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Madden 360 preview at IGN Sports

Mrbob

Member
http://sports.ign.com/articles/655/655376p1.html

I'm talking head scans of 170 of the top NFL players to capture everything from the black eye paint on Ahman Green's face to the breathe right on his nose (there are over 1,500 accessories) to any scars on his face.

I'm talking voices of the real quarterbacks barking out audibles and hot routes at the line. That's right, with the help of NFL Films, EA Sports was able to capture 18 starting quarterbacks shouting their signals (as long as it's Kurt Warner and not his wife, I'm cool), so when a player like Carson Palmer changes the play, you're actually going to hear Palmer's voice giving the instructions while seeing a closeup of his face on PIP in the corner of the screen.

And to top it off, it's a Madden game without Madden. In fact, in a surprising (and refreshing move), there's no sign of Madden or Al Michaels calling the plays. Instead the game is left to a PA announcer and the grunts and groans of action on the field. You'll hear players like Ray Lewis talking trash (again, it's actually Ray's voice), helmets smash, and a biased home-town radio announcer who calls the game with passion.

In terms of the game's look, Madden 360 features three times the animations of the current-gen systems (there are now 5,000 total), and you can really see this evidenced in catching and tackling. Wide receivers now sport 140 catch animations (current gen is only 45), and receivers will now be able to use articulated hands and fingers to reach up or down, left or right while dragging their feet in bounds or trying to grab a throw before it hits the turf. And when a receiver does haul the rock into his body, expect to see a host of new tackle animations including gang tackles and body shivering shots so fierce you can actually see the runner wince in pain.

Also added to the game is a brand new play-calling screen. There is a PIP window where you'll see the coach, the quarterback, or even Madden himself if you have a question for him. On the left side of the screen is a list of options: Formation, Ask Madden, Ask Coach, Key Player, and Last 5 Plays. From asking Madden for a good play to run to hearing the plays in coach speak and NFL terminology (X right, 32 left), the choice is yours.

Other highlights include controls that have been changed to specifically utilize the 360 controller. Sprint has been changed to the right trigger, juke is now the A button, and depending how hard you press the D-Pad in conjunction with A will determine the kind of juke you perform. You will also see a motion-captured Ed Hochuli calling the penalties and throwing flags when you grab facemasks or rough up the quarterback.


Oh and this is nice:

One thing that has been missing from NFL videogames in the past is the feeling that the stadium was a character in and of itself. This will all change with Madden 360 as these stadiums are so spectacular, they even make dumps like Monster Park look good. No game has ever captured anything like the intricate level of stadium details in Madden 360, including everything from random moss-covered sewer drains to functional scoreboards to the actual views from any seat in the stadium (complete with thousands of 3D fans). That's right, if you have a season ticket, you can actually find your seat and compare views. It's that realistic. As is the new lighting, weather, and time of day features. Time of day now updates after every play instead of every quarter, and the dynamic weather will drop rain and snow as the climate changes, changing the intensity throughout the game.

And if you were worried about current-gen features and gameplay controls not making it into the next-gen Madden, you can breathe a sigh of relief as everything from the Truck and Hit Stick to Vision and Precision Passing are in the game. The only difference is that the Vision Cones will now be optional and turned off at default, but you will still be able to utilize the precision passing (throwing high, low, left, right) without the cones.

So awesome! Hopefully we get vids tommorrow! :D
 
and a biased home-town radio announcer who calls the game with passion.

madden_zoom.jpg

"I have PASSION damn it! BOOM!"
 
Other highlights include controls that have been changed to specifically utilize the 360 controller. Sprint has been changed to the right trigger, juke is now the A button, and depending how hard you press the D-Pad in conjunction with A will determine the kind of juke you perform. You will also see a motion-captured Ed Hochuli calling the penalties and throwing flags when you grab facemasks or rough up the quarterback.

WTF!?!? Damn, it was hard enough to condition myself to use the R trigger to quickly control the vision cone, who knows where they mapped that to now.
 
NOOOOOOOOOOOOO!!!!! the fact they added shoulder buttons made me glad it would control like the ps2 version. it had the juke stiffarm system down perfectly coordinating it to the shoulder buttons
 
Sounds sweet :D
 
newsguy said:
WTF!?!? Damn, it was hard enough to condition myself to use the R trigger to quickly control the vision cone, who knows where they mapped that to now.

I'm wondering if these controller changes are due to the fact the face buttons are not analog anymore for X360.
 
Damn, nice screens. Image quality is insane, though there's a bit of a cartoon asect to the faces. It's not NBA2k6 like realistic. Still, next gen Madden football looking this sweet and with lots of animation. GIVE ME NOW!
 
Mrbob said:
I'm wondering if these controller changes are due to the fact the face buttons are not analog anymore for X360.


Good point. I almost forgot about that. Hopefully they have the xbox control scheme as an alternate, I don't mind my back going from running to sprinting.
 
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