SolidSnakex
Member
"Better than Mario Sunshine in what way? "
Better level design, platforming, and music. It's just a better game.
Better level design, platforming, and music. It's just a better game.
SolidSnakex said:"Better than Mario 64 in what way? "
Better level design, platforming, and music. It's just a better game.
Himuro said:I never played Mario 64 until I got a DS.
Himuro said:Oh really? I thought it was the same game but just with multiple characters.
Himuro said:Oh really? I thought it was the same game but just with multiple characters.
Memles said:The controls would be the difference...Analog>>>D-Pad, according to common logic.
golduck342 said:My only beef with sunshine are the blue coin shines, there's too many of them, and hardly any indictaion as to where to find them. Everytime there's a topic on here it makes me want to play it, then I get turned off by the long cutscenes at the beginning.
There was analog via touchscreen.
Mama Smurf said:Mario Sunshine's warp levels alone are better than the whole of Mario 64.
heidern said:N64 Analogue Stick stupid amount of >'s DS Tocuhscreen for Mario 64
Mama Smurf said:Mario Sunshine's warp levels alone are better than the whole of Mario 64.
I'm playing it for the first time now on DS
I use the touch screen and the touch screen control is excellent.
Matlock said:No argument there, but D-Pad beats 'em both.![]()
GitarooMan said:Banjo-Kazooie >
Mama Smurf said:What the hell is wrong with you?
Kangu said:Not as a plataformer. BK is more of an action adventure.
Himuro said:I never played Mario 64 until I got a DS.
Well, I played bits and pieces before (just one level or so), but never with this longevity, but I don't understand how it's that great of a game. To me it's the weakest Mario I have played.
Kangu said:Not as a plataformer. BK is more of an action adventure.
Level variety. Moves like long jump. Lack of poor voice acting. Ability to go into a level and have there be a variety of stars you can possibly obtain rather than a specific one. But mostly because while they're both well-made 3D platformers, such a thing is much more impressive for a 1996 game than a 2002 game. Sure if most of us hadn't played SM64 until 2004 or later we'd think very differently of it.Himuro said:Better than Mario Sunshine in what way?
As opposed to racing down slides, riding a magic carpet, bringing a baby penguin to its mother, bringing a snowman its head, or raising sunken ships.In Sunshine? Haw. I'm raiding hotels infested with ghosts and purifying them. I'm owning giant Squids up by amputating those fuckers. I'm fighting bosses on roller coasters. I'm chasing after a wannabe who's ruining my name in challenging chases. I'm racing on baby squids. I'm going through varied and very difficult levels that use raw platforming skills. I'm brushing gunk off of a friggin Eel's teeth with a water pack.
Himuro said:How are Mario 64 and Mario 64 DS different? I thought they were the same. If analog control is the only thing you guys can think of, then I'm not convinced.
Seriously, that's what Nintendo should do. But keep the "fall to your death scenario," that'd make it just like the classics. Add in classic enemies and powerups to the levels, and ta-da, you have an awesome game. I loved those Bowser levels in SM64. Something in that nature, just with all the different themes.Fight for Freeform said:![]()
Make an entire game based on this (but without the fall to your death scenario) and it would be awesome. That's what platformers are all about.
If analog control is the only thing you guys can think of, then I'm not convinced.
Himuro said:How is Mario 64 better than Mario 64 DS? I thought they were the same. If analog control is the only thing you guys can think of, then I'm not convinced.
Himuro said:How is Mario 64 better than Mario 64 DS? I thought they were the same. If analog control is the only thing you guys can think of, then I'm not convinced.
Himuro said:How is Mario 64 better than Mario 64 DS? I thought they were the same. If analog control is the only thing you guys can think of, then I'm not convinced.
Nash said:And some things in SMS, like the hotel level, that pissing manta ray, the way Yoshi was implemented, and boat bit and final boss, really left a bad taste. It felt rough in places, which is something I never found with Mario64.