I cannot settle on a 6th 20pointer for Colossus. Basically I need another dps spell and I cant settle on one. Roar and Titanic Slam are non negotiable as I love both, then its 2 on wolvie and magik (eventually, I dont have her yet, but I like to plan my specs in advance), with 20 in bulwark of steel as I like to be at least semi-tanky leaving 20 for...something.
I was sure it would be Steel Cyclone but the range on it is crap, the hit detection seems wonky and it drains too much spirit for the little damage it does. Colossal Punch does a lot of damage but its a punch, so its boring as shit and my stand on flashiness over effectiveness is well documented by now (lol) which leave Siberian Express, which I tried from gear and it was...ok? Granted I havent tried it with all the points in, but like the Cyclone, it drains spirit and you move around which kinda annoys me. Also it looks silly, and not good silly.
I could just go full tank with pets and wack 20 in the tank aura, but I keep forgetting to activate it (seriously those auras should stay on all the time until you either switched to another or switched it off), and I would have no spirit spender then with slam having a 3 sec cooldown and roar a 25sec cd.
Ill probably settle on colossal punch in the end so I have something for single target I guess, and roar/slam for aoe, makes me sad tho
edit: FUCK you cant unbind medallions? wanted the 30% ally duration sinister one I have on SG, its the highest % ive seen
edit: you know, i COULD wack 20 points in the charge, I hate to put more than 1 point in movement spells, but its my favorite charge in the game (i love the sound) and it does silly damage with just 1 point so I imagine with 20. Would be weird to use for single target tho (awesome for aoe packs) tho