what's reset by Max's time jumps. Or how Jefferson might walk away in the Save Arcadia Bay ending because everyone would assume the Dark Room is Nathan's private torture chamber.
Chloe mentioned Kate in one of the previous episodes so it seems like they knew each other. It is presumed that victoria and warren are there to support Max.
 
I love this series.

However, it relies heavily on the player liking Chloe. The hope that the player grows close to her is what is supposed to make the final decision so straining.

However, to be quite honest, while Chloe was a fun character and enjoyable to go on Max's journey with, I didn't totally fall for her. So sacrificing her was the obviously easy choice.

Hell, I was happier to see Kate alive in the end than Chloe, and I only got to spend time with Kate for one episode (I failed her in episode two ;_;).

Still a great ride, would totally buy a season two.
 
The ending really left me frustrated,
like why did Warren, Kate, and Victoria, among others attend Chloe's funeral? Or the logical coherency of what's reset by Max's time jumps. Or how Jefferson might walk away in the Save Arcadia Bay ending because everyone would assume the Dark Room is Nathan's private torture chamber.

Kate knew both Max and Chloe prior to the events of the game. Warren was there as moral support for Max even though this version of him never met Chloe. Victoria was very likely befriended again by Max based on her interaction with her when she told off Jefferson so she's also there for Max (which I'm extremely happy about because her change toward Max was my favorite).
 
However, to be quite honest, while Chloe was a fun character and enjoyable to go on Max's journey with, I didn't totally fall for her. So sacrificing her was the obviously easy choice.

It probably would have been a harder decision for me if we were dealing with something like alternate timeline Chloe. The fact that actual Chloe is so strong-willed and was pushing Max to sacrifice her kinda did what it was meant to, I guess, and push me towards that decision.

Would have been hard for someone like Kate, too. Thinking about it like that, I kind wish Chloe had shown a rare moment of vulnerability during the pivotal scene and that she broke down crying while also telling Max to save the town.
 
I'm satisfied...but also kind of angry and upset. Bleh. Still GOTY for me so far though, which I never would have guessed ever.

I was hoping at the end when Chloe got shot in the bathroom again, that she would somehow survive and everything would be lovely-bubbly.
 
I thought Max could only travel back in time to pictures of herself? That's why she's so desperate to find the picture Warren took at the end. How did she travel back in time to the picture of that butterfly?
 
I thought Max could only travel back in time to pictures of herself? That's why she's so desperate to find the picture Warren took at the end. How did she travel back in time to the picture of that butterfly?

Weirded me out too, but I guess that ability extends to any picture she took as well. I don't think it's a retcon since I'm not sure anything contradicted that earlier.

It's any picture, IIRC. Didn't she use the one William took to go back to that period?

But Max was in that picture.
 
I thought Max could only travel back in time to pictures of herself? That's why she's so desperate to find the picture Warren took at the end. How did she travel back in time to the picture of that butterfly?

It's any picture, IIRC. Didn't she use the one William took to go back to that period?
 
I thought Max could only travel back in time to pictures of herself? That's why she's so desperate to find the picture Warren took at the end. How did she travel back in time to the picture of that butterfly?

She is reflected in the bucket and is in the picture Warren took as well.
 
Chose to save the town. Chloe was meant to die, that's obvious. The needs of the many...

Absolutely brutal choice to make at the end.

But why could Max travel through the butterfly picture? Didn't it need to be a pic of her?

And what's this about Max and Chloe kissing again? I missed that.
 
You can see Max's reflection in the butterfly photo. Though I'm not entirely sure if she has to be in the photo, or if she just had to be present when the photo was taken. It works either way though.
 
Victoria was very likely befriended again by Max based on her interaction with her when she told off Jefferson so she's also there for Max (which I'm extremely happy about because her change toward Max was my favorite).

Huh, are you talking about when Max goes back in time to the class in chapter 5? Cuz in my playthrough Max gave Victoria a brutal (but very justified) serve about her bullying, which Victoria was not happy about. Seeing as that was the last interaction she had with Victoria in the game I doubt they would become friends (though I my playthrough I didn't try to warn her about Nathan and took a photo of her with paint on her etc so...).
 
Huh, are you talking about when Max goes back in time to the class in chapter 5? Cuz in my playthrough Max gave Victoria a brutal (but very justified) serve about her bullying, which Victoria was not happy about. Seeing as that was the last interaction she had with Victoria in the game I doubt they would become friends (though I my playthrough I didn't try to warn her about Nathan and took a photo of her with paint on her etc so...).

Yep, that's probably the difference. If you warn her and and become friends with her, she still chides Victoria about bullying Kate, but tells her to uplift people instead of bringing them down, and that's she's smart and talented and has a good heart. She doesn't just rip her apart, she basically tells her "you're better than this". Victoria is obviously confused since she's been a super douche to Max prior to this (as the events of the game did not occur) but she leaves Max be to talk to Jefferson and gives the slight smile.

Additionally, you can read her journal which (again) confirms that she has self-confidence issues, and really wants to like Max but is jealous of her talent threatening her own.
 
I didn't warn Victoria in Episode 4, and I didn't see her in the Dark Room at all in Episode 5?

oh ok. Yeah, at the beginning of the episode she is passed out on the floor next to Max in the chair. Then I think, if my memory is right, when you go back a little bit in the first picture she is passed out on the couch. You talk to her at one point and she questions why you warned her about nathan, when you should have warned her about Jefferson
 
You talk to her at one point and she questions why you warned her about nathan, when you should have warned her about Jefferson

Huh, maybe I missed that line of dialogue. Victoria appeared at both points for me, but she wasn't comprehensible during the first and I didn't talk to her during the second.
 
Huh, maybe I missed that line of dialogue. Victoria appeared at both points for me, but she wasn't comprehensible during the first and I didn't talk to her during the second.

that specific dialogue was when she was laying on the floor next to Max in the chair at the very beginning.

I remember her saying something about how she went to Jefferson for help, and he was acting really weird
 
This was awesome. A bit predictable but the way they told the story was really great. Max's nightmare was super creepy and well done. I loved it. I sacrificed Chloe cuz it was the right thing to do, imo. Really interested in seeing what happens in my replay when I do the trophies. Def gonna Plat it.

I went to a burial recently and they did a spot on job with Chloe's funeral. Hit close to home a bit.
 
So... What was the point of All the Doe Imagery used in the previous Episodes? Looking back at it... Seems weird that they had them play such a big part with Rachel and then they just... Don't mean anything?

I mean, we see a family of Doe at the end in a broken Arcadia, alive and well, but did they not really mean anything? Why have them lure Max so many areas if it's all meaningless.
 
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