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Magic: The Gathering |OT|

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Deck is ridiculous. Went undefeated for two rounds and only lost due to drawing seven lands in a row while my opponent got out both of his pacifisms and both of his oblivion rings.... both games.

Here's hoping I can manage to 5-1 now.....

You should do a recap when you get back. I'm curious what you played.
 
Do you guys buy singles or just get fat packs till you have pretty much what you want? I am just a broke casual player, so I rarely get to buy cards. Just curious.

Greatly appreciate the sentiment, but I'm not begging for money from gaf when for all I know it just fell out of my back pocket during a round and some little shit decided they'd be better off keeping it. I'll ask my parents for a twenty to pay for parking and sell some cards to a vendor to pay them back and get some sleeves for the main event. It's no big deal, I just needed to piss and moan on an internet forum for a little while.

h8aha.gif
 
Do you guys buy singles or just get fat packs till you have pretty much what you want? I am just a broke casual player, so I rarely get to buy cards. Just curious.

I'll get a bunch of cards from drafting, and then I buy singles to fill out what I want. Getting over the thrill of opening packs a few years ago has saved me so much money in the long term
 
Do you guys buy singles or just get fat packs till you have pretty much what you want? I am just a broke casual player, so I rarely get to buy cards. Just curious.



h8aha.gif

It would be cheaper to get normal packs or a booster box than fat packs... I just buy singles and pick up other stuff from drafts/prereleases I go to.
 
You should do a recap when you get back. I'm curious what you played.

Played black/red aggro, went 2-2 and dropped because I was tired and sick of playing (and knew I couldn't 5-0)

deck went something like this:

1 duty-bound dead
1 chronomaton
2 cripping blight
1 krenko's command
1 crimson muckwader
1 mogg flunkies
1 walking corpse
1 ring of xathrid
1 kitesail
2 giant scorpion
1 murder
1 reckless brute
1 vampire nighthawk
2 servant of nefarox
1 liliana's shade
1 krenko
1 stuffy doll
1 veilborn ghoul
1 turn to slag
1 xathrid demon
10 swamp
7 mountain

it suffered from:

Consistency. Cards with RR in their casting cost, but only 7 mountains thanks to the very low number of total red cards.

Lack of synergy. The pool just didn't have any; it was a bunch of good cards and a bomb.
 
Buying packs for anything but commons and uncommons is pretty foolish, unless you get them DAY 1 of the set and really know what you are doing as far as trading goes.
 
Got to my first 8-4 draft final with an average green deck then lost game 3 to land screw. Good to see I can get to finals though.
 
Okay, we need to seriously do this.

If you have a MTGO account, and would like to join our clan, post your MTGO name and quote this. We can help pass on cards to new players, try our jank decks against non-assholes, practice for tournaments, trade, etc, etc, etc.

Magic: The Gathering Online GAF

GAF: WanderingWind
MTGO: WanderingWind

GAF: zoukka
MTGO: zoukka


Yes I want in and all the help I can get lol. Just added some tickets so I'm ready to draft booyaa.
 
Even RTR duals? I'm going to have to get 4 of each of the 5 lands. It's better to buy them as singles instead of busting boxes?

Wait, what are you referring to? It's pretty much always better to buy singles unless you're drafting or something. The packs are random so you could spend a lot of money hoping to get a playset of each or just buy them outright. Most sets don't have mythics that are expensive enough that you "break even" for the price you paid and the mythics you pulled and even then you would have to always pull the expensive mythics. You can, but just buying the cards you need instead will always be cheaper in the long run.
 
Looks like two of my friends made Day 2 in Worcester. Hopefully they dont crap out. Another was the guy who gave Finkel his only Day 1 loss yesterday (on camera too), which was great to watch.

Do you guys buy singles or just get fat packs till you have pretty much what you want? I am just a broke casual player, so I rarely get to buy cards. Just curious.

If I'm in no huge hurry for the card, I'll wait to get in from drafting. Otherwise singles are the way to go.
 
I 3-0ed two drafts in a row yesterday, right after saying it'd be impossible to 5-0 the main event after being 2-2.

I'm a little stupid sometimes.

I still have a free draft ticket.... still probably not gonna go today.

EDIT: Was too lazy to drive two hours, so I stayed home instead of going to my free draft >.> I'm an idiot

EDIT 2:

1 Talrand's Invocation
1 Tricks of the Trade
7 Swamp
1 Sign in Blood
8 Island
1 Divination
1 Harbor Bandit
2 Wind Drake
1 Murder
1 Crippling Blight
1 Tormented Soul
2 Servant of Nefarox
3 Welkin Tern
2 Duty-Bound Dead
1 Downpour
1 Watercourser
2 Scroll Thief
2 Dark Favor
1 Walking Corpse
1 Duskmantle Prowler

Draft deck. As you can see, curve ends at four, and there are only three of them.

Should I be running 15 lands or 14? The extra land would likely be cut for a Ring of Evos Isle, Wind Drake, Disentomb, or Encrust.

(my rationale for not including encrust: the only creatures that I am worried about have vigilance anyways, and I'm not afraid of anything outracing me. Also, downpour isn't something I usually like drafting, but come on. This is just absurdly fast, and with only 15 lands my draw step is significantly more potent than any other deck I'm going up against.)


2-0 so far.

EDIT: 3-0.
 
I 3-0ed two drafts in a row yesterday, right after saying it'd be impossible to 5-0 the main event after being 2-2.

I'm a little stupid sometimes.

I still have a free draft ticket.... still probably not gonna go today.

EDIT: Was too lazy to drive two hours, so I stayed home instead of going to my free draft >.> I'm an idiot

EDIT 2:

1 Talrand's Invocation
1 Tricks of the Trade
7 Swamp
1 Sign in Blood
8 Island
1 Divination
1 Harbor Bandit
2 Wind Drake
1 Murder
1 Crippling Blight
1 Tormented Soul
2 Servant of Nefarox
3 Welkin Tern
2 Duty-Bound Dead
1 Downpour
1 Watercourser
2 Scroll Thief
2 Dark Favor
1 Walking Corpse
1 Duskmantle Prowler

Draft deck. As you can see, curve ends at four, and there are only three of them.

Should I be running 15 lands or 14? The extra land would likely be cut for a Ring of Evos Isle, Wind Drake, Disentomb, or Encrust.

(my rationale for not including encrust: the only creatures that I am worried about have vigilance anyways, and I'm not afraid of anything outracing me. Also, downpour isn't something I usually like drafting, but come on. This is just absurdly fast, and with only 15 lands my draw step is significantly more potent than any other deck I'm going up against.)


2-0 so far.

EDIT: 3-0.

Ya, I don't get the downpour hate. It can finish games and the format is pretty aggressive so you can get a lot in early on.
 
Not sure how I feel about overload. That street spasm thing, in a typical scenario, would be an overcosted slagstorm.

(It would be really fun if they printed some land destruction with overload)
 
Oh damn! That new charm cycle looks like it could be awesome. Mmmm...new toys for my Grixis control deck. A mini mana leak that can also shock a creature? Tasty.

Scavenge still looks like a fairly useless keyword, unless we see some good new black or green hexproof creatures printed. Overload could be really good; it all comes down to how the various Overload cards are costed (much like Miracle).
 
Scavange seems a bit dull, but I'd rather they play it safe with graveyard mechanics instead of trying something quirky that turns broken once players get their hands on it. Overload also seems interesting, but it doesn't seem to have a lot of design space since it can only go on instants and sorceries that target things.

EDIT: Scavange is probably going to be pretty good in Limited but I'm struggling to see it in Constructed. Then again we've only seen one card
 
Unless Golgari gets some kickass fungi I can't see scavenge making a big difference in constructed.
 
Wow Izzet Charm is awesome. Love it, really glad we'll see a new Charm cycle. And Prophectic Bolt is coming back? Was one of my favorite cards in Apocalypse, awesome.
 
I haven't played Magic the Gathering in about a decade and a half, but I had a random thought tonight: Isn't Necropotence considered to be a fairly good card? If so, why? I've been out of the loop far too long to really know what it combos with to make a deck effective.
 
Even with nothing to combo with Necropotence is sweet because one card is worth a lot more than one life. And being able to draw five cards on a turn for five life is a ridiculous advantage.
 
Because 1 life is a small price to pay for an extra card. Being able to fill your hand turn after turn brings you so much faster to your deck's intended goal(see: Card Advantage) than your opponent can reach theirs that the lost life isn't even an issue.
 
Not at all. Let's say you have a card that gains you 7 life. That is just one card. If you acquired it using Necropotence, you paid only 1 life for 6.

And cards that do nothing else but life gain are usually always horrible.
 
Your life is a resource, just like everything else in the game.
This is super important and something that, I think, less experienced players have trouble grasping.

The goal of any deck is not really to bring the other player's life to 0, but to achieve dominance over the board such that they can do it before the other player. Many games are won or lost way before someone actually reaches 0 life. Taking someone down to 0 is just a formality as dictated by the rules.

For a Necropotence user, it doesn't matter if they end up at 1 life by using its effect, so long as they can guarantee that their opponent is unable to retaliate. With, say, 10+ cards at their disposal 10 turns before they would usually get them, they have much more resources with which to control their opponent.

Of course if you're playing against a burn deck, Necropotencing to 1 life is suicidal, but most decks don't have nay form of direct damage, and if you know they do then you can play around it as well.
 
Overload is pretty cool- it seems like a more narrow version of Kicker at first blush, but it could allow some powerful effects at low rarietys- a simple Unsummon turns into Evacuation, for example. Should be an awesome limited mechanic.

Pretty jazzed that Life from the Loam is in the Duel Deck. After missing the chance to reprint Noble Hierarch in M13, they are showing us some of the promise to make Modern more affordable
 
So I am slowly getting back into the game, will not be able to go to Friday nights until Oct or Nov but I have started buying a few packs here and there for fun. Bought 2 packs of Avacyn, one of them had a Bonfire, then a few days later I somewhat jokingly asked the shopkeeper to grab me 1 more pack from the stack about 9 packs down from where my last one was. Got an Entreat the Angels so I tipped him a dollar.
 
Omggggggg Izzet Charm, that's what I'm talking about. Going to preorder the deck I think.
The goblin isn't awful either but probably not constructed playable. Overload seems expensive, 6 mana to kill geist of st traft
 
Shiiiiii

reprinting Brainstorm?

I haven't been paying attention but are all of the cards in the duel decks 'in' the sets?


\/\/\/ that's shit! needs more brainstorm! :p
 
Shiiiiii

reprinting Brainstorm?

I haven't been paying attention but are all of the cards in the duel decks 'in' the sets?

Nah, they just pick cards that would theoretically make the decks fun to play while sometimes including some preview cards. None of them become legal in Standard.
 
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