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Magic: The Gathering |OT|

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I'm reading this and can't believe I never realized:
It was always in the back of my head, sure, but it's not something I've thought consciously about.

This is one reason why cards like Ponder and Preordain are so ridiculously good. Also why control decks love to run cards like Deep Analysis or Thirst for Knowledge on top of that. They really want to hit those land drops.
 
Glissa is a massively underrated card. I snuck her into a green ramp deck and every single time she came out she made a huge impact. Nobody is ever prepared for her to appear really. The first strike death touch thing is just brutal and her ability to bring back the wurmcoil's that may have died or been milled was superb. One of my favorite three drops ever.

One of my favorite interactions in my Green/Black ramp deck. I miss that card.
 
Hey, somebody else who quit during Ice Age. Yeah, the game has changed quite a bit. Wait until you play against Planeswalkers for the first time.

More like wait until you play with zombies. UGH.

Here and Here is my first Cube. I still need to add artifacts and multi colored cards. I have 5 x commons, 3 x Uncommons, 1 x Rare / Mythic Rare. Any thoughts or advice?

I thought cubes were max of one of each card?
 
Glissa is a massively underrated card. I snuck her into a green ramp deck and every single time she came out she made a huge impact. Nobody is ever prepared for her to appear really. The first strike death touch thing is just brutal and her ability to bring back the wurmcoil's that may have died or been milled was superb. One of my favorite three drops ever.

She only sucked because of the clones that were running around, otherwise she was ridiculous. She was really good in my B/U/G Tezz deck but once people started going heavy blue and having both phantasmal image and phyrexian metamorph she was kind of pointless (like pretty much all legends) but other than that she was absurd.
 
I never heard that before. Even if that was a thing... I think this Cube would work our just fine.

I've never seen a cube that had duplicate cards in it. It kind of defeats the purpose of cube, which is playing with all these different cards from different eras and sets, and creating a limited enviorment that still works
 
If you don't have cards from all different eras and/or enough quality cards in general making a cube with multiples is perfectly fine. It is about making a fun repeatable draft format more than following some strict definition of what a cube is.
 
She only sucked because of the clones that were running around, otherwise she was ridiculous. She was really good in my B/U/G Tezz deck but once people started going heavy blue and having both phantasmal image and phyrexian metamorph she was kind of pointless (like pretty much all legends) but other than that she was absurd.

I ran metamorph in almost every deck I had when it was standard legal
 
Literal Cubes are singleton: one copy of a card allowed.

But feel free to make a cube with more than one copy of something. Who cares. My "cubes" were the current set, 2 of each common, 1 of each uncommon, to practice drafting that set.
 
Okay, two quick questions:

1. If you are playing two vs two, and a card says deals 2 damage to each opponent, does that mean 4 total damage to the enemy team? Or only 2 because they share a health pool?

2. If I have Guttersnipe on the field (deal 2 damage to each opponent whenever you cast an instant or sorcery), and I use Nivix Guildmage to copy an instant spell, will Guttersnipe trigger twice and do double damage? Or is the copy not considered another instant spell?
 
Okay, two quick questions:

1. If you are playing two vs two, and a card says deals 2 damage to each opponent, does that mean 4 total damage to the enemy team? Or only 2 because they share a health pool?

2. If I have Guttersnipe on the field (deal 2 damage to each opponent whenever you cast an instant or sorcery), and I use Nivix Guildmage to copy an instant spell, will Guttersnipe trigger twice and do double damage? Or is the copy not considered another instant spell?

1) You deal 2 to each opponent, thus 4 to the team.

2. No. The copy was not "cast."
 
I think this is intruding too much on Yawgmoth's territory, and I doubt Wizards will go that direction with his character.

Well, I wouldn't be surprised at all if Niv is supermad that he isn't a planeswalker. Ripping a whole between the planes could easily be his plan.
 
Right, but that is Yawgmoth's origin story too. Unless they're retelling the Thran story on Ravnica, it doesn't make sense to go in that direction for Niv's character.

A power mad Niv WOULD be totally sick though.
 
Right, but that is Yawgmoth's origin story too. Unless they're retelling the Thran story on Ravnica, it doesn't make sense to go in that direction for Niv's character.

A power mad Niv WOULD be totally sick though.

Memnarch as well...

Eh, I could see them doing it despite the Yawgmoth thing because of the kind of creative reboot the game has recieved, I don't think they're worried about old lore that much.
 
Haha.

It would kinda be a cool, full circle, kinda thing though wouldn't it? That this is the ultimate fate of the multiverse's "great" minds/mages that can't be walkers.
 
Jelly of that planeswalking swag.

We do know that planes traveling is possible even without the spark, unless they also retconned out the phyrexian portals?
 
Bu.. bu... but what if he like... opens a rift thingy in the planes and yawgmoth comes out riding memnarch? Huh. HUH. Betcha didn't think of that one.
 
Bu.. bu... but what if he like... opens a rift thingy in the planes and yawgmoth comes out riding memnarch? Huh. HUH. Betcha didn't think of that one.

One thing I actually really respect about Magic's storyline is that they killed Urza off. For good. Without any kind of hint at even a trace of a possibility that they're ever going to bring him back. Sometimes characters die, and sometimes stories just end, without being brought back or rebooted or retconned into oblivion
 
I'm guessing the "Maze" has something to do with the leylines. Hopefully that means we get some new ones in that set.

I have this theory that we'll see "Maze" lands in DM that get "unlocked" by Gates:

Dune-Brood Maze - Land
{T}: Add (1) to your mana pool
{T}: Add (B), (R), (G) or (W) to your mana pool. Activate this ability only if you control a Gate.

I also expect to see creatures with "Gatewalk" in Gatecrash.
 
I have this theory that we'll see "Maze" lands in DM that get "unlocked" by Gates:

Dune-Brood Maze - Land
{T}: Add (1) to your mana pool
{T}: Add (B), (R), (G) or (W) to your mana pool. Activate this ability only if you control a Gate.

I also expect to see creatures with "Gatewalk" in Gatecrash.

You mean Gatecrash *badumtish*
 
You mean Gatecrash *badumtish*
I admit, I loled.

3:30 AM, can't sleep, dream up stupid cards instead. You know those silly over costed red cards WOTC likes to make? I decided to make a cycle of them.

Promises Betrayed
RRRRRRR
Sorcery - World

Starting with you, each player gains control of the following player during his or her turns for the rest of the game.

If Promises Betrayed is in your hand on your first turn of the game, you may play it without paying its mana cost.

------------------------

Moments Regained
UUUUUUU
Sorcery - World

For the rest of the game, whenever a player ends a turn, every other player takes an additional turn after his or her next turn.

If Moments Regained is in your hand on your first turn of the game, you may play it without paying its mana cost.

------------------------

Wishes Fulfilled
BBBBBBB
Sorcery - World

For the rest of the game, whenever a player would draw a card, that player may instead search his or her library for a card and put it into his or her hand. Then that player shuffles his or her library.

If Wishes Fulfilled is in your hand on your first turn of the game, you may play it without paying its mana cost.

------------------------

Essence Unleashed
GGGGGGG
Sorcery - World

For the rest of the game, whenever a player casts a spell, each other player may put a creature, enchantment, artifact or land from his or her hand onto the battlefield.

If Essence Unleashed is in your hand on your first turn of the game, you may play it without paying its mana cost.

------------------------

Balance Preserved
WWWWWWW
Sorcery - World

For the rest of the game, at the end of every player's turn, each player's life total becomes the greatest life total among all players.

If Balance Preserved is in your hand on your first turn of the game, you may play it without paying its mana cost.
 
What I've been playing lately. Been testing pretty well against most stuff. Thinking about putting a cavern in the main deck though.

Interesting card interactions:

Kessig Wolf Run + Garruk Primal Hunter (Or Vampire Nighthawk)
Rakdos Keyrune + Dreg Mangler

3Zt7G.jpg
 
Niv Mizzet has been working with Jace on a new breed of corn that will solve all of Ravnica's social-economic problems.
 
Jelly of that planeswalking swag.

We do know that planes traveling is possible even without the spark, unless they also retconned out the phyrexian portals?

I thought that was Venser's story -- he couldn't actually PW but he had a device that could? Or something?
 
Ok, new Cube idea: 3 x Common, 2x Uncommon, and 1 x Rare / Mythic. This way I can increase the number of cards, rarity still means something, and gives you a real life draft experience.
 
Ok, new Cube idea: 3 x Common, 2x Uncommon, and 1 x Rare / Mythic. This way I can increase the number of cards, rarity still means something, and gives you a real life draft experience.

That could be fun.
In our playgroup, we limit decks to M12 and beyond, with 4 x commons, 2x uncommons...1 x Rares (max of 4), 1 Mythic, and 2 rare lands (1xeach).

It helps keep the budget down, and makes for a nice variety of decks...and actually makes even janky rares fun/useful.
 
I thought that was Venser's story -- he couldn't actually PW but he had a device that could? Or something?
His device could planeswalk, but for the purposes of the narrative, it mostly served to awaken his latent planeswalking potential.

I forget the details, but I know Venser had the same kind of spark as Radha and the new planeswalkers, there was a memorable moment where he gets all pissy when he learns that he spent his life on the planeswalking machine when he could do it all along.

Also during TSP, the multiverse was all kinds of fucked up (apparently), if WOTC wanted to, they could retcon that planeswalking without the spark in a normalized multiverse is now impossible.

Sucks to be New Phyerxia if that's the case though, unless we get some Phyerxian planeswalkers.

(This convo is hella Vorthos)
 
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