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Mass Effect Tidbits

golem

Member
http://www.kansascity.com/mld/kansascity/entertainment/13350851.htm

The game takes place in the 23rd century, when humankind has just started to explore space with manned craft — an endeavor that soon takes our race beyond the familiar confines of our solar system and into the heart of the galaxy.

What we encounter is a war between artificial and organic life that has dangerous and far-reaching consequences. To protect the peace, your character becomes the first human to be indoctrinated into an elite military force called Spectres. You will control a spaceship and crew to enforce your mandate, with your first mission being to subdue a rogue agent.

Of course, this job is just the beginning of a larger adventure, and BioWare even plans to make “Mass Effect” a trilogy — something BioWare joint CEO and co-executive producer Ray Muzyka says is easily done.

“We’re investing in a whole suite of development tools and planning a story arc spanning games and expansions in the future that will allow us to quickly and efficiently create content for future games,” Muzyka said. “We are quite confident that BioWare will be able to successfully create and deliver the entire experience to the players, and our goals is to do so during the life span of the Xbox 360.”
 
Wow... never heard that before. Way to go Bioware...

Let's hope the gameplay rules, I really don't want to see Bioware disappoint again.
 
Letter to Elise said:
Disappoint you maybe...I find their games brilliant. :)

~l2e
Don't get me wrong, so do I, but I was refering to Jade Empire's gameplay, which was really weak, and pretty much ruined the game for me.
 
Heian-kyo said:
Don't get me wrong, so do I, but I was refering to Jade Empire's gameplay, which was really weak, and pretty much ruined the game for me.

I have to agree somewhat with you there....in the end though somehow Jade Empire was enjoyable overall, but then I'm a sucker for the subject matter.

~l2e
 
Heian-kyo said:
Don't get me wrong, so do I, but I was refering to Jade Empire's gameplay, which was really weak, and pretty much ruined the game for me.

Eh, it was as weak as you let it be. If you switch styles frequently, used focus and harmonic combos it's about as fun as KotOR combat.

I do hope they go with a new combat system for this game though. We've already re-visited KotOR with TSL, and Jade Empire wouldn't work for this type of game.
 
AltogetherAndrews said:
Sounds pretentious
Thats usually reserved for whatever Silicon Knights works on around here.

Then again, the game does seem to have a lot of similarities to Too Human from how much we know.
 
Heian-kyo said:
Don't get me wrong, so do I, but I was refering to Jade Empire's gameplay, which was really weak, and pretty much ruined the game for me.

record.jpg
 
Heian-kyo said:
Don't get me wrong, so do I, but I was refering to Jade Empire's gameplay, which was really weak, and pretty much ruined the game for me.

Maybe its better to state that in the first place, rather than looking like a japanese centric western hater.
 
Snaku said:
Eh, it was as weak as you let it be. If you switch styles frequently, used focus and harmonic combos it's about as fun as KotOR combat.

I do hope they go with a new combat system for this game though. We've already re-visited KotOR with TSL, and Jade Empire wouldn't work for this type of game.
I thought this was supposed to be first-person.
 
Don't worry, Heian-kyo, you didn't come off like that in your first post. You were, at worst, a little too vague and so you came off as a bit of a BioWare hater, but there was no "Japanophile" tone to anything you said at all.

And really, the claim is coming from Ryudo, ...and well, let's just say that poking around in his post history wouldn't be beneficial to your IQ. Pay him no mind.
 
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