Hey, I seem to recall a game being teased that was going to have a huge print (like 15K, though I might be remembering that wrong) for the PS4 (PS3?) and Vita. Was that ever revealed?
...Yeah, I'm stepping out of this conversation. When I have to explain the concept of a dissertation, it's probably best to move on.
Paying $30 will probably just make the angry entitled a holes even worse, because now they've paid to be VIP and they better get their money's worth... or they refuse to pay and can soap box about greed, privelege, bias etc. Just my take after thinking about it here, but it's not my biz and I don't pretend to know best.
That does seem very likely to happen. It'd be like the "where is my tie" situation, times a thousand.
To be honest, Id rather them charge $30 versus $25, giving them some of that cushion room. A mistake in ordering too large is likely to happen at some point, that's just doing business, and I would hate for that to tank them.
It'd be: "Where's my $30 tie?!?!" ;-)
There are just so many factors that can influence demand over the course of a year.
E.g. LRG releases 2-3 games in a row that are generally considered not to be all that good. People start questioning whether they should continue buying each new release. Scalpers may lose interest because they see profits go down. They may be a lot, but one thing scalpers aren't is loyal.
Then what to do with the next game? Keep up the high print numbers based on your subscription numbers, or lower them because your latest release didn't do as good?
Also, what if the whole LRG thing is a bit of a fad? Not saying it is, but let's suppose for a moment it turns out that way. Right now it's still all new and exciting. But if people lose interest over time and sales figures gradually go down because the novelty wore off, then what good are subscription numbers? It's not because people have paid $30 once that means they'll keep buying your stuff.
It'd be: "Where's my $30 tie?!?!" ;-)
That does seem very likely to happen. It'd be like the "where is my tie" situation, times a thousand.
Good God man, stop focusing on strictly the subscription and ignoring the polling, it works together. They said they would poll members for intent to buy.
A yes gets you a copy, a no or lack of a response would mean you were not guaranteed. It's no different than using pre-orders to gauge interest. Pre-orders can be canceled up to release too.
It's a far better way to help determine interest than what is currently in place and can work just as well as other methods like pre-orders. It's not a requirement to buy their games, it's not intended for every customer, it's an option. It would have helped better predict needed volumes for their last release, or at least made many complaints lose legitimacy, because as it stand right now, it's a crapshoot. You are never going to be able to please everyone, but working to remove reasonable complaints is a good thing.
All of the possible future outcomes you're detailing can happen with or without a subscription. This is a step in the right direction, because leaving things like they currently are is unsatisfactory to quite a few people.
A poll! Another highly reliable piece of data, lol.
Again, let's suppose that they had opened up the subscription thing early July. And people were aware Söldner was coming. So you'd probably be getting quite a bit of subscriptions in. What does that mean for B&C Deadline which releases on the same day though? How do subscription numbers tell you .... anything ... at... all.... about who of your subscribers want Söldner and who wants Deadline? How do you decide how many copies of Deadline you're going to print?
Oh, right... you were going to do a poll! Lol! But then what are the subscription numbers good for? What do you even need them for? What do they tell you more than the poll already does?
Why not just do polls then, so that you have enough copies at all time. And don't needlessly charge your customers extra?
You've said yourself that polls open to every random internet guy have low correlation to eventual sales (ask Vic, right?) A subscription is the gate to the poll. It requires that you have a more vested interest in the outcome. It limits the poll to the people that are far more likely to actually buy something. And it would give you a better indication of demand than you're willing to concede. A poll would have more likely than not, shown an increased interest in Soldner than in Deadline, but since neither of us can prove it either way, there's no point in debating it unless LRG goes for it and feels like sharing any data.
Any of our feelings on pre-orders aren't relevant, since they've repeatedly said it's not happening. I'll take whatever improvement I can get. I'm not opposed to any suggestions of any kind of pre-order scheme. I'm for any method that will secure a copy without the stress and this will provide that. I don't care if it's perfect, it's better than what is available now.
With "subscription" they're talking about a model where you're automatically getting every game. Not what were discussing right now, which theyre calling "membership" iirc.LRG has said on twitter that they're not going to make the subscription model at least as we know it.
With "subscription" they're talking about a model where you're automatically getting every game. Not what were discussing right now, which theyre calling "membership" iirc.
This is not a hypothetical example.
The one who lets his feelings have the better of him in this debate is you.
They do not give you an accurate estimate of the print number needed for any particular release.
This will again result in you not being able to accurately estimate demand.
In order:
1: Yes it is hypothetical, as are pretty much all of the examples you're giving.
2: If by debate, you mean pulling the most hypothetical examples out of your arse, yes you are dominating.
3&4: I have said more than once it is not perfect, so I guess I'm not the only one reading more than is there. I have said it is better than what is currently employed and is a better gauge of demand than what is being used now, which isn't much other than apparently basing it off of previous sales numbers with no regard to the title at hand.
It is not "better" if it's based on silly assumptions. Just because you pile up some more irrelevant data (which is pretty much your entire "plan") doesn't mean you are suddenly better informed. If you base a decision on pointless data, it's just as much your gut feeling deciding, than when you have no data at all.
I find myself in the same position that Hawk did, it's just taking me longer to reach the same conclusion.
You concede no value to polling, a long accepted way of gauging intent. It is not always precise and always has a degree of variance, but it is not irrelevant data just because you decree it.
Asking 1000 random strangers if they will buy your next game, not super meaningful. Asking 1000 paid subscribers, far more meaningful, as targeted Polling tends to be.
Polling intent has long been used by companies, governments, schools, etc. I'm not here to prove the usefulness of something that already has a proven use.
Honestly, I feel like I'm talking to a 14-yo who has never had any tuition in statistics, economy and a whole lot more.
Edit: I'm going to ask you the same question again, the one you ignored before. It's not just a hypothetical example. It's a puzzle that needs solving and where you haven't provided a satisfying solution for yet.
I'll give you another example:
- LRG has 500 subscribers.
- LRG announces Yakuza 5 (fictional example, but it's not impossible they would manage to sign a similarly big name down the line)
- 450 out of 500 subscribers say they want Yakuza 5 in poll
What do these combined subscription service + poll numbers tell you? That you will need 500 copies. Now... what does your gut feeling tell you about the copies needed for Yakuza 5 LRG release? Do you get where this is going?
Tell me: how would you solve this with your polling?
Hey, we actually can relate to something and have found common ground after all.
no one in statistics ever uses polls, that's crazy talk
foobary just wants you to tell him that he's right, let's do that and move one, it's getting really stupid
they have to realize there is no way to make everyone happy. There was confusion and violent responses to the Solder situation as wellSadly, it would appear they're ceasing discussion of the membership as a result of "violent responses and confusion [surrounding the plan]" according to a post on their forum. Polling was closed at 78% favorable and 22% unfavorable of the idea.
What this would tell me is that I have an obligation to produce at least 500 to meet my subscriber demands. It tells me that whatever method I am using to forecast needs to include their 500 copies. It doesn't have to be precise enough to cover all demand, it is intended to help determine a minimum order quantity, something that is missing. It isn't going to accurately predict maximum potential sales, nor does it need to.
It's intention is to remove a barrier and at least cover the low end obligations and remove legitimate complaints from their core base.
Again, it is not perfect, but it helps.
Your example is ridiculous though, and greatly exaggerated using Yakuza and you know it.
Of course you would call it ridiculous. You don't have any other arguments against it.
It's not ridiculous. It's not unthinkable that LRG would sign a big title. Yakuza is not a great exxageration. It's a niche title that SEGA doesn't localize because they think it doesn't sell well enough.
Of course you again didn't check any sales numbers, but Yakuza isn't particularly a blockbuster series: https://en.wikipedia.org/wiki/Yakuza_(series)#Sales
This is what you do all the time. Just claim something, without any evidence, not backed up at all. And then of course everything someone else says is ridiculous.
We feel like a paid membership would inconvenience resellers enough where many would not consider it - they might buy one membership, but they certainly wouldn't buy multiple and even if they did it would make it that much easier for us to track.
Sadly, it would appear they're ceasing discussion of the membership as a result of "violent responses and confusion [surrounding the plan]" according to a post on their forum. Polling was closed at 78% favorable and 22% unfavorable of the idea.
You're kidding right? You link to sales info indicating titles having sold millions and then call it niche?
And Sega has localized every major release in the franchise and is again with 0. 5 being the only one released digitally, but it was still localized.
You're kidding right? You link to sales info indicating titles having sold millions and then call it niche?
And Sega has localized every major release in the franchise and is again with 0. 5 being the only one released digitally, but it was still localized.
7 million sales over 13 games, and the vast majority of those sales are from Japan.
7 million sales over 13 games, and the vast majority of those sales are from Japan.
So what's niche to you?
I don't get what's the fuss anymore. Did I miss someone getting shot or something?
Yep, crystal clear. Anything not Minecraft is niche. Thanks. (oh, and giving equal weight to the none mainline Yakuza games helps your math from your ass example, kudos).
Seriously. Too many entitled mouth breathers.Aggressive threats? Really?...
Bunch of sad, little people in this world.
... But sure, that's where your 'Super Accurate' polling comes into play. ;-)
How about that Rainbow Moon though?!
August is going to be a great month!
We are going to limit Rainbow Moon to 1 per customer since the run size is only 3,000 per platform.
Limited Run has already shot down proposals toward a pre-order/made-to-demand system along with shying away from the membership subscription based on the nasty feedback. Discussing these ideas any further will be a moot point. It's pretty clear we're going to remain in the same circumstances until further notice.I don't get what's the fuss anymore. Did I miss someone getting shot or something?
How about that Rainbow Moon though?!
August is going to be a great month!
We are going to limit Rainbow Moon to 1 per customer since the run size is only 3,000 per platform.
How about that Rainbow Moon though?!
August is going to be a great month!
We are going to limit Rainbow Moon to 1 per customer since the run size is only 3,000 per platform.