Templar Wizard
Member
i remember from reading a preview in a UK pc magazine about the, then, Obi-Wan PC game, that they were using an in-house 'negative space' engine.
would anyone here have anymore information about that technology or perhaps know something about it?
i remember from that preview, that the game seemed to be a worthy 'prequel' to the in-house Jedi Knight games, but the finished (outsourced?) product was pretty bland.
would anyone here have anymore information about that technology or perhaps know something about it?
i remember from that preview, that the game seemed to be a worthy 'prequel' to the in-house Jedi Knight games, but the finished (outsourced?) product was pretty bland.