FalsettoVibe
Member
Lost Soul Aside:
Daba: Land of Water Scar
Daba: Land of Water Scar
I'm expecting performance issues at launch, no doubt.
lost soul side looks exactly like the brainless button-masher i've been waiting for. so damn tired of all the endless parry, parry, parry...
China population is bigger than Europe and USA combined, who can say how much talent you can find and bring into the AAA development sceneI really don't get Sony's present fascination with Chinese devs - maybe game dev in China is on the rise, still, these projects don't exactly fill me with confidence - same thing with that stellar blade game they just seem like vaporware IMO.
Also : showing a game to be released in 2027 ? why ?
Hold on... you watched Daba and what you came out with was Souls clone?Daba looks great, but i'm so tired of these Souls clones being so blatant
The health flask use animation, the health/stamina bar, even the mist before entering a boss room ... It's all so obvious
Same for The Life of Pi. Even the sound effects sounds ripped off from Bloodborne.
It was just revealed that 47% of the population in China are active video game players. That amounts to over 668 million people, Sony wants a part of that pie. Why else do you think they are going after devs in countries with large gaming populations? They just announced a Hero Project for India that has a gaming population of over 440 million active gamers. Money.I really don't get Sony's present fascination with Chinese devs - maybe game dev in China is on the rise, still, these projects don't exactly fill me with confidence - same thing with that stellar blade game they just seem like vaporware IMO.
Also : showing a game to be released in 2027 ? why ?
This. It's a smart move on Sony's part. They realize the potential.....which is why they are starting the same thing in India with the India Hero Project.China population is bigger than Europe and USA combined, who can say how much talent you can find and bring into the AAA development scene
lol and it's not brainless when you actually are trying to string together intricate complex combination. which is what these games are about. parrying all day is what the kids who can't do intricate combinations need to focus on. souls is successful because it avoids combat mechanics that people can't pull off in favor of simple mechanics and tough enemies.lost soul side looks exactly like the brainless button-masher i've been waiting for. so damn tired of all the endless parry, parry, parry...
FF16 might be up your alley!lost soul side looks exactly like the brainless button-masher i've been waiting for. so damn tired of all the endless parry, parry, parry...
Project Awakening?I keep getting Lost Soul Aside mixed up with another game. That trailer reminded me of Deep Down with a knight fighting a dragon in a grassy area. What was that called?
Project Awakening?
Seems like it share the same fate with Deep Down.Yeah that's it. Thanks