gspot said:From what we've seen of the dialogue so far, the game is attempting to hold on to one of the Lunar staples, humor, while telling its story.
gspot said:The visuals in the game are a smart collection of traditional 2D graphics along with some DS-enhanced graphical effects that give the game some punch. In the traditional third-person exploration sequences, you'll be treated to nicely done sprites that lean toward the nice end of the 2D rainbow.
gspot said:Based on what we've played, Lunar: Dragon Song has the potential to be an involving experience on the DS. The story is interesting, and the gameplay certainly offers some fresh twists on the expected RPG conventions. While we're not sold on all of them just yet, at the very least, the new features show that Game Jam is open to trying something new, which is always nice to see. Although the visuals are technically very nice, we do miss the old-school superdeformed look of the previous games. The game's use of the DS's dual screen and touch functionality isn't terribly extensive but works well without being obtrusive. All in all, Lunar: Dragon Song has all the elements you'd want out of an RPG. Although it could use a little tightening up, the game looks like it's going to offer a strong experience for DS owners looking for an RPG. Lunar: Dragon Song is slated to ship this September.
Sounds pretty good. Hopefully this is some true rpg goodness.
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