StreetsofBeige
Gold Member
Look retarded bud. But keep the hype coming.![]()
Art is so friggin sick
Look retarded bud. But keep the hype coming.![]()
Art is so friggin sick
Way too convoluted. Bungie will sell a couple million copies at launch no matter what, imo. They have too many die hard fans that love their gunplay. The only reason Bungie would consider a F2P model is if they were genuinely concerned the playerbase would not stick around due to lack of content at launchIn terms of pricing, I wonder if Bungie could do both F2P and a paid release.
Seems like a good idea to me? Entice people that won't pay full price, but they can still play the game in a limited fashion and unlock Runners at their preference.
- F2P = access to 1 runner that you can progress through 1 faction, don't have access to purple or gold tier loot but can access all the weapons.
- $10 purchase to unlock additional Runners and unlock purple/gold loot. Gain access to additional faction.
- $40-50 = access to all runners, all factions, all loot.
Way too convoluted. Bungie will sell a couple million copies at launch no matter what, imo. They have too many die hard fans that love their gunplay. The only reason Bungie would consider a F2P model is if they were genuinely concerned the playerbase would not stick around due to lack of content at launch
And after games like The Finals and X-Defiant, I doubt we see anymore F2P AAA GAAS games. The gaas industry is such a massive gamble that these studios desperately need upfront sales money to cushion the blow if the game ends up failing
Marathon hopes to be around for 10+ years, so I doubt they care too much about their launch numbers, as long as they are big enough to keep the lights on. From that perspective, Bungie would be leaving a lot of money on the table by making it F2P
*Sneaks out of the water to attack opponent unseen*![]()
Art is so friggin sick
Make it simpler.In terms of pricing, I wonder if Bungie could do both F2P and a paid release.
Seems like a good idea to me? Entice people that won't pay full price, but they can still play the game in a limited fashion and unlock Runners at their preference.
- F2P = access to 1 runner that you can progress through 1 faction, don't have access to purple or gold tier loot but can access all the weapons.
- $10 purchase to unlock additional Runners and unlock purple/gold loot. Gain access to additional faction.
- $40-50 = access to all runners, all factions, all loot.
I am the friend who gets a pixie haircut and it looks awful, but you have to say it looks good.Change your avatar back pls…
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Art is so friggin sick
Yeah, but then you got people complaining about P2W ect. I would actually be annoyed if I bought the game and was playing against a bunch of players with a disadvantage. That's not good for anybodyI don't think it's too convoluted, if the game is great it'll entice people to buy up
I agree though that I don't think it's necessary, but I don't think it would be leaving money on the table because it would be pretty restrictive in terms of progression and if people enjoy the game they will want to pay for the full experience
wtf am I even looking at here? Looks like a malformed Lego set.
edit: I see I'm not the first person who thought there was something vaguely Lego about it, lol.
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Art is so friggin sick
Tbf since the old skool whiners wanted it to stay true to the original(s), it seems they tried to somewhat stick to the pixelated-art from back then.Art look like it was randomly generated with missing texture assets. Its going to be the game's downfall.
Art look like it was randomly generated with missing texture assets. It's going to be the game's downfall.
In depth discussion of the Ship map. Guy says that it's the factor that defines Marathon and pushes the bar on what an extraction can feel like. He played the ship map a year ago and back then it blew his mind and he couldn't stop wanting to play it again. Says the concept has such massive potential and hopes it continues on in subsequent seasons
Other things we know - Bungie says the extraction success rate is 20%, and some Bungie employees haven't even been able to extract at all yet.
End game looking strong for this one, has me excited
Also, he says the various Factions are basically like a single player campaign and there's some really sick cinematics for each of them that introduces more lore
Maybe, but if people played it two years ago, I assume it's quite far into development already.Guess they're saving the 4th map reveal closer to launch after open beta or something (it's probably not even finished yet to be honest).
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Art is so friggin sick
Let's be honest, the original had abominal designs as well. At the very least, the upcoming designs aren't any worse than the original:*Yuck*
overbusy as hell, colors all over the place, where do you see this "friggin sick" art?
Yeah, the same goes with Schedule I. If they don't get their visuals to at least look like Doom Eternal, no one is going to play it.Art look like it was randomly generated with missing texture assets. Its going to be the game's downfall.
I definitely like hearing (and seeing) this. One of the few scenes that was memorable to me about the gameplay reveal was watching Dr Lupo jump jet around that big crate and two shotting a player with that shotgun.Gameplay is slower than Destiny and closer to classical halo and is not intended as a movement shooter.