ResidentDante
Member
Some background info: I recently fancied trying out a bit of 2D fighting games again, and I thought it would be nice to have a game to have on the go when commuting to work. I did a few searches on my PSVita on the store and found Street Fighter Alpha 3 Max, orginally released for the PSP.
Sweet....I thought. Then I booted it up and I felt like a walked into a science class of Einstein with the quantum, relativity, string theories of X-ism, V-ism and Y-isms.
For the record: I haven't played Street Fighter since SFII, and I'm not talking any fancy versions of SFII.
I'm talking the first version on the SNES --->
I was terrible at it then, as I seem to be with SFA3M.
I am 32 btw, so no I'm not a mountain-dew-drinking and doritos-munching kiddo simply bored as hell with older games and not being part of the whole original build up of the Street Fighter franchise, I've been around since the NES and Master System. I am not completely foreign to fighters, but I am much more familar with 3D fighters. I play a lot of the Dead or Alive series, as of newer time, mainly DoA5. I'm not particular great at it, but I can kick some ass against the AI at least. Two other fighters I've spent a lot of time with are Tekken Tag Tournament back and Virtua Fighter 4: Evolution back on the old PS2.
I know, it's probably a terrible place to play fighters on a handheld without a six face button controller or an arcade stick, and this version of the game may not be the best conversion (Wikipedia says it's a quite good conversion of the arcade hit at least), but I kind of want to have it for travel.
I'm overwhelmed by all the options from the get go:
The title screen is crowded with so many modes I think Windows control panel has less options. There are a ton of fighters which I have never seen before since SFII, I've tried a few of the classics out; Ken, Ryu and Chun-Li, but I just plain suck at it. I even have the damn difficulty on the lowest star. I've realized I should stick to one fighter and have had some luck with a fast and cute little fighter called Sakura, which I've successfully fought through 3-4 arcade mode fights with, and each time I win I'm like:
Then the fun ends. I get my ass completely handed to me. I've met this huge guy called T Hawk, which stands taller than a T-Rex fully grown and he just completely wrecks me and sends me back to schooling in my very fitting outfit.
Which brings me too some questions:
1. Should I play the game on Turbo 2 speed? Any reason I should slow it down with Turbo 1 or perhaps not? I'm guessing they are both way faster than the original SFII on the SNES.
2. My biggest point; what in the world is X-ism, A-ism and Y-ism?! It's like I've walked into a math class and I'm sitting there like:
What even is this?! There's a charge bar, which I presume is related to these mystical ISM's at the bottom of the screen filling up and I have literally no idea how to set it off!
So Street Fighting gaffers, help me out to at least be able to play this game at a low, but fun level! Or have I started on a version which is way beyond my simple comprehension to even understand?
For the record, I'm not in any way pulling this game down! It looks beautiful with it's detailed 2D art and the fighters are animated fantastic.