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Magic: The Gathering |OT|

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Question.

-14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

What is an aura/non-aura permanent?
 
Before you go running off and investing in cards for Standard play I would really wait a week until the June 20th bannings happen. Most likely a bunch of blue/white cards that form Cawblade are going to get banned and we'll have a new meta to play with and new decks will emerge as competitive.

But if you must and are on a budget, Red Deck Wins or Phyrexian Soul Sisters are pretty decent and relatively inexpensive.
 
pix said:
Question.

-14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

What is an aura/non-aura permanent?
Aura's are creature enchantments. Non-aura's are everything else that gets played then stays on the field. Instants and sorceries are non-permanent, you play them, they resolve then end up in the graveyard. Tokens left by instants and sorceries are permanents though.

Hope that helps.
 
noquarter said:
Aura's are creature enchantments. Non-aura's are everything else that gets played then stays on the field. Instants and sorceries are non-permanent, you play them, they resolve then end up in the graveyard. Tokens left by instants and sorceries are permanents though.

Hope that helps.

That can't include lands though right?
 
Hero said:
Before you go running off and investing in cards for Standard play I would really wait a week until the June 20th bannings happen. Most likely a bunch of blue/white cards that form Cawblade are going to get banned and we'll have a new meta to play with and new decks will emerge as competitive.

But if you must and are on a budget, Red Deck Wins or Phyrexian Soul Sisters are pretty decent and relatively inexpensive.

Where do you guys get these deck names from?
 
WanderingWind said:
Where do you guys get these deck names from?
Yeah, I always wondered that as well. Some, like Eldrazi Ramp and Red Deck Wins, are pretty self explanatory, but it took me the longest time to figure out why the Pickles deck was called that (back in Lorwyn)
 
The_Technomancer said:
Yeah, I always wondered that as well. Some, like Eldrazi Ramp and Red Deck Wins, are pretty self explanatory, but it took me the longest time to figure out why the Pickles deck was called that (back in Lorwyn)

Is there a deck database or something? Because Red Deck Wins could be any number of things...
 
From what I gather, the guy who creates the deck names it and it catches on. It usually clues you into the mechanics that go with it (Cawblade).
 
WanderingWind said:
Is there a deck database or something? Because Red Deck Wins could be any number of things...

Red decks wins legacy:

Creatures
3 Figure of Destiny
4 Goblin Guide
4 Grim Lavamancer

Instants
4 Fireblast
4 Lightning Bolt
4 Price of Progress

Sorceries
4 Chain Lightning
4 Flame Rift
4 Lava Spike
4 Rift Bolt

Thats basically it. Burn away your opponents creatures and let your own pound away.
I've seen some with keldon maruaders as well.


Red Deck Wins standard:

4 Shrine of Burning Rage

Creatures
4 Ember Hauler
4 Goblin Guide
4 Spikeshot Elder

Instants
4 Burst Lightning
4 Lightning Bolt
4 Searing Blaze
4 Staggershock

Planeswalkers
4 Koth of the Hammer
 
This deck doesn't look too expensive. However, what is the point of this deck? How do the Vampires work together?

Red/Black Vampires

Creatures
4 Bloodghast
4 Gatekeeper of Malakir
4 Kalastria Highborn
2 Vampire Hexmage
4 Vampire Lacerator
4 Viscera Seer

Enchantments
1 Dark Tutelage

Instants
2 Go for the Throat
4 Lightning Bolt
3 Staggershock

Sorceries
2 Arc Trail
3 Inquisition of Kozilek

Basic Lands
9 Swamp

Lands
4 Blackcleave Cliffs
4 Dragonskull Summit
4 Lavaclaw Reaches
2 Marsh Flats

Sideboard:
2 Manic Vandal
2 Dark Tutelage
2 Go for the Throat
1 Staggershock
2 Arc Trail
3 Duress
3 Mark of Mutiny
 
Vamps are fucking awesome. I've been playing mono-black lately and it is great. The deck is fairly easy to play and has a ton of synergy. And feel free to change the deck to your liking.

What you want to do is drop your one-drop turn one or play IoK. Then attack (especially if it's Pulse Tracker), drop Bloodghast. Turn three drop a swamp and play Kalastria Highborn. She will allow you to pay S anytime a vampire you control goes to the graveyard and do 2 damage and gain 2 life. After she is out you always want to make sure you have open swamps. Bloodghast will let you bring it back into play from the graveyard if you play a land and can't block, so every turn you will be attacking with him. If he gets blocked, pay a S for the Highborn, if he goes through you still deal two damage.

The deck is an aggro deck, so is pretty easy to play. The hardest part is getting used to holding lands. You should always have a land in hand if you have Bloodghast out so you can bring him back. Adding R gives you more options for removal, Lightning bolt, Arc Trail, Crush for artifacts. Also you can play Mark of Mutiny, stealing a creature so you have a path to attack.

I play with some of the bigger Vamps, Anawon forcing all players to sac a non-vamp creature at my upkeep and sometimes the one for 5SSS that has a nice ability. Captivating helped me last weekend since I could steal their creatures, helping keep Splinter Twin combos and the life gain combo with Phyrexian Metamorph from going off, or giving me infinite life as well. Blade of the Bloodchief will give your equiped vamp 2 +1/+1 counters anytime a creature goes to the graveyard, allowing you to get some beefy Highborns.
 
Jace's Archivist revealed

attachment.php


Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
 
kudos. said:
Jace's Archivist revealed

attachment.php


Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
There's definitely a cool deck based around this guy, Grand Architects, and Molten-Tail Masticores. I'll probably be pre-ordering a playset.
 
kudos. said:
Jace's Archivist revealed

attachment.php


Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
My Niv deck is going to kill bitches with this card.
 
OneEightZero said:
I joked on the Salvation forums about making an illusions deck based around that Lord and calling it the Gob Bluth Special. One person got it.

I'm going to get a playset of these guys for sure.
 
noquarter said:
I'm really not a fan of the 'serious' players I've met. It is nice to have a pimped Caw Blade deck, but fucker, you're at FNM, most of the decks have no chance of taking it down because we like to play shit that 'could' work, not practice a tournament deck. I just don't like the attitude of the people I've seen playing Caw-Blade and our meta doesn't change enough for that or valakut to be needed to win.

I don't mind too much about people owning with a great deck. They shelled out a pretty penny so good for them. It might pay off too since they are probably winning boosters. It's the fuckers that are anal about tourny ruling. This past weekend, I forgot to mention "At the beginning at my upkeep" and he refused to let me add a counter to the card. I didn't argue, it was my simple mistake, but I was like really? Fortunately, most everyone else were good sport.


noquarter said:
And I've actually been doing alright on NPH, bought a box and probably 20 packs, so about 150 on cards and have a foil Karn, 2x non-foil Karns, 2x Batterskulls, and an Obliterator. Still don't have a sword yet, but I can wait. Also got playsets of most commons and uncommons, various foils, and playsets of some of the rares I want to play around with. Can't wait to try changing my current GB Infect into a faster more powerful GB infect with Melira.

Melira is the reason I have like 8+ kill cards in my infect deck and less pump spells lol. In the end, I think she's easily taken cared of and I rather sideboard her.

My ghetto mono-white Caw-Blade [what makes a cawblade deck again?] deck was able to beat just about all of my buddy's deck last night.

T1: land, pay 2 life Vault Skirge
T2: land, attack, pay 2 life Porcelain Legionnaire for defense
T3: land, attach Piston Sledge to Vault Skirge (now it's a 4/2 lifelink flyer), attack

Basically, how I got things rolling. I would use Squadron Hawks and use Mycosynth Wellspring to thin out my deck and also use Piston Sledge's sacrifice artifact to equip(sacrificing Mycosynth Wellspring) to further thin it out. I used Blinding Souleater to tap creatures to prevent or get dmg through. Suture Preist for creature pump decks like golems/myrs. Had a few Apostle's Blessing to protect creatures and a few destroy artifacts/enchanment spells. Deck was doing really well and I don't even have the great equipment cards. I'm not willing to shell out for the Swords or Stoneforge Mystics though. ;[

I was soley a G/B infect player so it was fun to finally build another deck that seems competent (at least in casual play) thus far.

PS: I hate vamp deck with a passion.
 
Takuan said:
I joked on the Salvation forums about making an illusions deck based around that Lord and calling it the Gob Bluth Special. One person got it.

I'm going to get a playset of these guys for sure.

Wait, this WILL get printed? O_o
 
Just downloaded DOTP 2012 on my xbox, now I need to find a store that will redeem my code.
 
y2dvd said:
I don't mind too much about people owning with a great deck. They shelled out a pretty penny so good for them. It might pay off too since they are probably winning boosters. It's the fuckers that are anal about tourny ruling. This past weekend, I forgot to mention "At the beginning at my upkeep" and he refused to let me add a counter to the card. I didn't argue, it was my simple mistake, but I was like really? Fortunately, most everyone else were good sport.
I wouldn't mind, but they play those same decks in tourney's and will see it play there. It would be like if you had a neighborhood basketball league for a little prize and the Lakers entered. I wish they would try something new out. And people who are stickler for the rules get on my nerves a little bit, something similar happened to me this weekend as well.
Melira is the reason I have like 8+ kill cards in my infect deck and less pump spells lol. In the end, I think she's easily taken cared of and I rather sideboard her.
That was kinda my plan, use Melira so I can bring out the 7/7 Hydra and Phyrexian Vatmother without worrying about the downfalls they provide. Early game would still be the same basis I have now, with the small drops and mana ramp I've been trying.
My ghetto mono-white Caw-Blade [what makes a cawblade deck again?] deck was able to beat just about all of my buddy's deck last night...
That is a pretty ghetto Caw-Blade. The main deck runs blue as well so it can go through the deck and stall out the opponent until it gets the needed components. And you know the new event decks have 2 Stoneforges, I've found them here for $24-$25, pretty good for what you get.
PS: I hate vamp deck with a passion.
I like it, it's pretty easy to play but still requires a little bit of thinking. It also has a lot you can do with it. So many good Vamp cards are getting ready to rotate though :(
 
noquarter said:
I like it, it's pretty easy to play but still requires a little bit of thinking. It also has a lot you can do with it. So many good Vamp cards are getting ready to rotate though :(

But look this on the bright side: Innistrad will most likely feature new ones :D
 
V_Arnold said:
But look this on the bright side: Innistrad will most likely feature new ones :D
I am really really hoping that Innistrad will be less generic gothic and more Lovecraft. Probably not going to happen, but I can dream.
 
The_Technomancer said:
I am really really hoping that Innistrad will be less generic gothic and more Lovecraft. Probably not going to happen, but I can dream.

With lots of ponies and unicorns?
 
Zendikar? I wasn't playing when that block was out but I really liked the theme of massive otherworldly creatures that united everyone against them. Plus it had my favorite planeswalker.
 
Leunam said:
Zendikar? I wasn't playing when that block was out but I really liked the theme of massive otherworldly creatures that united everyone against them. Plus it had my favorite planeswalker.
Well that was mostly the third set that had that theme. The first two sets in the block were kind of an awesome Indiana Jones adventure world.

And yes yes, both the Phyrexians and the Eldrazi are quite Lovecraft. I was thinking more in terms of being 17th-19th century England/New England over 14-16th century Europe
 
Leunam said:
Zendikar? I wasn't playing when that block was out but I really liked the theme of massive otherworldly creatures that united everyone against them. Plus it had my favorite planeswalker.

Eldrazi! The unknown horrors from beyond. The tentacles and squid faced creatures. The utterly alien architecture...

It had everything except a card called "Mthulu"
 
y2dvd said:
I don't mind too much about people owning with a great deck. They shelled out a pretty penny so good for them. It might pay off too since they are probably winning boosters. It's the fuckers that are anal about tourny ruling. This past weekend, I forgot to mention "At the beginning at my upkeep" and he refused to let me add a counter to the card. I didn't argue, it was my simple mistake, but I was like really? Fortunately, most everyone else were good sport.
What card was the one that you forgot at your upkeep? Depending of the card, it's not necessarily true that you should not have put the counter on it because you forgot.
 
Leunam said:
Yeah I meant Eldrazi, I just called it Zendikar because that's the name of the block.

Ah. Well, we're both right. :p

But, I think a straight out horror block would be sweet, no matter the timeframe or flavor. The Phyrexian/Artifact thing got old to me really fast.
 
Really glad to see Sorin showing up in DOTP 2012, and I hope they use him a lot in the future. I think there's a really interesting character there: he's supposed to be over 4000 years old, so its likely that he was a planeswalker before the events of Time Spiral.
 
The_Technomancer said:
Really glad to see Sorin showing up in DOTP 2012, and I hope they use him a lot in the future. I think there's a really interesting character there: he's supposed to be over 4000 years old, so its likely that he was a planeswalker before the events of Time Spiral.
You think there is any chance we see a new Sorin in the new block? Put him in M12 to get him known a little more and then release Sorin 2.0. Hopefully if they do they will make him cost a little less, 4 CMC is about the highest you can go on Planeswalker before he is too expensive to see much play in standard.
 
noquarter said:
You think there is any chance we see a new Sorin in the new block? Put him in M12 to get him known a little more and then release Sorin 2.0. Hopefully if they do they will make him cost a little less, 4 CMC is about the highest you can go on Planeswalker before he is too expensive to see much play in standard.
I think if anything, we'll see a new Liliana based on the teaser art. Also, Gideon sees quite a bit of constructed play, despite beeing 3WW. Otherwise, I agree with everything you say, a new Sorin would rock.
 
Already beat DOTP 2012 lol. I tried the archenemy stuff but hated it. And i'm now working on the revenge part. Glad they changed the deck options so I can remove any cards I want, but not being able to adjust mana or build entirely new decks is bullshit. Oh well, still having fun with it. Is that merfolk blue/green planeswalker going to be in m12? Speaking of, it's neat to be playing with m12 cards already.
 
Atreides said:
What card was the one that you forgot at your upkeep? Depending of the card, it's not necessarily true that you should not have put the counter on it because you forgot.

Thinking back, I think it was rather that Myr card that lets you bring one out at the beginning of your upkeep.

Played against my buddy's mono-red ping deck last night with my ghetto mono-white cawblade deck and lost 0-3. I have no idea how and probably lack the cards to deal with those little 1/1 fuckers all with some ping ability. Suggestions?
 
y2dvd said:
Thinking back, I think it was rather that Myr card that lets you bring one out at the beginning of your upkeep.
Myr Servitor?

If that's the card, then you should have been able to return the myr to the battlefield, if a judge was called (if not more thana turn cycle has passed since then). In a casual tournament the judge would have just reminded you to be more careful, and in a higher level tournament you would have got a warning.
Your opponent would have been right only if there was a choice in the forgotten ability ("you may" or similar), but Myr Servitor ability is not optional.

Played against my buddy's mono-red ping deck last night with my ghetto mono-white cawblade deck and lost 0-3. I have no idea how and probably lack the cards to deal with those little 1/1 fuckers all with some ping ability. Suggestions?

Yes, equip decks are not very good against ping decks, because they often can kill your guys in response to you equipping them, and that makes you lose a lot of tempo.


Kor Firewalker is very strong against red decks.

Lone Missionary is good against that kind of deck, you get a 2/1 to block and also four lifes so you have more time to bring your creatures to the battlefield.

A leveled up Hedron-Field Purists is just trolling red decks.
 
V_Arnold said:
The new "white" wall is pretty awesome too. Kills the equipper of Batterskull easily, for being a 0/3 for 1PW.
Put that in my sideboard for my G/B infect deck, since the swords were what kept getting me killed. Not being able to block sucks.
 
V_Arnold said:
The new "white" wall is pretty awesome too. Kills the equipper of Batterskull easily, for being a 0/3 for 1PW.
Yeah, that thing is pretty much a first pick for me in draft, unless the pack has something else crazy good. Its just a really good utility card.
 
Ok I have a question. was playing Magic 2012 and there was something I didn't understand.

I was playing the white equipment deck and I managed to get Argentum armor, Sword of War and Peace, and 3 other eqiupment out. My opponent steals my creature with that blue 5 CMC enchantment, so my creature and all the equip went to his side of the field.

If I understand the rules correctly, I lose control of that creature but I still control the equipments even though they're on his side of the field and I can remove and equip those equipment to another creature on my side of the field by paying the equip cost.

Here's the thing, I have a Puresteel Paladin out on my side of the field, yet I still had to pay the equip cost for each of the equipment even though I reached metalcraft. I didn't have 3 artifacts on my side of the field but I thought I still controlled the ones on the creature that got stolen?

Puresteel Paladin didn't let me remove those equip for 0 till I dropped 3 more equipment on my side of the field. So was this a bug or am I missing something with the rules?
 
I may be wrong, but I believe it has something to do with the difference between "owning" and "controlling". Because the equipment is on a creature being controlled by your opponent, you don't control those artifacts and therefor don't get metalcraft. However you do still own the equipment, so you can de-equip it.
 
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