http://www.maddennation.com/forums/showthread.php?t=31450
There are tons of questions answered there, but I'm just going to quote a few.
Damn
Hopefully next-gen EA moves to server-based gameplay. Especially with NBA Live and MVP Baseball.
They got you FMT! No more hiding!
With the addition of custom online rosters, Madden will be able to last longer through the offseason.
-_- Hopefully X360 version does, no excuses Tiburon!
The last sentence better mean online leagues have been improved i.e. PLAYER STATS! I still can't believe they released online leagues in Madden 2005 with NO player stats.
Progressive fatigue is going to be a godsend for people that play against dudes who send their best WR deep every play...im looking at you Matrix!
WTF! Did Tiburon not get the message last year?
There are tons of questions answered there, but I'm just going to quote a few.
Can we expect to the see the highly-anticipated Spectator Mode in 2006?
EA Spectator Mode is not included in Madden NFL 06. It is something though we hope to work towards in future versions of the game.
Damn
Is server-based gameplay in the future of the Madden Online package?
EA Whether or not server-based gameplay is in the future of Madden is impossible to predict but it is a concept that weve discussed.
Hopefully next-gen EA moves to server-based gameplay. Especially with NBA Live and MVP Baseball.
What's being done to proactively deal with cheaters and people that seek to ruin the online experience?
EA Each year we delete users that have somehow glitched the system. Youll see them on top of the leaderboard one day and gone the next. When we see that they are using a disconnect glitch (which we can see by reviewing game logs) or are playing themselves over and over, we try get rid of them very quickly.
They got you FMT! No more hiding!
For some users it's important to play our online games with rosters that are close to those in reality, will we see an online setting that keeps injured or unavailable players off of the field in 2006?
EA - Absolutely, this was one of our features for this year. If you see Vick go down like he did last year, you wont be able to use him online like you could with Madden 05.
With the addition of custom online rosters, Madden will be able to last longer through the offseason.
In addition to the risk of getting badly beat, could penalties be used to rein in the every-down Press Coverage that sometimes dominates player .vs. player games?
EA After meetings with some NFL coaches this year, teams dont use the press that much because its simply not as effective as it has been in our game. So, we tuned down the overall success of it in game. I can almost guarantee that after users figure out the risks associated with pressing, you wont see as much press coverage as previous years.
How is audible down being addressed in the game this year?
EA We have addressed it this year in a few different ways. One, if you call a pass defense (quarter) vs. a running play, the defenders strength and ability to break off of blocks goes down tremendously. Another is if you audible from a 3 WR set down to a 2 WR set with a WR at TE, that receiver at TE will have TERRIBLE hands, pass blocking and run blocking ratings. Its not a good idea to call quarter or dime defense against the run this year.
We've wanted the ability to save "Did you see that?" plays from online and show them to our buddies for some time now, is 2006 the year?
EA Madden NFL 06 still does not support replays when playing online. This type of feature would require support for replays before it could be added.
-_- Hopefully X360 version does, no excuses Tiburon!
At some point in the future may we see full-blown online leagues with trades, and other management aspects?
EA We continue to evaluate online leagues in comparison to other features. While we would love to build them (theres no one more hardcore the people who make the game for a living), we have to figure out a way to make the leagues more fully integrated into the product and accessible to all players, not just the hardcore. We have a couple of initiatives under development, but nothing has been announced yet.
The last sentence better mean online leagues have been improved i.e. PLAYER STATS! I still can't believe they released online leagues in Madden 2005 with NO player stats.
While we heard that Backs will be affected by Progressive Fatigue, what about defenses that stay on the field, players that blitz excessively or WRs that run constant "Go" routes?
EA Progressive fatigue isnt just about the running backs. Its about everyone thats on the field. Guys on streaks will get fatigued and an offense that keeps running no huddle will get realistically tired.
Progressive fatigue is going to be a godsend for people that play against dudes who send their best WR deep every play...im looking at you Matrix!
What's the status of 5 minute quarters in Madden Online this year?
EA As of right now, ranked games are set to 4 minute quarters. This can be changed after the game is released if games are getting completed too quickly.
WTF! Did Tiburon not get the message last year?