Disclaimer: This is my first thread and LTTP, I appreciate any messages if I violated any unwritten LTTP-laws or messed up somehow.
Also, I tried to spoiler tag everything past chapter 5, but be aware that I might imply or rage about things that give away stuff further into the game.
I liked it - there, I said it.
It's certainly more of a Professor Layton game than an Ace Attorney one, but the multi-witness mechanics were fun, especially so in the last case, and I enjoyed the trials.
The court room mechanics where clearly changed to adapt to a game with less evidence investigation, but in my opinion it worked well, even though the whole "it must have been magic!!!" schtick was horribly annoying at first.
I just proved the witness was lying, and now you are telling me that that's okay, because the witches have brainwashed them most likely... urgh.
I actually found it entertaining how witnesses and townsfolk show up over and over again at the court. A certain person who must not be named kept being questioned, and I actually enjoyed that guy - especially as I knew how he would eventually play into the case.
The final case and the questioning of
was incredible. I guess I have low humor standards, coming from Ace Attorney's punny names, but I laughed!
So I guess they found a good way to recycle their 3D model assets without making it seem as if they were lazy about it. I applaud Level 5!
Personally, I am more of a Phoenix than a Layton fan, and I have never fully finished any Professor Layton games (I usually get stuck on some horrible main puzzle and never bother looking it up...) - I was not prepared for the kind of plots and plot twists these throw at you.
The ultimate mystery behind Labrynthia was pretty pants, but it worked in its own way, and I am not mad at it. It's quite silly though, and handwaves away a lot of the open questions the game leaves you with. I eye-rolled pretty hard.
They were also not light handed on the fan service when they made this game, to say the least.
Phoenix and Maya working in a bakery, and Phoenix nearly punching a guy after
made me a really happy Ace Attorney fan. Not to mention the
.
It's all in great jest, and as someone who also likes Professor Layton, I never felt as if he overshadowed Phoenix as some reviewers kept complaining. He's clearly in a league of his own - while Phoenix will always be a newbie lawyer getting by on bluffs and the sheer power of "believing in your friends" and stuff like this. Hell, even in Ace Attorney 5 they re-introduced him as someone who hasn't been in a court for a long time to explain his helpless behaviour that he is know for despite this being the 5th game in the series. It is meant to be, Phoenix.
Horrible prosecutors though. Just nah.
The problem with the game is, that it is not exactly the best of both worlds. The Layton puzzles are very monotone and nowhere near as diverse and interesting as I remember them from the Layton main games. There is one puzzle that the game hypes up as a great fusion between Layton puzzles and Ace Attorney turn-around logic
, but it falls horribly flat, and literally just unfolds into another Layton puzzle again.
The court cases are good, but rely on the witness pressing so much, that you rarely ever get to even object to things - the witnesses unravel before you as they speak, even more so as you can compare witness' statement's with each other.
I thought the last case was of proper Ace Attorney last case quality, but of course you can not match a mainline last case that will usually revolve around some dark secrets of the main characters themselves - the spin-off does not dare go there.
All in all - not bad. I would take a second game like that in a heart beat, especially seeing as they seemed to have fun with it, and shake things up a bit - at least on the Ace Attorney side. I am pretty sure the Layton fans were nowhere near as happy with that game.
Thoughts?
Also, I tried to spoiler tag everything past chapter 5, but be aware that I might imply or rage about things that give away stuff further into the game.
I liked it - there, I said it.
It's certainly more of a Professor Layton game than an Ace Attorney one, but the multi-witness mechanics were fun, especially so in the last case, and I enjoyed the trials.
The court room mechanics where clearly changed to adapt to a game with less evidence investigation, but in my opinion it worked well, even though the whole "it must have been magic!!!" schtick was horribly annoying at first.
I just proved the witness was lying, and now you are telling me that that's okay, because the witches have brainwashed them most likely... urgh.
I actually found it entertaining how witnesses and townsfolk show up over and over again at the court. A certain person who must not be named kept being questioned, and I actually enjoyed that guy - especially as I knew how he would eventually play into the case.
Just stop stealing evidence already!
the 10 guards at once
So I guess they found a good way to recycle their 3D model assets without making it seem as if they were lazy about it. I applaud Level 5!
Personally, I am more of a Phoenix than a Layton fan, and I have never fully finished any Professor Layton games (I usually get stuck on some horrible main puzzle and never bother looking it up...) - I was not prepared for the kind of plots and plot twists these throw at you.
The ultimate mystery behind Labrynthia was pretty pants, but it worked in its own way, and I am not mad at it. It's quite silly though, and handwaves away a lot of the open questions the game leaves you with. I eye-rolled pretty hard.
They were also not light handed on the fan service when they made this game, to say the least.
Phoenix and Maya working in a bakery, and Phoenix nearly punching a guy after
Maya is supposedly burned after a witch trial
after credits appearance of Edgeworth
It's all in great jest, and as someone who also likes Professor Layton, I never felt as if he overshadowed Phoenix as some reviewers kept complaining. He's clearly in a league of his own - while Phoenix will always be a newbie lawyer getting by on bluffs and the sheer power of "believing in your friends" and stuff like this. Hell, even in Ace Attorney 5 they re-introduced him as someone who hasn't been in a court for a long time to explain his helpless behaviour that he is know for despite this being the 5th game in the series. It is meant to be, Phoenix.
Horrible prosecutors though. Just nah.
The problem with the game is, that it is not exactly the best of both worlds. The Layton puzzles are very monotone and nowhere near as diverse and interesting as I remember them from the Layton main games. There is one puzzle that the game hypes up as a great fusion between Layton puzzles and Ace Attorney turn-around logic
(the puzzle with the key in the ruins)
The court cases are good, but rely on the witness pressing so much, that you rarely ever get to even object to things - the witnesses unravel before you as they speak, even more so as you can compare witness' statement's with each other.
I thought the last case was of proper Ace Attorney last case quality, but of course you can not match a mainline last case that will usually revolve around some dark secrets of the main characters themselves - the spin-off does not dare go there.
All in all - not bad. I would take a second game like that in a heart beat, especially seeing as they seemed to have fun with it, and shake things up a bit - at least on the Ace Attorney side. I am pretty sure the Layton fans were nowhere near as happy with that game.
Thoughts?