What's the best setup for Chandra and Talren's decks? I think having mainly the mollusk, Fog Bed, the spell that puts 2 drakes with 2/2 fLYING and the 3/1 dragon with flying as your main summonable creatures to really drag how effective this deck could be.
fOR that matter...I have no idea how to best use Chandra's deck @_@
I have the iPad version and all my progress was erased suddenly. Uh what
Here is what I've been running with Talrand now that everything is unlocked.
Just imprinted Time Warp with the Panoptic Mirror. Next round my opponent mysteriously dropped
Chilled out with my rage against rage quitters. I realized the game does not handle concessions well and just replaced the opponent with AI. Don't know why the game does not end and you get a win automatically.
Thats why I only join games where the AI takeover is turned off
I love seeing an opponent with the Jace avatar because you know chances are he's using that slow ass mill deck. Despite all the Mind Sculpts, Howling Mines, and Thought Scours I am usually still 40 cards up before I finish him off.
That deck has to be working against some players because a lot of people use it.
Dunno if this has been posted already, but here are two of the promo unlock codes(2 cards per deck):
http://community.wizards.com/go/thread/view/75842/29193605/Promotional_Unlock_Cards_List?pg=1
KWPMZW
WMKFGC
just enter them in the status screen
Seems like not many have them yet, as I've been getting a LOT of messages on PSN about them
I thought the codes were going to be good for a single use, I'm glad they aren't.
Thanks for that.
One of those codes unlocked Bribery on the drakes deck, go good.
Yea the cards they unlock are kind of hit or miss. Some are "meh", others like the black deck....zomg nice!
Dunno if this has been posted already, but here are two of the promo unlock codes(2 cards per deck):
http://community.wizards.com/go/thread/view/75842/29193605/Promotional_Unlock_Cards_List?pg=1
KWPMZW
WMKFGC
just enter them in the status screen
Seems like not many have them yet, as I've been getting a LOT of messages on PSN about them
Ahahaha
Bribery + kicked Rite of Replication
Man I love Bribery.
Bizarre bug (that wasn't as much a bug as it was a WTF) that I hit last night.
I had 3R and Ruby Medallion was in play. I cast Searing Spear and took out a creature on my opponent and I went to play Pyre Charger with the intent of activating it's ability. For some reason, it cost 2R to put him in, even though Ruby Medallion was in play. Every other creature I cast during that game came in for 1R less, but for some reason, Pyre Charger didn't.
Not sure if I can reproduce it or not, but I'm definitely going to try to.
Question about the game - in paper Magic, I could activate the +1/+0 on Pyre Charger just before swinging (after blockers are declared), right? Can I do that here? I've tried to figure out how to, but I'm unable to do it.
With all the unlocks codes spoiled now the only things I've changed in my Talrand deck is swapping in a second Rite of Replication instead of my 4th Talrand's Evocation (which you didn't need the unlocks for) and putting in Followed Footsteps as a 61st card.
If I wasn't playing on iPad I'd put in Bribery instead of Followed Footsteps, but searching through a deck is so abysmal on iPad that I can almost never do it effectively in the time allotted in a multiplayer game. And you can't do something like selecting one card to pick if time runs out and then continue searching through the deck. Followed Footsteps is fine since you can just put it on an opponent's best creature and force them to either kill it or let you get value for it.
Best trick I learned is that you don't need to wait till two turns after you tap out to cast Panoptic Mirror to get any value from it. During the upkeep after you cast it you can pause while the Mirror's ability is triggering and use all your newly untapped mana to Imprint something from your hand on it and then cast it immediately (unless the opponent blows it up, obviously). If the thing you imprint happens to be Time Warp you instantly win unless they have Instant speed artifact removal (which most decks don't have).
- Five additional playable decks: Take on your opponents with two-color decks that correspond to the Azorius, Golgari, Izzet, Rakdos, and Selesnya guilds.
- More Campaign levels: The expansion adds on five single-player campaign levels and five single-player revenge campaign levels.
- Five additional challenges: Added puzzles for you to solve.
- Plus even more: Additional persona portraits, achievements and trophies to unlock, and more!
Aaw yeah five additional challenges. This will almost assuredly be five dollars. Note that there are no new cards for the already existing decks unlike the expansion in 2012.
So they've officially announced the 1st Expansion for sometime in "summer". So later this month probably?
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/1028
Aaw yeah five additional challenges. This will almost assuredly be five dollars. Note that there are no new cards for the already existing decks unlike the expansion in 2012.
Here are the new decks that were datamined from the game files awhile back. There is one for each guild that will be in the Return to Ravnica set of the paper game.
- Rakdos Black/Red
- Selesnya Green/White
- Golgari Green/Black
- Izzet Blue/Red
- Azorius Blue/White
Won't happen - it punishes players for playing big mana creatures, which is something they're trying to avoid doing. Same reason Mana Leak's an issue.I'm not sure if they'd reprint Bribery in paper (5 mana is usually reserved for on the field steals these days) but I'd love it if they did
Ok so i bought the full game for 8 euros and all the decks are still locked...
Ipad here, so I take. Still need to grind the AI to unlock the cards... Or pay more...