LTTP: Chrono Trigger / So I finally beat Chrono Trigger today

I'm in the minority but I prefer Chrono Cross. While Chrono Trigger is as good as anyone says Chrono Cross might even be a tad better. I absolutely loved the graphics and the soundtrack and the gameplay mechanics were fine too. Not having classic level ups was a little weird but nothing too distracting. I recommend you give it a try. It's $25 tops on ebay.
 
coldvein said:
i thought the masa/mune fight was the first time the second (more epic) boss music played in the game. i could be wrong. if i'm wrong, i'll eat my homemade chrono trigger t shirt.
I think the first time you hear that track is when you fight the giant t-rex in Ayla's world? I might be wrong though...
 
Goldmund said:
I don't think the plot of a video game is important, not even the writing. That's not what I was talking about. The game has a distinct tone which it is well aware of and that's rare.

I see what you mean. I don't think plot is very important either, I was just saying that I think any value the game has suffers from the plot, which is so awful that it's hard to ignore. Not to mention all of the offensive characters (Poshul, i'm looking at you).
 
Kalnos said:
I see what you mean. I don't think plot is very important either, I was just saying that I think any value the game has suffers from the plot, which is so awful that it's hard to ignore. Not to mention all of the offensive characters (Poshul, i'm looking at you).
Okay, yeah. I didn't know you could recruit Poshul on my first playthrough. On my second, I got him right away (when he's strolling about near the chief's hut), and was laughing my ass off at every one of his comments. Maybe I have a bad sense of humor.

EDIT:

I'm in the minority but I prefer Chrono Cross. While Chrono Trigger is as good as anyone says Chrono Cross might even be a tad better. I absolutely loved the graphics and the soundtrack and the gameplay mechanics were fine too. Not having classic level ups was a little weird but nothing too distracting. I recommend you give it a try. It's $25 tops on ebay.
It's getting a Japanese PSN release soon. The localized version might not be far off.
 
CT has such an incredible party line up that I have a hard time deciding on who I want with me. They're all awesome in their own ways but I'll always have a soft spot for Frog. I mean, he cut a fucking mountain in half with his sword!!
 
Ichabod said:
CT has such an incredible party line up that I have a hard time deciding on who I want with me. They're all awesome in their own ways but I'll always have a soft spot for Frog. I mean, he cut a fucking mountain in half with his sword!!
Yeah, but Marle bumped into Crono, lost her pendant and then asked whether she could tag along. How isn't that even cooler?
 
I have the DS version, still unwrapped...

I just can't open the game, even thought I want to play it!

I can't open it because it is not the version with the free poster (first edition). FML.
 
coldvein said:
fuck!

*starts pouring ranch on shirt*
Don't eat your shirt yet. When fought separately, they use Boss 1, I believe. But when combined, they do in fact use Boss 2. Black Tyranno is fought after them, making Masamune the first fight to use Boss 2.
 
Ichabod said:
CT has such an incredible party line up that I have a hard time deciding on who I want with me. They're all awesome in their own ways but I'll always have a soft spot for Frog. I mean, he cut a fucking mountain in half with his sword!!

My party usually consisted of Chrono, Frog and Robo. They're all badass.

Man I love a great LTTP thread for a game that has aged so perfectly like Chrono Trigger.

edit: and I should include my favourite game cover ever. Ashane - Zealous Entropy. http://www.youtube.com/watch?v=lcUUmqs2f0M Wonderful cover of 'Corridors of Time"
 
Verilligo said:
Don't eat your shirt yet. When fought separately, they use Boss 1, I believe. But when combined, they do in fact use Boss 2. Black Tyranno is fought after them, making Masamune the first fight to use Boss 2.

ahhh! that's what i thought. okay. i don't have to live the rest of my life in shame, now.
 
I personally don't understand the Chrono Cross hate.

Maybe because I went into the game knowing that it wasn't a direct sequel to Chrono Trigger, I wasn't expecting it to be "Chrono Trigger 2." Especially since it was called "Chrono Cross," and not "Chrono Trigger 2."

I thought it was a beautiful game, with a really cool story, amazing music (how could you not be pumped by "Scars of Time" paired with that awesome CG opening?), and a great battle system that was a bit more active and strategic than most JRPGs.

I still replay Chrono Cross from time to time, mostly on my PSP (those graphics look so good on a PSP screen; not so much on my HDTV when playing it through my PS3).

Squaresoft was in such a fricking groove back during the SNES and PS1 era. It pretty much went all downhill from there.

I guess I'd be more upset by the quality of Square-Enix if there weren't so many other quality JRPG houses still producing great stuff.
 
Chrono Cross felt small and less epic than Chrono Trigger. The game took place on small islands and in 2 dimensions of the main Chrono Trigger world. Compare that to 5 time periods from Chrono Trigger. Nothing from Cross looked even remotely like anything from Chrono Trigger.
 
DemiMatt said:
You sir have made me want to replay this game for the 40th time!


yeah me too dammit.

I'll just hold out 2 more days until the steam sale starts and then I'll forget about it. Too many games to be going back to the past!!!

...



Or maybe I'll just play CT again anyway
 
Anth0ny said:
The pacing in this game might be the greatest I've ever seen in a game.

Oh man, this. Now that I stop and think about it the game is really the best-paced JRPG I've ever played. Nothing in the game really drags all that much.

On the topic of Chrono Cross, I feel like I should play through it, but I just can't motivate myself to. I got as far as
swapping bodies with Lynx
then wound up putting it down and I feel like if I try to go back to it I'll have no idea what's going on in the plot.
 
OP - also since you've just beaten it, you gotta do the New Game + option (I'm assuming the 3DS version has this).

It's badass to cast luminaire on everything early game.


ALSO one of my best memories of that game is beating Lavos with just Marle and Chrono in New Game +. You can do this as soon as you get Marle in the fair, you go to Luca's teleporter and there is a shiny little star there (like other items in the game). You push on it and you are instantly teleported to the final battle with Lavos.

It takes a lot of management and using Marle as mainly a healer, but it's obviously a different ending when you do this. I just remember feeling super accomplished when I did it. Took about 30-40 minutes of constantly wearing him down to finish it.
 
gravitybear said:
ALSO one of my best memories of that game is beating Lavos with just Marle and Chrono in New Game +. You can do this as soon as you get Marle in the fair, you go to Luca's teleporter and there is a shiny little star there (like other items in the game). You push on it and you are instantly teleported to the final battle with Lavos..
You should should try to beat Lavos with just Crono. It's actually not that hard TBH but still cool to do.
 
Ultimoo said:
*looks at boxart*

*sees Marle casting Fire on Chrono's sword*

:|
That's the Triple Tech Arc Impulse (Frost Arc in the DS version) and you can use it in-game.

BlueTsunami said:
Was listening to music for the game and thought this symphonic arrangement was really, really good...

PLAY! Concert - Chrono Trigger / Chrono Cross
http://youtu.be/NITRZK8z0ek
*tears*
This arrangement is even better:

http://www.youtube.com/watch?v=abUlWFUjt-k
http://www.youtube.com/watch?v=iSKtZf-CUYU

The parts where they seemlessly blend the Chrono Trigger themes with the Chrono Cross themes are incredible. They even managed to blend To Far Away Times with Prisoners of Fate.
 
gunbo13 said:
You should should try to beat Lavos with just Crono. It's actually not that hard TBH but still cool to do.


Did not even think to try that. I really wish I still had my SNES now with my save file, there is no way I'm gonna do 2 new game +s so I can get chrono to 99 to give that a shot. How is the ending with that one??
 
gravitybear said:
Did not even think to try that. I really wish I still had my SNES now with my save file, there is no way I'm gonna do 2 new game +s so I can get chrono to 99 to give that a shot. How is the ending with that one??
It isn't a unique ending unless you count Crono being a total bad-ass saving the world by himself. ;)

EDIT:
You don't need level 99. Do it right away after beating it once, no joke. Haste helm + rainbow/dreamseeker + frenzy band + elixer stash + high mag def armor = win.
 
Stumpokapow said:
You wouldn't believe it, but there's actually another "I just beat Chrono Trigger" thread ongoing right now, so I'm going to merge the two.

Oh wow! I guess this just shows you how good the game is :P
 
gunbo13 said:
You should should try to beat Lavos with just Crono. It's actually not that hard TBH but still cool to do.
It's pretty awesome. IIRC, don't you get an ending from that (ie:
try out the right telepod at the beginning of the game on New Game+
)

LOL, you guys are making me want to play through the game again, for the... uh, I can't remember how many times I've played/beaten Chrono Trigger. But unfortunately, I'm in a "playing as many Zelda games as I can before Skyward Sword is released" kind of phase.
 
Goldmund said:
Don't listen to this man!

Chrono Cross is a good game with an amazing soundtrack. It's a truly millennial game. So hopeful, so gentle. The surrounding world isn't just a lifeless backdrop your ever-expanding party wades through. It seems truly alive, concerned with itself and lost in thought. This unique atmosphere really impressed me when I first played the game. It's so cohesive.

Speaking to all of the villagers in the very opening of the game (after the small prelude), you'll quickly realize, this is gonna be the game's tone and it's still fresh.

I wouldn't be so harsh towards Cross if it had actually even remotely felt like a Chrono game. It switches to a separate battle screen? Strike one. Any ties to Trigger are completely tacked on? Strike two. The characters are too numerous to develop and double and triple techs are almost nonexistent? Strike three! You're out.

I even forgave that "casting a spell only once per battle" BS.

One can like Cross. Love, perhaps. But it's an utter failure of a game in the context of what came before it. And as long as we can recognize that, we'll all be better off.
 
Dark Schala said:
It's pretty awesome. IIRC, don't you get an ending from that (ie:
try out the right telepod at the beginning of the game on New Game+
)

LOL, you guys are making me want to play through the game again, for the... uh, I can't remember how many times I've played/beaten Chrono Trigger. But unfortunately, I'm in a "playing as many Zelda games as I can before Skyward Sword is released" kind of phase.
I think you get the same ending as you would with Crono/Marle. I'm almost positive. It is a pretty cool thing to do and yes the method you described is how to do it.
 
Correctomundo said:
I wouldn't be so harsh towards Cross if it had actually even remotely felt like a Chrono game. It switches to a separate battle screen? Strike one. Any ties to Trigger are completely tacked on? Strike two. The characters are too numerous to develop and double and triple techs are almost nonexistent? Strike three! You're out.

I even forgave that "casting a spell only once per battle" BS.

One can like Cross. Love, perhaps. But it's an utter failure of a game in the context of what came before it. And as long as we can recognize that, we'll all be better off.
I agree that it didn't necessarily have to be a sequel (to anything other than Radical Dreamers, it should have been called Radical Dreamers 2), and I can't stand the battles (mainly because of the music, not the Final Fantasy transitions). But it's a good game well worth playing.
 
gunbo13 said:
I think you get the same ending as you would with Crono/Marle. I'm almost positive. It is a pretty cool thing to do and yes the method you described is how to do it.
You get the same ending when you beat it with:
- Just Crono (wait til Marle teleports away)
- Just Crono and Marle (at Millenial Fair)
- Beat Lavos in the Undersea Palace (doable, but practically impossible on first run-through)
 
Ourobolus said:
You get the same ending when you beat it with:
- Just Crono (wait til Marle teleports away)
- Just Crono and Marle (at Millenial Fair)
- Beat Lavos in the Undersea Palace (doable, but practically impossible on first run-through)
I just get a kick out of how Crono totally disregards Marle disappearing and says "screw that ***** I'm going to save the world". Then he does just that and she is stuck in 600AD ;).
 
thebaroness said:
Oh wow! I guess this just shows you how good the game is :P
We've also influenced other people to try out the game, delightful.

The soundtrack for this game is burrowing into my head, truly fantastic. I find it funny that I found Peaceful Days rather nostalgic when I started the game despite the fact i'd never heard it beforehand.
 
Nocturnowl said:
We've also influenced other people to try out the game, delightful.

The soundtrack for this game is burrowing into my head, truly fantastic. I find it funny that I found Peaceful Days rather nostalgic when I started the game despite the fact i'd never heard it beforehand.
Felt the same way when I was a kid. It's well-composed, and I think the tone was meant to inspire that, given that it was the BGM for Guardia in 1000 AD, and it's more of the "home" time period anyway.

It's too bad the Chrono Trigger OST liner notes aren't like Chrono Cross's, where Mitsuda comments on every BGM (ie: why he chose the tone, what he thought of it, etc). I'd like to know why he, Matsueda and Uematsu composed certain pieces in a certain style, or what they thought of them.

You know, I should really get the Chrono Trigger DS album. I have the OSV and PSX OSTs already. I might as well complete the triumvirate... I have The Brink of Time album, the Orchestra Extra disc (and I specifically ordered CTDS from the States to get the preorder bonus, rather than risking not getting the bonus at all from Canada), and the Chrono Cross Acoustic Book. The only thing missing is probably that CT DS soundtrack (and that Chrono Cross arranged album which doesn't seem to be coming out ever).

And this was one of my favourite OC remixes which blended some CC and CT themes together: http://www.youtube.com/watch?v=qK-J3_mb_h4
 
IrrelevantNotch said:
The whole MasaMune sidestory could've been ditched.

Sorry, at which point? Masamune is actually one of the most well integrated sidestories of the entire plot. What follows are spoilers for the Masamune story right through to the end of the game.

Dreamstone was present through the earth's history. By 12,000 BC it had been used to harness the power of magic; it is present in Schala's pendant, the Mammon Machine, and the Ruby Knife. Melchior made the Ruby Knife and we see Masa and Mune at the same time--, and it's also implied that he either created them or imbued them with some aspect of the dreamstone or the knife. When the Ruby Knife stabs the Mammon Machine, it becomes the Masamune. Masa and Mune presumably lived through the ages either separate from or inside the sword, surviving to 600AD, where Cyrus and Glenn go to see them. Because Cyrus stands up to them in combat, they become Masamune and give themselves to him. Masamune is the only sword powerful enough to destroy Magus, which is more significant when we later learn that both Masa/Mune and Magus come from the Kingdom of Zeal. When Masamune is cracked, the party needs to get Dreamstone from 65,000,000 BC in order to have it repaired in 1000AD to bring it back to 600AD to get the job done. This helps effectively show us how every time period in Chrono Trigger is linked. The parties actions reach through time, and only by connecting 65,000,000BC to 12,000BC to 600AD to 1000AD are they able to actually set in motion the events that lead to the fateful day.

Without killing Magus, the party would not be sent to 65,000,000 BC. Without the party showing up there, humans would never have beaten the Reptites and Azala's connection to Lavos would never occurs. Without Lavos, Zeal would never have been able to construct the Underwater Palace, the Queen would have never been possessed, and Janus would never have been sent through time by Schala. Without Janus in 600AD, Magus never would have risen and there would have been no war with humanity, which in turn defines the history of the kingdom of Guardia. They're all linked

*shrugs* I liked that plot, and that's even without Frog's end-game sidequest which also connects to it.

If you want an actually underdeveloped sidestory, the relationship between Janus and Ozzie / Magus and Ozzie is probably the game's least developed.
 
Stumpokapow said:
Without killing Magus, the party would not be sent to 65,000,000 BC. Without the party showing up there, humans would never have beaten the Reptites and Azala's connection to Lavos would never occurs.

It's been a while since I've played CT, but what connection do they have other than that prophecy she made about Lavos causing the ice age?

Pretty sure Lavos would have fallen to Earth regardless of Reptites being defeated by the humans. Humanity would only have to survive long enough for Lavos to kill most of the dinosaurs and Reptites.
 
Stumpokapow said:
If you want an actually underdeveloped sidestory, the relationship between Janus and Ozzie / Magus and Ozzie is probably the game's least developed.
Ozzie, Slash, and Flea are likely just his most powerful/charismatic soldiers. I'm OK without a fleshed out story because I'm not sure how you can lead into Magus as a central figure. His entire presence is meant to be mysterious and misleading. It would be a tough lead-in to dig into his backstory without fleshing him out too much, changing his role.

The Nu on the other hand could be explained a bit more.
Robots sent through time...who knows.

Fimbulvetr said:
It's been a while since I've played CT, but what connection do they have other than that prophecy she made about Lavos causing the ice age?

Pretty sure Lavos would have fallen to Earth regardless of Reptites being defeated by the humans. Humanity would only have to survive long enough for Lavos to kill most of the dinosaurs and Reptites.
It's more the connection of the CT crew to the prehistoric humans that matters. The Reptites were just the antagonists to be defeated. They didn't sculpt any of the true plot-line.
 
gunbo13 said:
Ozzie, Slash, and Flea are likely just his most powerful/charismatic soldiers. I'm OK without a fleshed out story because I'm not sure how you can lead into Magus as a central figure. His entire presence is meant to be mysterious and misleading. It would be a tough lead-in to dig into his backstory without fleshing him out too much, changing his role.

Janus arrives in 600AD as a kid. We assume that he doesn't just cakewalk into the Fiends and take over Ozzie's throne. Ozzie raises him. This is not something that's fleshed out very well.

DiipuSurotu said:
Huh? What connection?
Fimbulvetr said:
It's been a while since I've played CT, but what connection do they have other than that prophecy she made about Lavos causing the ice age?
I read that particular scene as implying that Azala had some control over the situation. I may have been in error.
 
Stumpokapow said:
Janus arrives in 600AD as a kid. We assume that he doesn't just cakewalk into the Fiends and take over Ozzie's throne. Ozzie raises him. This is not something that's fleshed out very well.
Yea, I'm not going to fight that. But I stand by the fact that it would have given to much light on Magus contradicting his character. Even when
Magus joins you
, you still don't get much insight into him. I would like to know more details about his 600AD conquest but I think it would hurt the narrative.

Though I'm sure the take-over occurred once he showed his magical abilities. All he would need to do is show his shadow damage chops and the fiends would fall to him. You might be able to sum it up with a 2 minutes montage of him training for 20 years.
 
Stumpokapow said:
I read that particular scene as implying that Azala had some control over the situation. I may have been in error.

The Original Japanese has it more like a dying lament, like "You're all going to die anyways..."

Literally, it's:

Foul red star...
Go ahead and fall.
And may you dye the earth red!
 
Stumpokapow said:
JI read that particular scene as implying that Azala had some control over the situation. I may have been in error.

Nah, it was just a prophecy she made.

It did kinda sound like she was summoning Lavos, but I'm pretty sure its arrival was a coincidence otherwise she'd be dooming her race despite already knowing the implications of Lavos' fall.

And then CT would be one of those annoying time loop plots like FF1 and 8 that make no sense.
 
jaxword said:
The Original Japanese has it more like a dying lament, like "You're all going to die anyways..."

Nifty, but it begs the question... why she put up a fight at all? If she knew Lavos was coming, why kidnap the humans? Why hole up in Tyrranitar Lair? Why fight the party?

Azala + BT is the single most vicious fight in the game up until that point, the countdown is fucking mortifying, and the use of the alternate boss battle theme just makes it even more blood-pumping...

With my interpretation, she dooms everyone when she loses. If I can't live, no one can. *summons* Which sets into motion the entire plot, it's the lynchpin event, really. With your interpretation (which seems correct based on that Japanese sentence), everything was doomed anyway and she was just shitting around for the last five minutes of her life. Weird.
 
Stumpokapow said:
Nifty, but it begs the question... why she put up a fight at all? If she knew Lavos was coming, why kidnap the humans? Why hole up in Tyrranitar Lair? Why fight the party?

Azala + BT is the single most vicious fight in the game up until that point, the countdown is fucking mortifying, and the use of the alternate boss battle theme just makes it even more blood-pumping...

With my interpretation, she dooms everyone when she loses. With your interpretation (which seems correct based on that Japanese sentence), everything was doomed anyway and she was just shitting around for the last five minutes of her life. Weird.

Well, just AFTER that, the original Japanese says:

Even assuming our destiny is to perish, we cannot simply stand aside for the likes of monkeys!
Huhuhu.
This Black Tyranno will wipe you monkeys from history permanently!

Note that the English translation got that part accurate too:

Though it may be our fate to
perish, we will not simply hand this
world over to you!
Mwa ha ha! With this Black
Tyrano I can finally exterminate
those filthy apes!

So either way, Azala knew doom was coming, but wasn't going to go down without a fight.
 
gunbo13 said:
Though I'm sure the take-over occurred once he showed his magical abilities. All he would need to do is show his shadow damage chops and the fiends would fall to him. You might be able to sum it up with a 2 minutes montage of him training for 20 years.
While Magus did become Ozzie's superior, they was no hostility in the taking-over. In the Japanese version, if you beat Ozzie in his Fort with Magus in your party, Ozzie says "Was our dream of fighting together and creating a world of Mystics a lie!?" (in the English version he just says "You lied when you said you wanted to create a world of evil!").

Fimbulvetr said:
Nah, it was just a prophecy she made.

It did kinda sound like she was summoning Lavos, but I'm pretty sure its arrival was a coincidence otherwise she'd be dooming her race despite already knowing the implications of Lavos' fall.

And then CT would be one of those annoying time loop plots like FF1 and 8 that make no sense.

Yeah, Azala saw it in the sky and probably just put two and two together. I don't think it was even a prophecy, more like a logical guess from a very intelligent...huh, person.
 
jaxword said:
Though it may be our fate to
perish, we will not simply hand this
world over to you!
Mwa ha ha! With this Black
Tyrano I can finally exterminate
those filthy apes!

So either way, Azala knew doom was coming, but wasn't going to go down without a fight.

See, I guess I always read that to mean "I hope I go out killing you" rather than being related to Lavos. I can't say I understand her character's importance, role in the story, or motivation in light of this new reflection :p
 
jaxword said:
Well, just AFTER that, the original Japanese says:

Even assuming our destiny is to perish, we cannot simply stand aside for the likes of monkeys!
Huhuhu.
This Black Tyranno will wipe you monkeys from history permanently!

Note that the English translation got that part accurate too:

Though it may be our fate to
perish, we will not simply hand this
world over to you!
Mwa ha ha! With this Black
Tyrano I can finally exterminate
those filthy apes!

So either way, Azala knew doom was coming, but wasn't going to go down without a fight.
That still doesn't counter what Stump is saying though. Azala was the typical genius of an in-genius race. Azala could have had a hand in summoning lavos and that is where the "prophecy" came from. CT had a pattern of races messing with the power of lavos for gain. It sort of alluded to abusing an unknown power at all costs to benefit the people. I always think of Shinra's shenanigans in FFVII to Zeal. It isn't crazy to think that Azala took a piece of fruit from the forbidden tree. With all the time travel, who knows what sort of actions took place.

These are all inferences but it would be odd that Azala breaks the antagonistic patterns of CT. So it isn't crazy to think she was more then a bystander or a set piece to the time traveling crew.

DiipuSurotu said:
While Magus did become Ozzie's superior, they was no hostility in the taking-over. In the Japanese version, if you beat Ozzie in his Fort with Magus in your party, Ozzie says "Was our dream of fighting together and creating a world of Mystics a lie!?" (in the English version he just says "You lied when you said you wanted to create a world of evil!").
I meant it more along the lines of him showing his stuff to win over the fiends. Even with Ozzie's backing, the fiends wouldn't accept Janus if he wasn't overwhelmingly powerful. Ozzie likely raised him up, encouraging his magical abilities. When he came to age to show mastery, they made their move and made him a living god. Then Ozzie I'm sure stayed his general to ride the wave of global conquest. He also likely would have back-stabbed Magus in the end since he seems the type.
 
jaxword said:
Well, just AFTER that, the original Japanese says:

Even assuming our destiny is to perish, we cannot simply stand aside for the likes of monkeys!
Huhuhu.
This Black Tyranno will wipe you monkeys from history permanently!

Note that the English translation got that part accurate too:

Though it may be our fate to
perish, we will not simply hand this
world over to you!
Mwa ha ha! With this Black
Tyrano I can finally exterminate
those filthy apes!

So either way, Azala knew doom was coming, but wasn't going to go down without a fight.

Yes, this was always my reading. The motivation was pure spite. Fighting till the bitter end, knowing it was all in vain anyways, if only to prove that the Reptites were better than stupid monkeys. Kind of a Dick Cheney-esque concern with how history would remember them.

Goddamn did I love this part of the game.

Edit: Oh yeah, and here's some numerical proof that Chrono Trigger's pacing is awesome.

We talked about it a little already here in another thread, but the article also has some other really neat insights.
 
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