Kirby Videos at IGN
If you own a DS please check out those videos..... it looks amazing in motion.....
If you own a DS please check out those videos..... it looks amazing in motion.....
Drinky Crow you are not.Jr. said:Damn, too bad it isnt comming out on the PSP. COuldn't you just imagine those color paths on THAT screen! Plus, then everyone would be totaly stoked at yet another port/remake and be willing to pay 40 to 50 bucks for it. When will Nintendo learn???
Edit:
Also, maybe they could throw in some REALLY broken online wireless play, it would freaking rock!!!
I think Kirby makes everyone think of Nights, and I think even Naka himself mentioned it in an interview. I've finished the game a few times over - it's that good. There's also lots of time trials and stuff. You can get a lot of play out of it.TheDuce22 said:That video just makes me wonder why nobody is working on a DS version of Nights.
Tap him.Unison said:How do you make Kirby do his moves (e.g. the fireball move)? Do you have to use the trigger or something?
MrCheez said:Hmm looks a little slow-paced? =/ Still interested though... we'll see!
MrCheez said:Hmm looks a little slow-paced? =/ Still interested though... we'll see!
lockii said:Probably doesn't help that the guy playing seems to have never played a videogame before.
catfish said:when is the release date?
Drinky Crow said:Uh, it looks like the last GBA Kirby (which rocked), plus some color-cycling stylus path effects.
:lol :lol :lollevious said:This looks like one of your old posts, just with the word Kirby pasted on it.
levious said:This looks like one of your old posts, just with the word Kirby pasted on it.
Drinky Crow said:Yeah, Kirby and the Magic Mirror or whatever it was called -- Kirbtroid, basically -- was a really good platformer. REALLY good. I'm surprised it didn't get any love around here: it was really long, challenging, and had some crazy level design.
Semjaza Azazel said:I've been looking forward to this one for awhile now. I assume the reason it looks slow is simply because it is not played in a traditional way. I think it takes a bit more time for someone to react with a stylus when they're not directly controlling a character than it would for them to simply press a d-pad.